App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “captions on videos” helps everyone use the app. (a) False (b) True
- 2.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 3.♿ What does a screen reader do? (a) takes photos (b) reads the screen aloud (c) plays music (d) makes text tiny
- 4.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 5.Which of these makes the app harder to use? (a) strong colour contrast (b) captions on videos (c) text that can grow (d) tiny tap areas
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 13 px
Body text: 13 px
Menu: 20 px
Title: 17 px - 7.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) icons with no labels (d) captions on videos
- 8.🔍 Which is the odd one out? (a) fast-flashing lights (b) text that can grow (c) captions on videos (d) labels on every icon
- 9.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) strong colour contrast (d) tiny tap areas
- 10.🔍 Which is the odd one out? (a) captions on videos (b) big touch targets (c) text that can grow (d) colour as the only clue
- 11.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 12.Which of these helps everyone use the app? (a) sudden loud sounds (b) tiny tap areas (c) big touch targets (d) colour as the only clue
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13.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 23 px
Body text: 21 px
Label: 13 px
Title: 14 px
Hint: 10 px - 14.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 15.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) nobody (d) only experts
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16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 19 px
Hint: 15 px
Footer: 16 px -
17.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 13 px
Hint: 22 px
Footer: 14 px
Caption: 19 px
Body text: 19 px - 18.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 12 px
Menu: 27 px
Footer: 18 px
Caption: 28 px
Label: 21 px (a) Footer (b) Caption (c) Menu (d) Hint - 20.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) strong colour contrast (d) fast-flashing lights
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21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 16 px
Hint: 23 px
Footer: 13 px (a) Label (b) Footer (c) Hint -
22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 17 px
Title: 13 px
Footer: 18 px
Body text: 27 px (a) Title (b) Footer (c) Caption (d) Body text - 23.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 24.Which of these makes the app harder to use? (a) strong colour contrast (b) colour as the only clue (c) text that can grow (d) big touch targets
- 25.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
- 26.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 27.Which of these helps everyone use the app? (a) icons with no labels (b) tiny tap areas (c) sudden loud sounds (d) labels on every icon
- 28.♿ A screen has 10 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 20 px
Menu: 9 px
Title: 19 px
Footer: 28 px (a) Footer (b) Body text (c) Menu (d) Title - 30.♿ What should every icon-only button have for screen readers? (a) a sound (b) a bright colour (c) a long animation (d) a text label
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31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 12 px
Caption: 22 px
Label: 15 px - 32.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 33.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
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34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 14 px
Label: 11 px
Footer: 11 px
Caption: 20 px
Hint: 21 px - 35.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 20 px
Body text: 15 px
Hint: 12 px
Title: 19 px
Footer: 22 px -
37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 9 px
Menu: 22 px
Footer: 23 px (a) Footer (b) Menu (c) Title - 38.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the battery (c) the server (d) colour-blind users
- 39.🔍 Which is the odd one out? (a) fast-flashing lights (b) icons with no labels (c) tiny tap areas (d) strong colour contrast
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40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 23 px
Body text: 25 px
Footer: 13 px
Title: 23 px
Hint: 24 px (a) Body text (b) Footer (c) Title (d) Label
Answer key
- True
- helps everyone
- reads the screen aloud
- False
- tiny tap areas
- 2
- icons with no labels
- fast-flashing lights
- strong colour contrast
- colour as the only clue
- makes it harder
- big touch targets
- 3
- 3
- everyone
- 1
- 2
- makes it harder
- Hint
- fast-flashing lights
- Footer
- Title
- False
- colour as the only clue
- True
- makes it harder
- labels on every icon
- 4
- Menu
- a text label
- 2
- True
- False
- 3
- makes it harder
- 2
- Title
- colour-blind users
- strong colour contrast
- Footer
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