App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.Which of these is true of a final design? (a) shows where things go (b) is a quick sketch (c) has the real colours (d) uses plain grey boxes
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2.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Feed tab
2. tap the Settings tab
3. open “Badges”
4. open “Video”
How many times must you tap Back to reach the main screen of this tab? -
3.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Home tab
2. open “Friend list”
3. tap Back
4. open “Edit photo”
Which screen are you on now? (a) Friend list (b) Edit photo (c) Home (d) Search -
4.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Next button: 48 px tall
Cancel button: 28 px tall
Send button: 52 px tall (a) Cancel (b) Next (c) Send - 5.Which of these makes the app harder to use? (a) labels on every icon (b) big touch targets (c) text that can grow (d) icons with no labels
- 6.💾 Where should the app save the sound on/off setting: on the phone or in the cloud? (a) in the cloud (b) on the phone
- 7.🔘 Is this good or poor button design: icons with no meaning? (a) poor design (b) good design
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8.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Match report”
2. open “Badges”
3. tap the Quiz tab
4. open “Help page”
Which screen are you on now? (a) Help page (b) Match report (c) Lessons (d) Badges -
9.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Save button: 68 px tall
Cancel button: 32 px tall
Back button: 60 px tall
Start button: 64 px tall (a) Back (b) Cancel (c) Start (d) Save - 10.Which of these fits saving in the cloud? (a) the sound on/off setting (b) a draft you are typing (c) notes to read offline (d) photos on two devices
- 11.Which colour pair is hard to read? (a) white on black (b) black on yellow (c) red on green (d) dark blue on white
- 12.Which of these fits saving in the cloud? (a) the sound on/off setting (b) your last game level (c) a draft you are typing (d) chat messages to friends
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13.💾 What does this code show? (Positions start at 0.)
let notes = ["Music", "Art", "Maths", "Hindi"];
show(notes[1]); (a) Hindi (b) Music (c) Maths (d) Art - 14.🔘 Our rule: buttons are at least 48 px tall. The Back button is 36 px tall. How many px taller must it be?
- 15.Which colour pair is hard to read? (a) light grey on white (b) white on black (c) black on pale grey (d) black on yellow
- 16.🔀 Why plan the user flow before building? (a) so each step is clear (b) to add more taps (c) to hide the buttons (d) to skip testing
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17.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Edit photo”
2. open “Help page”
3. open “Edit photo”
4. tap Back
Which screen are you on now? (a) Edit photo (b) Lessons (c) Help page (d) Quiz - 18.🔢 In a food-order flow, what comes right after “pick a dish”? (a) pay for the order (b) add it to the cart (c) track the order (d) open the menu
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19.🖼️ In this wireframe (top to bottom), what is right below the big picture?
[ title text ]
[ tab bar ]
[ big picture ]
[ menu icon ] (a) tab bar (b) menu icon (c) title text - 20.True or false: notes to read offline fits saving in the cloud. (a) False (b) True
- 21.🎨 Who should you test the UX with? (a) only yourself (b) real users (c) the app icon (d) nobody
- 22.True or false: a wireframe looks like the real app. (a) False (b) True
- 23.✏️ Do wireframes usually show the final colours? (a) Yes (b) No
- 24.Which of these makes the app harder to use? (a) colour as the only clue (b) labels on every icon (c) captions on videos (d) text that can grow
- 25.Which of these fits saving on the phone? (a) a class leaderboard (b) a shared to-do list (c) a draft you are typing (d) chat messages to friends
- 26.True or false: how users feel after is about UX (the experience). (a) False (b) True
- 27.Which of these is true of a wireframe? (a) looks like the real app (b) shows the real fonts (c) uses the final pictures (d) uses plain grey boxes
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28.💾 What number does this code show?
let friends = ["Riya", "Zoya"];
friends.push("Kabir");
friends.push("Aman");
show(friends.length); -
29.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Chat tab
2. tap the Chat tab
3. tap the Feed tab
4. open “Match report”
Which screen are you on now? (a) Match report (b) Chat (c) Settings (d) Feed -
30.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Badges”
2. tap the Feed tab
3. open “Score card”
4. open “Video”
5. open “Badges”
Which screen are you on now? (a) Score card (b) Badges (c) Feed (d) Video - 31.🔢 In a quiz-app flow, which comes first: “see if it is right” or “pick an answer”? (a) pick an answer (b) see if it is right
- 32.Which of these fits saving in the cloud? (a) the sound on/off setting (b) notes to read offline (c) your last game level (d) a shared to-do list
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33.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 11 px
Label: 16 px
Caption: 15 px
Title: 20 px -
34.🖼️ In this wireframe (top to bottom), what is right above the search box?
[ Save button ]
[ search box ]
[ filter buttons ]
[ tab bar ] (a) filter buttons (b) tab bar (c) Save button -
35.💾 What number does this code show?
let friends = ["Aman", "Zoya", "Meera"];
friends.push("Arjun");
friends.push("Riya");
show(friends.length); - 36.🔢 In a sign-up flow, what comes right after “open the app”? (a) type name and email (b) tap “Sign up” (c) enter the code sent (d) see the home screen
- 37.🔀 What is a user flow? (a) the path through screens (b) a charging cable (c) a colour theme (d) a type of font
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38.💾 What number does this code show?
let score = 7;
score = score - 3;
score = score + 4;
show(score); -
39.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Size → Cart → Offers
Design B: Home → Address → Offers → Item → Results → Size (a) Design B (b) Design A - 40.🧭 Why should every screen show where you are? (a) to look busy (b) to hide the menu (c) so users do not get lost (d) to use more battery
Answer key
- has the real colours
- 2
- Edit photo
- Cancel
- icons with no labels
- on the phone
- poor design
- Help page
- Cancel
- photos on two devices
- red on green
- chat messages to friends
- Art
- 12
- light grey on white
- so each step is clear
- Help page
- add it to the cart
- menu icon
- False
- real users
- False
- No
- colour as the only clue
- a draft you are typing
- True
- uses plain grey boxes
- 4
- Match report
- Badges
- pick an answer
- a shared to-do list
- 2
- Save button
- 5
- tap “Sign up”
- the path through screens
- 8
- Design A
- so users do not get lost
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students