App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 26 px
Body text: 25 px
Label: 25 px
Menu: 13 px (a) Footer (b) Menu (c) Label (d) Body text -
2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 10 px
Title: 22 px
Body text: 17 px
Footer: 11 px - 3.Which of these helps everyone use the app? (a) sudden loud sounds (b) text that can grow (c) tiny tap areas (d) icons with no labels
- 4.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 5.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
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6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 9 px
Title: 24 px
Label: 23 px (a) Caption (b) Title (c) Label - 7.♿ Accessibility means an app works for ___. (a) only experts (b) nobody (c) only the coder (d) everyone
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 19 px
Menu: 18 px
Caption: 24 px
Hint: 25 px
Label: 11 px (a) Body text (b) Caption (c) Menu (d) Label - 9.Which of these makes the app harder to use? (a) strong colour contrast (b) text that can grow (c) tiny tap areas (d) labels on every icon
- 10.🔍 Which is the odd one out? (a) big touch targets (b) labels on every icon (c) strong colour contrast (d) tiny tap areas
- 11.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
- 12.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
- 13.Which of these helps everyone use the app? (a) icons with no labels (b) strong colour contrast (c) colour as the only clue (d) fast-flashing lights
- 14.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 15.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 16.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
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17.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 19 px
Hint: 19 px
Menu: 20 px - 18.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) labels on every icon (d) sudden loud sounds
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 10 px
Caption: 21 px
Hint: 16 px (a) Footer (b) Hint (c) Caption -
20.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 22 px
Footer: 26 px
Menu: 14 px (a) Hint (b) Menu (c) Footer - 21.♿ A screen has 12 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 17 px
Hint: 10 px
Footer: 21 px
Title: 28 px
Body text: 27 px (a) Title (b) Label (c) Hint (d) Footer -
23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 17 px
Body text: 11 px
Label: 23 px
Title: 21 px
Footer: 21 px - 24.🔍 Which is the odd one out? (a) fast-flashing lights (b) strong colour contrast (c) text that can grow (d) labels on every icon
- 25.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 26.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 27.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 28.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 12 px
Menu: 26 px
Body text: 26 px
Caption: 18 px
Title: 27 px (a) Menu (b) Body text (c) Caption (d) Label -
30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 17 px
Menu: 13 px
Title: 13 px
Body text: 15 px
Footer: 12 px - 31.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
- 32.♿ A screen has 12 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 33.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
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34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 21 px
Caption: 13 px
Body text: 12 px - 35.♿ What does a screen reader do? (a) takes photos (b) reads the screen aloud (c) makes text tiny (d) plays music
- 36.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True
- 37.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) big touch targets (d) tiny tap areas
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 16 px
Menu: 17 px
Footer: 12 px -
39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 15 px
Menu: 19 px
Caption: 21 px
Body text: 20 px
Title: 22 px - 40.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
Answer key
- Menu
- 2
- text that can grow
- helps everyone
- True
- Caption
- everyone
- Label
- tiny tap areas
- tiny tap areas
- True
- True
- strong colour contrast
- makes it harder
- makes it harder
- False
- 0
- labels on every icon
- Footer
- Menu
- 11
- Hint
- 1
- fast-flashing lights
- helps everyone
- helps everyone
- True
- helps everyone
- Label
- 4
- False
- 10
- False
- 2
- reads the screen aloud
- False
- big touch targets
- 1
- 1
- helps everyone
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