App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 21 px
Hint: 18 px
Body text: 10 px
Menu: 28 px
Title: 19 px (a) Body text (b) Menu (c) Hint (d) Caption -
2.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 22 px
Hint: 10 px
Body text: 23 px (a) Title (b) Hint (c) Body text - 3.Which of these helps everyone use the app? (a) big touch targets (b) icons with no labels (c) fast-flashing lights (d) tiny tap areas
- 4.Which of these makes the app harder to use? (a) labels on every icon (b) captions on videos (c) colour as the only clue (d) text that can grow
- 5.🔍 Which is the odd one out? (a) tiny tap areas (b) captions on videos (c) colour as the only clue (d) sudden loud sounds
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 10 px
Hint: 23 px
Caption: 20 px - 7.♿ Accessibility means an app works for ___. (a) only experts (b) only the coder (c) everyone (d) nobody
- 8.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
- 9.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 10.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 11.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
- 12.♿ A screen has 12 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
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13.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 15 px
Hint: 18 px
Footer: 22 px - 14.Which of these makes the app harder to use? (a) strong colour contrast (b) text that can grow (c) big touch targets (d) icons with no labels
- 15.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
- 16.♿ Why add captions to videos? (a) to hide the sound (b) to slow them down (c) to add colour (d) so anyone can follow
- 17.🔍 Which is the odd one out? (a) sudden loud sounds (b) text that can grow (c) colour as the only clue (d) fast-flashing lights
- 18.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 19.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 20.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 21.Which of these makes the app harder to use? (a) strong colour contrast (b) big touch targets (c) captions on videos (d) fast-flashing lights
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22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 24 px
Body text: 17 px
Caption: 20 px
Menu: 12 px
Footer: 10 px - 23.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) colour-blind users (c) the server (d) the battery
- 24.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
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25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 18 px
Menu: 24 px
Hint: 21 px - 26.♿ What should every icon-only button have for screen readers? (a) a text label (b) a long animation (c) a bright colour (d) a sound
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 13 px
Body text: 15 px
Caption: 11 px
Menu: 12 px -
28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 17 px
Footer: 22 px
Caption: 19 px - 29.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 30.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 31.🔍 Which is the odd one out? (a) sudden loud sounds (b) tiny tap areas (c) strong colour contrast (d) icons with no labels
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32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 18 px
Hint: 22 px
Menu: 20 px
Footer: 10 px
Body text: 16 px (a) Footer (b) Menu (c) Hint (d) Title -
33.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 20 px
Hint: 15 px
Label: 15 px
Footer: 22 px
Title: 20 px - 34.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 20 px
Footer: 24 px
Menu: 10 px
Body text: 22 px (a) Footer (b) Title (c) Body text (d) Menu - 36.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
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37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 17 px
Label: 10 px
Footer: 22 px
Body text: 21 px (a) Footer (b) Body text (c) Label (d) Title - 38.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 39.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) captions on videos (d) sudden loud sounds
- 40.Which of these makes the app harder to use? (a) big touch targets (b) strong colour contrast (c) tiny tap areas (d) labels on every icon
Answer key
- Body text
- Hint
- big touch targets
- colour as the only clue
- captions on videos
- 1
- everyone
- True
- makes it harder
- makes it harder
- False
- 7
- 1
- icons with no labels
- True
- so anyone can follow
- text that can grow
- helps everyone
- helps everyone
- helps everyone
- fast-flashing lights
- 2
- colour-blind users
- True
- 0
- a text label
- 4
- 0
- makes it harder
- 3
- strong colour contrast
- Footer
- 2
- 4
- Menu
- True
- Label
- 1
- sudden loud sounds
- tiny tap areas
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