App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 23 px
Caption: 9 px
Hint: 25 px (a) Caption (b) Title (c) Hint - 2.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) nobody (d) only experts
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3.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 17 px
Body text: 19 px
Hint: 10 px
Title: 27 px (a) Body text (b) Menu (c) Hint (d) Title - 4.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
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5.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 21 px
Title: 18 px
Menu: 26 px
Label: 14 px
Hint: 23 px (a) Body text (b) Title (c) Menu (d) Label - 6.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) reads the screen aloud (d) plays music
- 7.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 8.Which of these helps everyone use the app? (a) text that can grow (b) sudden loud sounds (c) fast-flashing lights (d) tiny tap areas
- 9.♿ A screen has 12 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 10.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) fast typists (c) colour-blind users (d) the battery
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11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 25 px
Hint: 9 px
Menu: 26 px
Label: 18 px
Footer: 21 px (a) Body text (b) Label (c) Hint (d) Menu - 12.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 13.🔍 Which is the odd one out? (a) strong colour contrast (b) captions on videos (c) text that can grow (d) sudden loud sounds
- 14.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 15.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
- 16.🔍 Which is the odd one out? (a) captions on videos (b) fast-flashing lights (c) text that can grow (d) strong colour contrast
- 17.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 18.🔍 Which is the odd one out? (a) labels on every icon (b) colour as the only clue (c) tiny tap areas (d) sudden loud sounds
- 19.Which of these makes the app harder to use? (a) big touch targets (b) tiny tap areas (c) text that can grow (d) labels on every icon
- 20.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 21.🔍 Which is the odd one out? (a) colour as the only clue (b) sudden loud sounds (c) big touch targets (d) icons with no labels
- 22.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
- 23.Which of these makes the app harder to use? (a) text that can grow (b) strong colour contrast (c) big touch targets (d) fast-flashing lights
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24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 24 px
Body text: 20 px
Footer: 18 px
Hint: 11 px -
25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 24 px
Footer: 17 px
Title: 15 px
Hint: 10 px -
26.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 23 px
Hint: 16 px
Body text: 15 px
Footer: 14 px - 27.♿ A screen has 12 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 28.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 12 px
Body text: 23 px
Menu: 26 px (a) Body text (b) Footer (c) Menu -
30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 21 px
Hint: 21 px
Body text: 15 px - 31.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 32.Which of these makes the app harder to use? (a) strong colour contrast (b) big touch targets (c) colour as the only clue (d) labels on every icon
- 33.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 34.🔍 Which is the odd one out? (a) text that can grow (b) fast-flashing lights (c) sudden loud sounds (d) tiny tap areas
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35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 24 px
Caption: 20 px
Title: 11 px (a) Footer (b) Caption (c) Title - 36.🔍 Which is the odd one out? (a) fast-flashing lights (b) colour as the only clue (c) tiny tap areas (d) strong colour contrast
- 37.♿ A screen has 9 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 38.Which of these helps everyone use the app? (a) colour as the only clue (b) labels on every icon (c) sudden loud sounds (d) icons with no labels
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39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 18 px
Body text: 11 px
Label: 20 px
Footer: 13 px
Menu: 20 px -
40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 26 px
Footer: 20 px
Title: 14 px (a) Title (b) Footer (c) Menu
Answer key
- Caption
- everyone
- Hint
- False
- Label
- reads the screen aloud
- 2
- text that can grow
- 11
- colour-blind users
- Hint
- makes it harder
- sudden loud sounds
- True
- False
- fast-flashing lights
- helps everyone
- labels on every icon
- tiny tap areas
- makes it harder
- big touch targets
- True
- fast-flashing lights
- 1
- 2
- 2
- 9
- False
- Footer
- 1
- makes it harder
- colour as the only clue
- helps everyone
- text that can grow
- Title
- strong colour contrast
- 1
- labels on every icon
- 2
- Title
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