App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.Which of these is true of the back button? (a) goes to the last screen (b) switches main sections (c) sits at the bottom (d) hides extra links
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2.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 21 px
Footer: 9 px
Caption: 16 px
Menu: 22 px
Label: 24 px (a) Caption (b) Footer (c) Menu (d) Body text -
3.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Profile tab
2. open “Help page”
3. tap Back
4. tap the Home tab
How many times must you tap Back to reach the main screen of this tab? -
4.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Help page”
2. tap the Home tab
3. open “Help page”
How many times must you tap Back to reach the main screen of this tab? - 5.🧭 Which part of navigation shows 3 to 5 icons? (a) the back button (b) a menu button (c) a tab bar
- 6.🔀 What is a user flow? (a) the path through screens (b) a colour theme (c) a charging cable (d) a type of font
- 7.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 8.True or false: a wireframe has the real colours. (a) True (b) False
- 9.💾 Saving data in the cloud lets you ___. (a) shrink the app (b) never need a password (c) skip the internet (d) use it on any device
- 10.Which colour pair is easy to read? (a) dark blue on black (b) dark blue on white (c) yellow on white (d) red on green
- 11.🧭 Tapping a tab usually takes you to ___. (a) the last app used (b) that tab’s main screen (c) a random page (d) the phone settings
- 12.🔢 In a quiz-app flow, which comes FIRST? (a) tap “Start quiz” (b) see if it is right (c) read a question (d) pick an answer
- 13.🔀 A screen with no way forward or back is called a ___. (a) dead end (b) home screen (c) shortcut (d) tab bar
- 14.Which of these is about UX (the experience)? (a) the theme colours (b) the screen layout (c) how many taps it takes (d) the button colours
- 15.🔍 Which is the odd one out? (a) the screen layout (b) whether users get lost (c) the font size (d) the theme colours
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16.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Quiz tab
2. open “Match report”
3. open “Friend list”
4. tap the Quiz tab
5. open “Match report”
Which screen are you on now? (a) Match report (b) Quiz (c) Friend list (d) Lessons - 17.True or false: a final design looks like the real app. (a) True (b) False
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18.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Friend list”
2. tap Back
3. tap the Quiz tab
4. tap the Quiz tab
How many times must you tap Back to reach the main screen of this tab? - 19.💾 Where should the app save a draft you are typing: on the phone or in the cloud? (a) on the phone (b) in the cloud
- 20.🔢 In a food-order flow, which comes first: “track the order” or “check the cart”? (a) track the order (b) check the cart
- 21.🧭 Why should every screen show where you are? (a) so users do not get lost (b) to look busy (c) to use more battery (d) to hide the menu
- 22.🌗 Is black on pale grey easy or hard to read on a button? (a) easy to read (b) hard to read
- 23.Which of these is true of a final design? (a) uses plain grey boxes (b) uses the final pictures (c) is a quick sketch (d) has no real colours
- 24.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 25.True or false: grey text on grey is poor button design. (a) True (b) False
- 26.Which of these fits saving in the cloud? (a) your last game level (b) chat messages to friends (c) a draft you are typing (d) notes to read offline
- 27.✏️ Is this true of a wireframe or of a final design: looks like the real app? (a) a wireframe (b) a final design
- 28.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) a bigger app (c) better UX (d) more colours
- 29.🔢 In a food-order flow, which comes LAST? (a) check the cart (b) open the menu (c) track the order (d) pay for the order
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30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 19 px
Body text: 12 px
Label: 19 px
Title: 18 px - 31.Which colour pair is hard to read? (a) white on black (b) black on pale grey (c) white on dark green (d) red on green
- 32.🔍 Which is the odd one out? (a) big touch targets (b) labels on every icon (c) sudden loud sounds (d) captions on videos
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33.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Cancel button: 44 px tall
Send button: 52 px tall
Start button: 56 px tall (a) Send (b) Start (c) Cancel - 34.Which of these is true of a wireframe? (a) looks like the real app (b) has no real colours (c) shows the real fonts (d) uses the final pictures
- 35.Which colour pair is easy to read? (a) dark blue on black (b) yellow on white (c) white on dark green (d) red on green
- 36.Which of these is true of a final design? (a) uses plain grey boxes (b) shows where things go (c) shows the real fonts (d) is a quick sketch
- 37.Which of these helps everyone use the app? (a) icons with no labels (b) big touch targets (c) sudden loud sounds (d) fast-flashing lights
- 38.Which of these fits saving in the cloud? (a) the sound on/off setting (b) notes to read offline (c) your last game level (d) a class leaderboard
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39.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Results → Shop → Cart → Size → Menu → Offers
Design B: Home → Pens → Menu → Results -
40.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Shop
Design B: Home → Menu → Shop → Search
Answer key
- goes to the last screen
- Footer
- 0
- 1
- a tab bar
- the path through screens
- makes it harder
- False
- use it on any device
- dark blue on white
- that tab’s main screen
- tap “Start quiz”
- dead end
- how many taps it takes
- whether users get lost
- Match report
- True
- 0
- on the phone
- check the cart
- so users do not get lost
- easy to read
- uses the final pictures
- helps everyone
- True
- chat messages to friends
- a final design
- better UX
- track the order
- 1
- red on green
- sudden loud sounds
- Cancel
- has no real colours
- white on dark green
- shows the real fonts
- big touch targets
- a class leaderboard
- 3
- 1
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students