App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) fast-flashing lights (b) colour as the only clue (c) sudden loud sounds (d) big touch targets
- 2.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 11 px
Title: 12 px
Menu: 11 px
Hint: 16 px - 4.🔍 Which is the odd one out? (a) colour as the only clue (b) text that can grow (c) strong colour contrast (d) captions on videos
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5.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 21 px
Title: 18 px
Caption: 15 px - 6.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 7.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 8.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True
- 9.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a bright colour (c) a text label (d) a sound
- 10.Which of these helps everyone use the app? (a) text that can grow (b) icons with no labels (c) fast-flashing lights (d) colour as the only clue
- 11.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 12.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 13.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 14.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) fast typists (c) the battery (d) colour-blind users
- 15.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) sudden loud sounds (d) labels on every icon
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16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 10 px
Hint: 10 px
Body text: 10 px
Label: 14 px
Caption: 15 px -
17.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 18 px
Title: 12 px
Footer: 26 px (a) Footer (b) Menu (c) Title -
18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 18 px
Menu: 24 px
Title: 12 px
Body text: 14 px - 19.🔍 Which is the odd one out? (a) captions on videos (b) icons with no labels (c) labels on every icon (d) text that can grow
- 20.♿ A screen has 9 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 21.♿ A screen has 9 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 22.Which of these makes the app harder to use? (a) big touch targets (b) labels on every icon (c) sudden loud sounds (d) strong colour contrast
- 23.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 24.♿ Accessibility means an app works for ___. (a) everyone (b) nobody (c) only experts (d) only the coder
- 25.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) captions on videos (d) text that can grow
- 26.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 19 px
Caption: 20 px
Menu: 21 px - 28.Which of these helps everyone use the app? (a) colour as the only clue (b) fast-flashing lights (c) sudden loud sounds (d) big touch targets
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29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 16 px
Caption: 12 px
Footer: 13 px - 30.Which of these makes the app harder to use? (a) captions on videos (b) text that can grow (c) tiny tap areas (d) strong colour contrast
- 31.🔍 Which is the odd one out? (a) icons with no labels (b) strong colour contrast (c) fast-flashing lights (d) colour as the only clue
- 32.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 33.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) big touch targets (d) fast-flashing lights
- 34.♿ Why add captions to videos? (a) so anyone can follow (b) to slow them down (c) to hide the sound (d) to add colour
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 10 px
Body text: 20 px
Hint: 15 px
Caption: 10 px - 36.True or false: “text that can grow” helps everyone use the app. (a) True (b) False
- 37.♿ What does a screen reader do? (a) makes text tiny (b) plays music (c) reads the screen aloud (d) takes photos
- 38.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 39.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
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40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 14 px
Footer: 18 px
Caption: 21 px
Hint: 25 px (a) Footer (b) Caption (c) Hint (d) Body text
Answer key
- big touch targets
- False
- 3
- colour as the only clue
- 1
- makes it harder
- 5
- False
- a text label
- text that can grow
- helps everyone
- makes it harder
- 8
- colour-blind users
- labels on every icon
- 5
- Title
- 2
- icons with no labels
- 1
- 2
- sudden loud sounds
- 7
- everyone
- tiny tap areas
- makes it harder
- 0
- big touch targets
- 2
- tiny tap areas
- strong colour contrast
- False
- fast-flashing lights
- so anyone can follow
- 3
- True
- reads the screen aloud
- False
- helps everyone
- Body text
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