App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “sudden loud sounds” helps everyone use the app. (a) False (b) True
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2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 22 px
Footer: 16 px
Label: 18 px
Title: 12 px - 3.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
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4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 18 px
Body text: 24 px
Hint: 14 px (a) Title (b) Hint (c) Body text - 5.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 6.♿ Accessibility means an app works for ___. (a) nobody (b) everyone (c) only experts (d) only the coder
- 7.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 10 px
Body text: 27 px
Menu: 24 px (a) Body text (b) Menu (c) Label - 9.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 10.Which of these helps everyone use the app? (a) colour as the only clue (b) strong colour contrast (c) icons with no labels (d) fast-flashing lights
- 11.Which of these makes the app harder to use? (a) strong colour contrast (b) icons with no labels (c) captions on videos (d) labels on every icon
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12.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 24 px
Menu: 13 px
Caption: 24 px
Title: 27 px (a) Title (b) Caption (c) Footer (d) Menu - 13.Which of these helps everyone use the app? (a) big touch targets (b) icons with no labels (c) tiny tap areas (d) colour as the only clue
- 14.🔍 Which is the odd one out? (a) tiny tap areas (b) icons with no labels (c) text that can grow (d) fast-flashing lights
- 15.♿ A screen has 10 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 16 px
Title: 14 px
Caption: 18 px
Menu: 18 px - 17.♿ Why add captions to videos? (a) to hide the sound (b) to add colour (c) so anyone can follow (d) to slow them down
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 10 px
Title: 26 px
Label: 16 px
Body text: 22 px (a) Label (b) Title (c) Footer (d) Body text - 19.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a sound (c) a bright colour (d) a text label
- 20.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 21.Which of these makes the app harder to use? (a) colour as the only clue (b) strong colour contrast (c) text that can grow (d) big touch targets
- 22.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 23.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
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24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 16 px
Title: 14 px
Hint: 17 px
Caption: 27 px
Label: 21 px (a) Menu (b) Caption (c) Hint (d) Title -
25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 16 px
Title: 13 px
Caption: 17 px
Body text: 24 px - 26.Which of these makes the app harder to use? (a) sudden loud sounds (b) labels on every icon (c) strong colour contrast (d) big touch targets
- 27.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) reads the screen aloud (d) plays music
- 28.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 29.♿ A screen has 10 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 30.🔍 Which is the odd one out? (a) captions on videos (b) strong colour contrast (c) big touch targets (d) sudden loud sounds
- 31.♿ A screen has 8 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 32.Which of these makes the app harder to use? (a) strong colour contrast (b) text that can grow (c) fast-flashing lights (d) captions on videos
- 33.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
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34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 20 px
Footer: 15 px
Caption: 15 px
Title: 19 px -
35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 19 px
Body text: 12 px
Title: 24 px
Label: 11 px - 36.🔍 Which is the odd one out? (a) icons with no labels (b) captions on videos (c) strong colour contrast (d) text that can grow
- 37.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the battery (c) colour-blind users (d) the server
- 38.🔍 Which is the odd one out? (a) icons with no labels (b) labels on every icon (c) tiny tap areas (d) sudden loud sounds
- 39.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 40.♿ A screen has 11 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
Answer key
- False
- 1
- makes it harder
- Hint
- helps everyone
- everyone
- False
- Label
- True
- strong colour contrast
- icons with no labels
- Menu
- big touch targets
- text that can grow
- 7
- 1
- so anyone can follow
- Footer
- a text label
- helps everyone
- colour as the only clue
- True
- helps everyone
- Title
- 1
- sudden loud sounds
- reads the screen aloud
- helps everyone
- 6
- sudden loud sounds
- 2
- fast-flashing lights
- makes it harder
- 2
- 2
- icons with no labels
- colour-blind users
- labels on every icon
- False
- 9
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