App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 20 px
Title: 22 px
Hint: 20 px
Menu: 21 px
Label: 11 px - 2.Which of these makes the app harder to use? (a) strong colour contrast (b) big touch targets (c) tiny tap areas (d) text that can grow
- 3.Which of these helps everyone use the app? (a) fast-flashing lights (b) big touch targets (c) colour as the only clue (d) tiny tap areas
- 4.♿ A screen has 10 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 5.♿ Accessibility means an app works for ___. (a) everyone (b) only experts (c) nobody (d) only the coder
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Label: 11 px
Caption: 12 px - 7.♿ What does a screen reader do? (a) makes text tiny (b) plays music (c) reads the screen aloud (d) takes photos
- 8.Which of these helps everyone use the app? (a) tiny tap areas (b) sudden loud sounds (c) colour as the only clue (d) text that can grow
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9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 10 px
Hint: 26 px
Label: 16 px
Title: 27 px (a) Label (b) Caption (c) Hint (d) Title - 10.🔍 Which is the odd one out? (a) icons with no labels (b) colour as the only clue (c) sudden loud sounds (d) big touch targets
- 11.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a text label (c) a long animation (d) a sound
- 12.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 13.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
- 14.♿ A screen has 10 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 23 px
Footer: 23 px
Label: 26 px
Caption: 16 px
Hint: 14 px (a) Hint (b) Title (c) Label (d) Footer - 16.🔍 Which is the odd one out? (a) tiny tap areas (b) fast-flashing lights (c) text that can grow (d) icons with no labels
- 17.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 19 px
Menu: 15 px
Footer: 14 px
Hint: 23 px
Title: 17 px - 19.Which of these makes the app harder to use? (a) sudden loud sounds (b) text that can grow (c) labels on every icon (d) strong colour contrast
- 20.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 21.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
- 22.♿ Why add captions to videos? (a) so anyone can follow (b) to add colour (c) to slow them down (d) to hide the sound
- 23.Which of these helps everyone use the app? (a) colour as the only clue (b) sudden loud sounds (c) tiny tap areas (d) captions on videos
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24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 20 px
Hint: 17 px
Label: 13 px
Title: 18 px (a) Hint (b) Body text (c) Title (d) Label - 25.🔍 Which is the odd one out? (a) tiny tap areas (b) fast-flashing lights (c) sudden loud sounds (d) strong colour contrast
- 26.Which of these makes the app harder to use? (a) labels on every icon (b) captions on videos (c) text that can grow (d) colour as the only clue
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 13 px
Caption: 16 px
Body text: 24 px -
28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 15 px
Title: 23 px
Footer: 24 px
Hint: 19 px - 29.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
- 30.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
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31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 10 px
Caption: 11 px
Title: 13 px - 32.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 33.🔍 Which is the odd one out? (a) strong colour contrast (b) captions on videos (c) big touch targets (d) icons with no labels
- 34.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 35.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 36.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
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37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 24 px
Body text: 19 px
Label: 22 px
Menu: 15 px - 38.🔍 Which is the odd one out? (a) captions on videos (b) labels on every icon (c) text that can grow (d) sudden loud sounds
- 39.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
- 40.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
Answer key
- 1
- tiny tap areas
- big touch targets
- 5
- everyone
- 2
- reads the screen aloud
- text that can grow
- Caption
- big touch targets
- a text label
- 4
- False
- 6
- Hint
- text that can grow
- 8
- 2
- sudden loud sounds
- True
- False
- so anyone can follow
- captions on videos
- Label
- strong colour contrast
- colour as the only clue
- 1
- 1
- True
- False
- 3
- True
- icons with no labels
- makes it harder
- makes it harder
- False
- 1
- sudden loud sounds
- False
- makes it harder
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