App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 17 px
Label: 21 px
Hint: 10 px
Menu: 19 px (a) Label (b) Hint (c) Body text (d) Menu - 2.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) reads the screen aloud (d) plays music
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 14 px
Body text: 24 px
Title: 14 px -
4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 11 px
Footer: 12 px
Hint: 14 px
Title: 20 px - 5.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 6.🔍 Which is the odd one out? (a) captions on videos (b) big touch targets (c) fast-flashing lights (d) strong colour contrast
- 7.🔍 Which is the odd one out? (a) fast-flashing lights (b) strong colour contrast (c) icons with no labels (d) sudden loud sounds
- 8.♿ Why add captions to videos? (a) to hide the sound (b) to slow them down (c) to add colour (d) so anyone can follow
- 9.♿ What should every icon-only button have for screen readers? (a) a sound (b) a text label (c) a bright colour (d) a long animation
- 10.🔍 Which is the odd one out? (a) text that can grow (b) sudden loud sounds (c) fast-flashing lights (d) tiny tap areas
- 11.🔍 Which is the odd one out? (a) labels on every icon (b) text that can grow (c) icons with no labels (d) big touch targets
- 12.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
- 13.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 14.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
- 15.Which of these helps everyone use the app? (a) icons with no labels (b) sudden loud sounds (c) labels on every icon (d) fast-flashing lights
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 23 px
Footer: 28 px
Body text: 25 px
Menu: 9 px
Label: 27 px (a) Footer (b) Title (c) Menu (d) Body text - 17.Which of these makes the app harder to use? (a) captions on videos (b) big touch targets (c) tiny tap areas (d) labels on every icon
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 12 px
Caption: 28 px
Hint: 25 px (a) Caption (b) Body text (c) Hint -
19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 13 px
Caption: 15 px
Menu: 17 px
Footer: 16 px - 20.Which of these helps everyone use the app? (a) sudden loud sounds (b) icons with no labels (c) strong colour contrast (d) tiny tap areas
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21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 18 px
Label: 19 px
Hint: 24 px
Menu: 22 px
Title: 10 px (a) Title (b) Caption (c) Label (d) Hint - 22.♿ A screen has 7 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 23.🔍 Which is the odd one out? (a) icons with no labels (b) big touch targets (c) colour as the only clue (d) fast-flashing lights
- 24.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 25.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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26.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 20 px
Title: 11 px
Body text: 16 px (a) Body text (b) Footer (c) Title -
27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 28 px
Hint: 10 px
Label: 26 px
Footer: 18 px
Body text: 21 px (a) Label (b) Caption (c) Footer (d) Hint -
28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 12 px
Body text: 19 px
Label: 24 px
Footer: 14 px
Caption: 12 px - 29.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 30.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
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31.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 28 px
Body text: 24 px
Label: 9 px
Footer: 18 px (a) Body text (b) Label (c) Footer (d) Hint - 32.Which of these helps everyone use the app? (a) fast-flashing lights (b) big touch targets (c) sudden loud sounds (d) tiny tap areas
- 33.🔍 Which is the odd one out? (a) sudden loud sounds (b) captions on videos (c) big touch targets (d) text that can grow
- 34.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
- 35.True or false: “tiny tap areas” makes the app harder to use. (a) False (b) True
- 36.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) colour-blind users (c) the battery (d) fast typists
- 37.♿ Accessibility means an app works for ___. (a) only the coder (b) only experts (c) everyone (d) nobody
- 38.🔍 Which is the odd one out? (a) big touch targets (b) text that can grow (c) colour as the only clue (d) labels on every icon
- 39.True or false: “sudden loud sounds” makes the app harder to use. (a) True (b) False
- 40.🔍 Which is the odd one out? (a) big touch targets (b) tiny tap areas (c) labels on every icon (d) captions on videos
Answer key
- Hint
- reads the screen aloud
- 2
- 3
- False
- fast-flashing lights
- strong colour contrast
- so anyone can follow
- a text label
- text that can grow
- icons with no labels
- False
- helps everyone
- True
- labels on every icon
- Menu
- tiny tap areas
- Body text
- 2
- strong colour contrast
- Title
- 1
- big touch targets
- makes it harder
- 6
- Title
- Hint
- 3
- helps everyone
- False
- Label
- big touch targets
- sudden loud sounds
- True
- True
- colour-blind users
- everyone
- colour as the only clue
- True
- tiny tap areas
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