App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
-
1.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Back button: 32 px tall
Help button: 44 px tall
Send button: 60 px tall
Start button: 56 px tall - 2.🧭 What does the back button usually do? (a) closes all apps (b) deletes the page (c) goes to the last screen (d) opens settings
- 3.🔢 In a photo-post flow, what comes right after “add a filter”? (a) write a caption (b) take the photo (c) post the photo (d) open the camera screen
- 4.Which of these makes the app harder to use? (a) captions on videos (b) big touch targets (c) fast-flashing lights (d) labels on every icon
- 5.🔢 In a sign-up flow, what comes right after “tap “Sign up””? (a) type name and email (b) make a password (c) open the app (d) enter the code sent
- 6.🔢 In a photo-post flow, which comes first: “open the camera screen” or “take the photo”? (a) take the photo (b) open the camera screen
- 7.True or false: a final design uses plain grey boxes. (a) False (b) True
- 8.✏️ Why draw a wireframe before coding? (a) it runs the app (b) changes are quick (c) it saves data (d) it adds colours
-
9.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Menu → Cart
Design B: Home → Offers → Pay → Menu → Address → Confirm → Results - 10.True or false: how fast a task is done is about UX (the experience). (a) False (b) True
- 11.Which of these is about UX (the experience)? (a) the font size (b) the theme colours (c) the button colours (d) how fast a task is done
-
12.💾 What number does this code show?
let notes = ["Art", "Sports"];
notes.push("Science");
notes.push("Hindi");
show(notes.length); -
13.🖼️ In this wireframe (top to bottom), what is right above the Save button?
[ filter buttons ]
[ list of items ]
[ Save button ]
[ search box ] (a) list of items (b) filter buttons (c) search box - 14.Which of these is about UX (the experience)? (a) the font size (b) the button colours (c) the theme colours (d) whether users get lost
-
15.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Item → Confirm → Search → Address → Shop
Design B: Home → Confirm → Search → Results (a) Design A (b) Design B - 16.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 17.🧭 Why should every screen show where you are? (a) to hide the menu (b) to use more battery (c) to look busy (d) so users do not get lost
- 18.✏️ What is a wireframe? (a) a simple screen sketch (b) the finished app (c) a type of password (d) a charging cable
-
19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 14 px
Label: 22 px
Caption: 10 px - 20.Which of these is true of a final design? (a) shows where things go (b) looks like the real app (c) uses plain grey boxes (d) is a quick sketch
- 21.💾 Data saved only on the phone is lost when ___. (a) the screen turns off (b) you send a message (c) the phone is lost (d) the app is closed
- 22.True or false: space between buttons is good button design. (a) False (b) True
-
23.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Settings tab
2. open “Help page”
3. tap Back
How many times must you tap Back to reach the main screen of this tab? -
24.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Me tab
2. open “Badges”
3. tap the Quiz tab
4. tap the Lessons tab
Which screen are you on now? (a) Quiz (b) Badges (c) Lessons (d) Me - 25.💾 Where should the app save photos on two devices: on the phone or in the cloud? (a) in the cloud (b) on the phone
- 26.Which of these is true of a tab bar? (a) hides extra links (b) goes to the last screen (c) shows 3 to 5 icons (d) undoes one move
- 27.💾 What is a variable? (a) a type of screen (b) a phone setting (c) a picture (d) a named box for a value
-
28.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Chat tab
2. open “Video”
3. tap the Feed tab
4. open “Map”
5. open “Help page”
Which screen are you on now? (a) Feed (b) Map (c) Video (d) Help page -
29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Confirm → Item → Search → Offers
Design B: Home → Address → Results → Item → Menu → Confirm -
30.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Save button: 60 px tall
Next button: 48 px tall
Back button: 60 px tall
Cancel button: 40 px tall (a) Save (b) Back (c) Next (d) Cancel - 31.True or false: a big, easy tap area is good button design. (a) False (b) True
- 32.Which of these is true of the back button? (a) shows 3 to 5 icons (b) goes to the last screen (c) switches main sections (d) sits at the bottom
- 33.🔍 Which is the odd one out? (a) the screen layout (b) how many taps it takes (c) the theme colours (d) the icon shapes
- 34.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
- 35.True or false: a wireframe looks like the real app. (a) False (b) True
- 36.🔍 Which is the odd one out? (a) icons with no labels (b) captions on videos (c) text that can grow (d) strong colour contrast
- 37.💾 Where should the app save the sound on/off setting: on the phone or in the cloud? (a) in the cloud (b) on the phone
-
38.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Back button: 56 px tall
Done button: 64 px tall
Save button: 60 px tall
Cancel button: 48 px tall - 39.🔍 Which is the odd one out? (a) tiny tap areas (b) text that can grow (c) sudden loud sounds (d) icons with no labels
- 40.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
Answer key
- 2
- goes to the last screen
- write a caption
- fast-flashing lights
- type name and email
- open the camera screen
- False
- changes are quick
- 6
- True
- how fast a task is done
- 4
- list of items
- whether users get lost
- Design B
- False
- so users do not get lost
- a simple screen sketch
- 2
- looks like the real app
- the phone is lost
- True
- 0
- Lessons
- in the cloud
- shows 3 to 5 icons
- a named box for a value
- Help page
- 4
- Cancel
- True
- goes to the last screen
- how many taps it takes
- UI
- False
- icons with no labels
- on the phone
- 4
- text that can grow
- True
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students