App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Why add captions to videos? (a) so anyone can follow (b) to add colour (c) to hide the sound (d) to slow them down
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2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 14 px
Hint: 15 px
Caption: 24 px
Body text: 19 px
Label: 12 px - 3.🔍 Which is the odd one out? (a) icons with no labels (b) colour as the only clue (c) strong colour contrast (d) tiny tap areas
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4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 23 px
Hint: 11 px
Menu: 24 px
Title: 22 px
Label: 19 px (a) Caption (b) Title (c) Menu (d) Hint - 5.🔍 Which is the odd one out? (a) colour as the only clue (b) tiny tap areas (c) icons with no labels (d) labels on every icon
- 6.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) strong colour contrast (d) colour as the only clue
- 7.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 8.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 9.🔍 Which is the odd one out? (a) fast-flashing lights (b) colour as the only clue (c) sudden loud sounds (d) big touch targets
- 10.♿ What does a screen reader do? (a) takes photos (b) reads the screen aloud (c) plays music (d) makes text tiny
- 11.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) tiny tap areas (d) captions on videos
- 12.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
- 13.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 14.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 15.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 16.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
- 17.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 18 px
Footer: 19 px
Body text: 19 px
Label: 10 px (a) Body text (b) Label (c) Title (d) Footer - 19.Which of these helps everyone use the app? (a) sudden loud sounds (b) fast-flashing lights (c) big touch targets (d) icons with no labels
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20.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 16 px
Label: 19 px
Title: 10 px
Menu: 27 px
Hint: 16 px (a) Title (b) Label (c) Menu (d) Footer -
21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 9 px
Footer: 18 px
Hint: 19 px
Caption: 25 px
Label: 16 px (a) Caption (b) Hint (c) Footer (d) Body text - 22.Which of these helps everyone use the app? (a) labels on every icon (b) fast-flashing lights (c) tiny tap areas (d) colour as the only clue
- 23.♿ A screen has 7 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 24.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 25.♿ Accessibility means an app works for ___. (a) everyone (b) only the coder (c) only experts (d) nobody
- 26.🔍 Which is the odd one out? (a) captions on videos (b) strong colour contrast (c) tiny tap areas (d) labels on every icon
- 27.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
- 28.🔍 Which is the odd one out? (a) big touch targets (b) captions on videos (c) icons with no labels (d) strong colour contrast
- 29.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 30.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
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31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 18 px
Label: 20 px
Caption: 21 px - 32.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 33.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 34.Which of these makes the app harder to use? (a) text that can grow (b) tiny tap areas (c) big touch targets (d) labels on every icon
- 35.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 36.Which of these makes the app harder to use? (a) fast-flashing lights (b) strong colour contrast (c) labels on every icon (d) big touch targets
- 37.Which of these makes the app harder to use? (a) strong colour contrast (b) colour as the only clue (c) big touch targets (d) labels on every icon
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 18 px
Caption: 18 px
Hint: 21 px -
39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 14 px
Menu: 21 px
Body text: 22 px (a) Body text (b) Title (c) Menu - 40.🔍 Which is the odd one out? (a) fast-flashing lights (b) text that can grow (c) labels on every icon (d) big touch targets
Answer key
- so anyone can follow
- 3
- strong colour contrast
- Hint
- labels on every icon
- colour as the only clue
- 4
- True
- big touch targets
- reads the screen aloud
- captions on videos
- False
- helps everyone
- False
- makes it harder
- True
- True
- Label
- big touch targets
- Title
- Body text
- labels on every icon
- 3
- makes it harder
- everyone
- tiny tap areas
- False
- icons with no labels
- False
- True
- 0
- False
- makes it harder
- tiny tap areas
- 6
- fast-flashing lights
- colour as the only clue
- 0
- Title
- fast-flashing lights
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