App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🔢 In a quiz-app flow, what comes right after “read a question”? (a) tap “Start quiz” (b) pick an answer (c) see if it is right (d) see the final score
- 2.🔍 Which is the odd one out? (a) labels on every icon (b) sudden loud sounds (c) captions on videos (d) strong colour contrast
- 3.🎨 UX stands for user ___. (a) express (b) experience (c) example (d) extra
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4.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Next button: 56 px tall
Help button: 72 px tall
Save button: 24 px tall
Send button: 56 px tall (a) Next (b) Save (c) Help (d) Send - 5.Which of these is true of a wireframe? (a) shows the real fonts (b) shows where things go (c) has the real colours (d) uses the final pictures
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6.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Feed tab
2. open “Map”
3. tap Back
4. open “Score card”
Which screen are you on now? (a) Feed (b) Score card (c) Map (d) Chat - 7.💾 Where should the app save chat messages to friends: on the phone or in the cloud? (a) in the cloud (b) on the phone
- 8.♿ Why add captions to videos? (a) to slow them down (b) to hide the sound (c) so anyone can follow (d) to add colour
- 9.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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10.🖼️ How many parts (boxes) does this wireframe have?
[ top bar ]
[ filter buttons ]
[ big picture ]
[ title text ]
[ search box ] - 11.🎨 A beautiful app that confuses everyone has ___. (a) perfect UX (b) no UI at all (c) good UX but poor UI (d) good UI but poor UX
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12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Results → Shop → Offers → Search
Design B: Home → Address → Offers - 13.🔢 In a food-order flow, which comes first: “check the cart” or “open the menu”? (a) open the menu (b) check the cart
- 14.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 15.💾 Where should the app save notes to read offline: on the phone or in the cloud? (a) on the phone (b) in the cloud
- 16.Which of these is true of a final design? (a) uses plain grey boxes (b) shows where things go (c) is a quick sketch (d) uses the final pictures
- 17.True or false: chat messages to friends fits saving in the cloud. (a) False (b) True
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18.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Match report”
2. open “Match report”
3. tap the Lessons tab
Which screen are you on now? (a) Quiz (b) Match report (c) Lessons (d) Me - 19.🎨 UI stands for user ___. (a) interface (b) idea (c) internet (d) input
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20.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ top bar ]
[ big picture ]
[ tab bar ]
[ list of items ]
[ filter buttons ] (a) tab bar (b) list of items (c) big picture (d) filter buttons - 21.🌗 Is black on yellow easy or hard to read on a button? (a) easy to read (b) hard to read
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22.🖼️ In this wireframe (top to bottom), what is right below the top bar?
[ search box ]
[ top bar ]
[ big picture ]
[ title text ] (a) big picture (b) title text (c) search box - 23.🔘 Is this good or poor button design: space between buttons? (a) poor design (b) good design
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24.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Me tab
2. open “Badges”
3. tap the Me tab
4. open “Video”
How many times must you tap Back to reach the main screen of this tab? - 25.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
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26.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Match report”
2. tap Back
3. tap the Feed tab
4. open “Map”
Which screen are you on now? (a) Feed (b) Map (c) Match report (d) Chat - 27.🎨 Is this about UI or UX: the font size? (a) UX (b) UI
- 28.🌗 Is red on green easy or hard to read on a button? (a) easy to read (b) hard to read
- 29.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
- 30.♿ What should every icon-only button have for screen readers? (a) a text label (b) a bright colour (c) a long animation (d) a sound
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31.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 9 px
Caption: 17 px
Menu: 26 px
Hint: 19 px
Body text: 23 px (a) Hint (b) Caption (c) Menu (d) Title -
32.💾 What does this code show? (Positions start at 0.)
let notes = ["Art", "Sports", "Music", "Science"];
show(notes[3]); (a) Sports (b) Music (c) Science (d) Art - 33.✏️ Is this true of a wireframe or of a final design: is a quick sketch? (a) a final design (b) a wireframe
- 34.True or false: a shared to-do list fits saving on the phone. (a) True (b) False
- 35.🔢 In a sign-up flow, which comes FIRST? (a) see the home screen (b) type name and email (c) open the app (d) tap “Sign up”
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36.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Pens
Design B: Home → Pens → Results → Offers → Pay → Cart → Menu -
37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 14 px
Body text: 27 px
Menu: 17 px
Hint: 22 px
Footer: 20 px (a) Title (b) Menu (c) Body text (d) Hint -
38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Results → Pens → Shop
Design B: Home → Pens → Cart → Pay - 39.✏️ Do wireframes usually show the final colours? (a) Yes (b) No
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40.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Cancel button: 60 px tall
Help button: 48 px tall
Send button: 32 px tall
Answer key
- pick an answer
- sudden loud sounds
- experience
- Save
- shows where things go
- Score card
- in the cloud
- so anyone can follow
- 2
- 5
- good UI but poor UX
- 3
- open the menu
- True
- on the phone
- uses the final pictures
- True
- Lessons
- interface
- filter buttons
- easy to read
- big picture
- good design
- 1
- UI
- Map
- UI
- hard to read
- UI
- a text label
- Title
- Science
- a wireframe
- False
- open the app
- 2
- Title
- 1
- No
- 2
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students