App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Accessibility means an app works for ___. (a) nobody (b) only the coder (c) everyone (d) only experts
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2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 20 px
Title: 12 px
Footer: 23 px - 3.🔍 Which is the odd one out? (a) captions on videos (b) tiny tap areas (c) big touch targets (d) labels on every icon
- 4.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 5.🔍 Which is the odd one out? (a) colour as the only clue (b) big touch targets (c) sudden loud sounds (d) fast-flashing lights
- 6.♿ What does a screen reader do? (a) takes photos (b) makes text tiny (c) reads the screen aloud (d) plays music
- 7.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) fast-flashing lights (d) strong colour contrast
- 8.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to slow them down (d) to hide the sound
- 9.🔍 Which is the odd one out? (a) sudden loud sounds (b) tiny tap areas (c) fast-flashing lights (d) labels on every icon
- 10.Which of these makes the app harder to use? (a) strong colour contrast (b) big touch targets (c) icons with no labels (d) labels on every icon
- 11.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 12.Which of these makes the app harder to use? (a) big touch targets (b) tiny tap areas (c) labels on every icon (d) text that can grow
- 13.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 14.Which of these makes the app harder to use? (a) fast-flashing lights (b) text that can grow (c) big touch targets (d) labels on every icon
- 15.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a long animation (c) a sound (d) a text label
- 16.♿ A screen has 9 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 17.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the battery (c) the server (d) colour-blind users
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18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 11 px
Title: 19 px
Menu: 11 px
Label: 10 px
Footer: 24 px - 19.♿ A screen has 9 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 20 px
Footer: 18 px
Body text: 15 px
Hint: 19 px -
21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 11 px
Footer: 27 px
Caption: 19 px
Label: 19 px
Hint: 19 px (a) Label (b) Footer (c) Menu (d) Caption - 22.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
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23.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 9 px
Label: 24 px
Body text: 22 px
Title: 27 px
Menu: 23 px (a) Hint (b) Label (c) Body text (d) Title - 24.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 25.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
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26.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 16 px
Menu: 21 px
Label: 11 px
Hint: 24 px
Title: 11 px - 27.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 28.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
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29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 11 px
Body text: 16 px
Menu: 24 px -
30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 17 px
Label: 14 px
Body text: 18 px - 31.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 32.🔍 Which is the odd one out? (a) captions on videos (b) big touch targets (c) labels on every icon (d) sudden loud sounds
- 33.🔍 Which is the odd one out? (a) fast-flashing lights (b) colour as the only clue (c) sudden loud sounds (d) captions on videos
- 34.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 35.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 36.♿ A screen has 12 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 37.Which of these helps everyone use the app? (a) colour as the only clue (b) labels on every icon (c) fast-flashing lights (d) tiny tap areas
- 38.Which of these helps everyone use the app? (a) sudden loud sounds (b) tiny tap areas (c) colour as the only clue (d) captions on videos
- 39.Which of these makes the app harder to use? (a) strong colour contrast (b) labels on every icon (c) sudden loud sounds (d) captions on videos
- 40.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
Answer key
- everyone
- 1
- tiny tap areas
- makes it harder
- big touch targets
- reads the screen aloud
- strong colour contrast
- so anyone can follow
- labels on every icon
- icons with no labels
- makes it harder
- tiny tap areas
- helps everyone
- fast-flashing lights
- a text label
- 1
- colour-blind users
- 3
- 6
- 1
- Menu
- makes it harder
- Hint
- False
- helps everyone
- 2
- False
- False
- 1
- 1
- 2
- sudden loud sounds
- captions on videos
- 7
- makes it harder
- 5
- labels on every icon
- captions on videos
- sudden loud sounds
- False
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