App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.✏️ Is this true of a wireframe or of a final design: shows the real fonts? (a) a wireframe (b) a final design
- 2.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
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3.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Chat tab
2. tap the Settings tab
3. open “Help page”
Which screen are you on now? (a) Feed (b) Help page (c) Chat (d) Settings - 4.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 5.Which of these helps everyone use the app? (a) tiny tap areas (b) icons with no labels (c) colour as the only clue (d) text that can grow
- 6.🔘 Is this good or poor button design: strong colour contrast? (a) poor design (b) good design
- 7.🎨 UX stands for user ___. (a) express (b) example (c) extra (d) experience
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8.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Results → Search → Offers → Menu → Cart → Confirm
Design B: Home → Results → Address → Confirm -
9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Search
Design B: Home → Item → Results → Shop → Confirm → Search (a) Design A (b) Design B - 10.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
- 11.🔢 In a photo-post flow, which comes FIRST? (a) post the photo (b) add a filter (c) write a caption (d) open the camera screen
- 12.💾 What is a variable? (a) a picture (b) a phone setting (c) a type of screen (d) a named box for a value
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13.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Help button: 32 px tall
Save button: 64 px tall
Cancel button: 60 px tall - 14.🔍 Which is the odd one out? (a) the screen layout (b) whether users get lost (c) how many taps it takes (d) how users feel after
- 15.🔢 In a quiz-app flow, which comes FIRST? (a) read a question (b) tap “Start quiz” (c) pick an answer (d) see if it is right
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16.💾 What does this code show? (Positions start at 0.)
let songs = ["Sunrise", "Ocean", "Rain", "Kites"];
show(songs[3]); (a) Sunrise (b) Rain (c) Kites (d) Ocean - 17.🔘 Is this good or poor button design: grey text on grey? (a) poor design (b) good design
- 18.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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19.💾 What number does this code show?
let lives = 9;
lives = lives - 1;
lives = lives + 1;
show(lives); -
20.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 13 px
Caption: 25 px
Body text: 21 px
Title: 22 px
Footer: 25 px (a) Caption (b) Title (c) Label (d) Body text -
21.🖼️ In this wireframe (top to bottom), what is right below the title text?
[ Add button ]
[ big picture ]
[ filter buttons ]
[ top bar ]
[ title text ]
[ search box ] (a) big picture (b) filter buttons (c) search box (d) top bar - 22.🧭 What does the back button usually do? (a) opens settings (b) closes all apps (c) goes to the last screen (d) deletes the page
- 23.Which of these is about UI (the look)? (a) whether users get lost (b) how easy sign-up is (c) how many taps it takes (d) the font size
- 24.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
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25.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Help button: 48 px tall
Back button: 32 px tall
Done button: 48 px tall (a) Done (b) Help (c) Back -
26.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Send button: 60 px tall
Done button: 48 px tall
Next button: 44 px tall
Save button: 36 px tall -
27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Body text: 19 px
Label: 10 px
Hint: 20 px (a) Body text (b) Label (c) Hint (d) Title -
28.💾 What does this code show? (Positions start at 0.)
let notes = ["Science", "Sports", "Maths"];
show(notes[2]); (a) Sports (b) Science (c) Maths -
29.🖼️ How many parts (boxes) does this wireframe have?
[ filter buttons ]
[ Save button ]
[ Add button ]
[ list of items ]
[ search box ]
[ tab bar ] -
30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 10 px
Caption: 23 px
Menu: 16 px
Footer: 10 px
Title: 15 px - 31.🔢 In a sign-up flow, which comes FIRST? (a) see the home screen (b) tap “Sign up” (c) enter the code sent (d) open the app
- 32.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 14 px
Caption: 25 px
Label: 28 px
Menu: 19 px (a) Caption (b) Label (c) Menu (d) Title - 34.💾 Where should the app save notes to read offline: on the phone or in the cloud? (a) on the phone (b) in the cloud
- 35.Which of these makes the app harder to use? (a) labels on every icon (b) big touch targets (c) sudden loud sounds (d) strong colour contrast
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36.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Edit photo”
2. open “Video”
3. open “Help page”
4. open “Match report”
5. tap the Search tab
How many times must you tap Back to reach the main screen of this tab? -
37.💾 pop() takes off the last item. What does this code show?
let friends = ["Aman", "Zoya", "Kabir", "Arjun"];
friends.pop();
show(friends[friends.length - 1]); (a) Arjun (b) Aman (c) Zoya (d) Kabir - 38.💾 Which works with no internet at all? (a) a cloud leaderboard (b) data saved on the phone (c) a shared chat (d) a cloud backup
- 39.True or false: the sound on/off setting fits saving in the cloud. (a) True (b) False
- 40.Which of these is true of a wireframe? (a) has the real colours (b) shows the real fonts (c) uses plain grey boxes (d) looks like the real app
Answer key
- a final design
- True
- Help page
- True
- text that can grow
- good design
- experience
- 3
- Design A
- True
- open the camera screen
- a named box for a value
- 2
- the screen layout
- tap “Start quiz”
- Kites
- poor design
- 4
- 9
- Label
- search box
- goes to the last screen
- the font size
- UI
- Back
- 2
- Label
- Maths
- 6
- 3
- open the app
- UI
- Title
- on the phone
- sudden loud sounds
- 0
- Kabir
- data saved on the phone
- False
- uses plain grey boxes
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students