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App Dev Worksheet: Part 2 Test

App development lesson 16: Designing apps: Part 2 test · Set 2 · 40 questions
TalentJR

Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.

NameDateTime takenScore ___ / 40
  1. 1.✏️ Is this true of a wireframe or of a final design: is a quick sketch? (a) a wireframe (b) a final design
  2. 2.🖼️ How many parts (boxes) does this wireframe have?
    [ top bar ]
    [ title text ]
    [ menu icon ]
    [ Add button ]
    [ Save button ]
    [ search box ]
  3. 3.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
  4. 4.🔘 Our rule: buttons are at least 48 px tall. The Back button is 44 px tall. How many px taller must it be?
  5. 5.🔘 Is this good or poor button design: a tiny 20 px button? (a) poor design (b) good design
  6. 6.💾 What number does this code show?
    let notes = ["Music", "Hindi", "Art"];
    notes.push("Sports");
    show(notes.length);
  7. 7.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
    1. tap the Feed tab
    2. tap the Feed tab
    3. tap the Chat tab
    Which screen are you on now?
    (a) Chat (b) Feed (c) Settings
  8. 8.💾 pop() takes off the last item. What does this code show?
    let notes = ["Music", "Science", "Maths"];
    notes.pop();
    show(notes[notes.length - 1]);
    (a) Music (b) Maths (c) Science
  9. 9.Which of these helps everyone use the app? (a) icons with no labels (b) strong colour contrast (c) fast-flashing lights (d) sudden loud sounds
  10. 10.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Search → Address → Offers
    Design B: Home → Item → Shop
  11. 11.✏️ Is this true of a wireframe or of a final design: uses the final pictures? (a) a wireframe (b) a final design
  12. 12.🌗 Is dark blue on black easy or hard to read on a button? (a) easy to read (b) hard to read
  13. 13.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
  14. 14.🔘 Is this good or poor button design: a big, easy tap area? (a) good design (b) poor design
  15. 15.🎨 UX stands for user ___. (a) express (b) example (c) extra (d) experience
  16. 16.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
    Cancel button: 52 px tall
    Save button: 52 px tall
    Start button: 28 px tall
    Send button: 56 px tall
    (a) Save (b) Cancel (c) Send (d) Start
  17. 17.🔀 Why plan the user flow before building? (a) to add more taps (b) to skip testing (c) to hide the buttons (d) so each step is clear
  18. 18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Label: 18 px
    Footer: 20 px
    Menu: 14 px
    Title: 24 px
    (a) Label (b) Footer (c) Title (d) Menu
  19. 19.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
    1. open “Score card”
    2. open “Match report”
    3. tap the Quiz tab
    Which screen are you on now?
    (a) Score card (b) Lessons (c) Match report (d) Quiz
  20. 20.🔢 In a food-order flow, what comes right after “check the cart”? (a) add it to the cart (b) pay for the order (c) open the menu (d) pick a dish
  21. 21.🔍 Which is the odd one out? (a) how easy sign-up is (b) the button colours (c) the screen layout (d) the theme colours
  22. 22.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
    1. tap the Quiz tab
    2. open “Edit photo”
    3. tap the Lessons tab
    How many times must you tap Back to reach the main screen of this tab?
  23. 23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Label: 18 px
    Hint: 20 px
    Menu: 18 px
  24. 24.🔢 In a sign-up flow, which comes FIRST? (a) type name and email (b) open the app (c) see the home screen (d) tap “Sign up”
  25. 25.💾 What number does this code show?
    let points = 3;
    points = points - 1;
    points = points + 1;
    show(points);
  26. 26.True or false: a final design uses the final pictures. (a) True (b) False
  27. 27.Which of these is true of a final design? (a) is a quick sketch (b) looks like the real app (c) shows where things go (d) uses plain grey boxes
  28. 28.🔢 In a photo-post flow, which comes FIRST? (a) take the photo (b) post the photo (c) add a filter (d) open the camera screen
  29. 29.🧭 Which part of navigation goes to the last screen? (a) a tab bar (b) a menu button (c) the back button
  30. 30.Which of these is about UX (the experience)? (a) the theme colours (b) how fast a task is done (c) the font size (d) the icon shapes
  31. 31.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
  32. 32.🌗 Is light grey on white easy or hard to read on a button? (a) hard to read (b) easy to read
  33. 33.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
  34. 34.💾 What number does this code show?
    let notes = ["Sports", "Maths", "Hindi", "Science"];
    notes.push("Art");
    show(notes.length);
  35. 35.🎨 UI stands for user ___. (a) input (b) internet (c) interface (d) idea
  36. 36.💾 Where should the app save a shared to-do list: on the phone or in the cloud? (a) on the phone (b) in the cloud
  37. 37.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
    Done button: 68 px tall
    Start button: 28 px tall
    Cancel button: 72 px tall
    (a) Done (b) Start (c) Cancel
  38. 38.🧭 Which part of navigation undoes one move? (a) a menu button (b) the back button (c) a tab bar
  39. 39.Which of these fits saving on the phone? (a) chat messages to friends (b) the sound on/off setting (c) a shared to-do list (d) photos on two devices
  40. 40.🖼️ In this wireframe (top to bottom), what is right above the menu icon?
    [ big picture ]
    [ menu icon ]
    [ top bar ]
    [ Save button ]
    [ filter buttons ]
    [ search box ]
    (a) filter buttons (b) top bar (c) big picture (d) search box

Answer key

  1. a wireframe
  2. 6
  3. UI
  4. 4
  5. poor design
  6. 4
  7. Chat
  8. Science
  9. strong colour contrast
  10. 1
  11. a final design
  12. hard to read
  13. True
  14. good design
  15. experience
  16. Start
  17. so each step is clear
  18. Menu
  19. Quiz
  20. pay for the order
  21. how easy sign-up is
  22. 0
  23. 0
  24. open the app
  25. 3
  26. True
  27. looks like the real app
  28. open the camera screen
  29. the back button
  30. how fast a task is done
  31. False
  32. hard to read
  33. makes it harder
  34. 5
  35. interface
  36. in the cloud
  37. Start
  38. the back button
  39. the sound on/off setting
  40. big picture

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