App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) sudden loud sounds (d) text that can grow
- 2.♿ Why add captions to videos? (a) to hide the sound (b) to slow them down (c) to add colour (d) so anyone can follow
- 3.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) fast typists (c) the battery (d) colour-blind users
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4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 22 px
Title: 19 px
Caption: 16 px - 5.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) text that can grow (d) fast-flashing lights
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6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 25 px
Body text: 20 px
Caption: 10 px (a) Body text (b) Caption (c) Menu - 7.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 8.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 9.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
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10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 22 px
Title: 12 px
Menu: 23 px
Label: 21 px
Hint: 19 px - 11.Which of these makes the app harder to use? (a) sudden loud sounds (b) big touch targets (c) text that can grow (d) captions on videos
- 12.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 13.♿ A screen has 8 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 14.🔍 Which is the odd one out? (a) strong colour contrast (b) colour as the only clue (c) tiny tap areas (d) icons with no labels
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15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 13 px
Caption: 24 px
Body text: 17 px
Footer: 25 px (a) Caption (b) Body text (c) Footer (d) Hint - 16.♿ A screen has 9 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 17.🔍 Which is the odd one out? (a) big touch targets (b) text that can grow (c) colour as the only clue (d) labels on every icon
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 9 px
Title: 16 px
Caption: 19 px
Label: 19 px
Footer: 18 px (a) Title (b) Hint (c) Caption (d) Label - 19.🔍 Which is the odd one out? (a) tiny tap areas (b) colour as the only clue (c) big touch targets (d) fast-flashing lights
- 20.Which of these helps everyone use the app? (a) icons with no labels (b) labels on every icon (c) tiny tap areas (d) fast-flashing lights
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21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 14 px
Caption: 11 px
Footer: 19 px - 22.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 23.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 19 px
Menu: 13 px
Hint: 11 px -
25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 19 px
Label: 19 px
Title: 21 px
Menu: 22 px
Hint: 16 px - 26.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
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27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 17 px
Menu: 27 px
Footer: 11 px (a) Label (b) Footer (c) Menu -
28.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 28 px
Footer: 17 px
Label: 10 px (a) Label (b) Footer (c) Hint - 29.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
- 30.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
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31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 13 px
Menu: 22 px
Hint: 11 px
Title: 23 px - 32.Which of these makes the app harder to use? (a) icons with no labels (b) labels on every icon (c) big touch targets (d) strong colour contrast
- 33.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 34.True or false: “sudden loud sounds” helps everyone use the app. (a) False (b) True
- 35.♿ Accessibility means an app works for ___. (a) only experts (b) everyone (c) only the coder (d) nobody
- 36.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 37.♿ A screen has 10 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 38.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 39.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) big touch targets (d) text that can grow
- 40.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) fast-flashing lights (d) strong colour contrast
Answer key
- text that can grow
- so anyone can follow
- colour-blind users
- 0
- text that can grow
- Caption
- helps everyone
- helps everyone
- False
- 1
- sudden loud sounds
- makes it harder
- 4
- strong colour contrast
- Hint
- 3
- colour as the only clue
- Hint
- big touch targets
- labels on every icon
- 2
- False
- 8
- 2
- 0
- False
- Footer
- Label
- False
- helps everyone
- 2
- icons with no labels
- helps everyone
- False
- everyone
- 1
- 4
- True
- tiny tap areas
- fast-flashing lights
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