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App Dev Worksheet: Accessibility

App development lesson 13: Accessibility · Set 857 · 40 questions
TalentJR

Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) sudden loud sounds (d) text that can grow
  2. 2.♿ Why add captions to videos? (a) to hide the sound (b) to slow them down (c) to add colour (d) so anyone can follow
  3. 3.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) fast typists (c) the battery (d) colour-blind users
  4. 4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 22 px
    Title: 19 px
    Caption: 16 px
  5. 5.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) text that can grow (d) fast-flashing lights
  6. 6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Menu: 25 px
    Body text: 20 px
    Caption: 10 px
    (a) Body text (b) Caption (c) Menu
  7. 7.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
  8. 8.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
  9. 9.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
  10. 10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 22 px
    Title: 12 px
    Menu: 23 px
    Label: 21 px
    Hint: 19 px
  11. 11.Which of these makes the app harder to use? (a) sudden loud sounds (b) big touch targets (c) text that can grow (d) captions on videos
  12. 12.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
  13. 13.♿ A screen has 8 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
  14. 14.🔍 Which is the odd one out? (a) strong colour contrast (b) colour as the only clue (c) tiny tap areas (d) icons with no labels
  15. 15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Hint: 13 px
    Caption: 24 px
    Body text: 17 px
    Footer: 25 px
    (a) Caption (b) Body text (c) Footer (d) Hint
  16. 16.♿ A screen has 9 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
  17. 17.🔍 Which is the odd one out? (a) big touch targets (b) text that can grow (c) colour as the only clue (d) labels on every icon
  18. 18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Hint: 9 px
    Title: 16 px
    Caption: 19 px
    Label: 19 px
    Footer: 18 px
    (a) Title (b) Hint (c) Caption (d) Label
  19. 19.🔍 Which is the odd one out? (a) tiny tap areas (b) colour as the only clue (c) big touch targets (d) fast-flashing lights
  20. 20.Which of these helps everyone use the app? (a) icons with no labels (b) labels on every icon (c) tiny tap areas (d) fast-flashing lights
  21. 21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Menu: 14 px
    Caption: 11 px
    Footer: 19 px
  22. 22.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
  23. 23.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
  24. 24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Title: 19 px
    Menu: 13 px
    Hint: 11 px
  25. 25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Footer: 19 px
    Label: 19 px
    Title: 21 px
    Menu: 22 px
    Hint: 16 px
  26. 26.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
  27. 27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Label: 17 px
    Menu: 27 px
    Footer: 11 px
    (a) Label (b) Footer (c) Menu
  28. 28.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Hint: 28 px
    Footer: 17 px
    Label: 10 px
    (a) Label (b) Footer (c) Hint
  29. 29.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
  30. 30.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
  31. 31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Caption: 13 px
    Menu: 22 px
    Hint: 11 px
    Title: 23 px
  32. 32.Which of these makes the app harder to use? (a) icons with no labels (b) labels on every icon (c) big touch targets (d) strong colour contrast
  33. 33.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
  34. 34.True or false: “sudden loud sounds” helps everyone use the app. (a) False (b) True
  35. 35.♿ Accessibility means an app works for ___. (a) only experts (b) everyone (c) only the coder (d) nobody
  36. 36.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
  37. 37.♿ A screen has 10 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
  38. 38.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
  39. 39.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) big touch targets (d) text that can grow
  40. 40.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) fast-flashing lights (d) strong colour contrast

Answer key

  1. text that can grow
  2. so anyone can follow
  3. colour-blind users
  4. 0
  5. text that can grow
  6. Caption
  7. helps everyone
  8. helps everyone
  9. False
  10. 1
  11. sudden loud sounds
  12. makes it harder
  13. 4
  14. strong colour contrast
  15. Hint
  16. 3
  17. colour as the only clue
  18. Hint
  19. big touch targets
  20. labels on every icon
  21. 2
  22. False
  23. 8
  24. 2
  25. 0
  26. False
  27. Footer
  28. Label
  29. False
  30. helps everyone
  31. 2
  32. icons with no labels
  33. helps everyone
  34. False
  35. everyone
  36. 1
  37. 4
  38. True
  39. tiny tap areas
  40. fast-flashing lights

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