App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🌗 Is white on dark green easy or hard to read on a button? (a) hard to read (b) easy to read
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2.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Help button: 44 px tall
Cancel button: 68 px tall
Send button: 68 px tall
Start button: 56 px tall (a) Start (b) Cancel (c) Send (d) Help - 3.Which of these is about UX (the experience)? (a) the icon shapes (b) the screen layout (c) the theme colours (d) how fast a task is done
- 4.♿ Accessibility means an app works for ___. (a) only experts (b) everyone (c) nobody (d) only the coder
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5.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ Save button ]
[ big picture ]
[ title text ]
[ top bar ]
[ list of items ]
[ search box ] (a) top bar (b) big picture (c) search box (d) title text -
6.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pens → Offers → Search
Design B: Home → Confirm → Results -
7.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Item → Results
Design B: Home → Results → Pens → Shop → Cart → Pay → Search -
8.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Edit photo”
2. tap the Home tab
3. open “Score card”
4. open “Map”
5. open “Friend list”
Which screen are you on now? (a) Friend list (b) Map (c) Score card (d) Edit photo - 9.🔍 Which is the odd one out? (a) captions on videos (b) sudden loud sounds (c) labels on every icon (d) big touch targets
- 10.🧭 Tapping a tab usually takes you to ___. (a) that tab’s main screen (b) a random page (c) the phone settings (d) the last app used
- 11.🔢 In a quiz-app flow, what comes right after “see if it is right”? (a) tap “Start quiz” (b) pick an answer (c) read a question (d) see the final score
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12.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Match report”
2. tap Back
3. tap the Feed tab
Which screen are you on now? (a) Settings (b) Feed (c) Match report (d) Chat -
13.💾 pop() takes off the last item. What does this code show?
let songs = ["Sunrise", "Monsoon", "Kites", "Stars"];
songs.pop();
show(songs[songs.length - 1]); (a) Sunrise (b) Monsoon (c) Stars (d) Kites - 14.🔢 In a photo-post flow, which comes first: “take the photo” or “add a filter”? (a) take the photo (b) add a filter
- 15.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 16.🔍 Which is the odd one out? (a) the theme colours (b) how users feel after (c) the icon shapes (d) the button colours
- 17.🔢 In a quiz-app flow, what comes right after “tap “Start quiz””? (a) pick an answer (b) see if it is right (c) see the final score (d) read a question
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18.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Address → Offers → Item
Design B: Home → Cart → Offers → Size (a) Design A (b) Design B -
19.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Save button: 60 px tall
Start button: 32 px tall
Cancel button: 72 px tall
Help button: 52 px tall (a) Start (b) Cancel (c) Help (d) Save -
20.💾 pop() takes off the last item. What does this code show?
let notes = ["Art", "Music", "Maths"];
notes.pop();
show(notes[notes.length - 1]); (a) Art (b) Maths (c) Music -
21.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Cancel button: 52 px tall
Next button: 44 px tall
Done button: 60 px tall - 22.✏️ Is this true of a wireframe or of a final design: uses plain grey boxes? (a) a wireframe (b) a final design
- 23.🔢 In a food-order flow, which comes FIRST? (a) pay for the order (b) pick a dish (c) open the menu (d) add it to the cart
- 24.🔢 In a photo-post flow, what comes right after “write a caption”? (a) open the camera screen (b) take the photo (c) add a filter (d) post the photo
- 25.True or false: how easy sign-up is is about UI (the look). (a) False (b) True
- 26.🔘 Is this good or poor button design: grey text on grey? (a) good design (b) poor design
- 27.🔢 In a food-order flow, which comes first: “open the menu” or “check the cart”? (a) check the cart (b) open the menu
- 28.💾 What is a variable? (a) a named box for a value (b) a picture (c) a phone setting (d) a type of screen
- 29.Which of these is true of a wireframe? (a) is a quick sketch (b) shows the real fonts (c) uses the final pictures (d) has the real colours
- 30.True or false: a wireframe uses the final pictures. (a) True (b) False
- 31.Which of these helps everyone use the app? (a) tiny tap areas (b) icons with no labels (c) big touch targets (d) fast-flashing lights
- 32.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) worse UX (c) better UX (d) more colours
- 33.✏️ Do wireframes usually show the final colours? (a) Yes (b) No
- 34.Which of these fits saving in the cloud? (a) notes to read offline (b) your last game level (c) the sound on/off setting (d) a shared to-do list
- 35.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) labels on every icon (d) colour as the only clue
- 36.🔢 In a photo-post flow, what comes right after “open the camera screen”? (a) take the photo (b) post the photo (c) write a caption (d) add a filter
- 37.Which of these is about UI (the look)? (a) the theme colours (b) whether users get lost (c) how fast a task is done (d) how easy sign-up is
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38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Pay → Pens → Search → Menu → Confirm
Design B: Home → Menu → Shop → Item (a) Design A (b) Design B - 39.🔢 In a sign-up flow, which comes LAST? (a) see the home screen (b) enter the code sent (c) tap “Sign up” (d) make a password
- 40.🔢 In a photo-post flow, what comes right after “add a filter”? (a) post the photo (b) open the camera screen (c) take the photo (d) write a caption
Answer key
- easy to read
- Help
- how fast a task is done
- everyone
- search box
- 2
- 3
- Friend list
- sudden loud sounds
- that tab’s main screen
- see the final score
- Feed
- Kites
- take the photo
- makes it harder
- how users feel after
- read a question
- Design B
- Start
- Music
- 2
- a wireframe
- open the menu
- post the photo
- False
- poor design
- open the menu
- a named box for a value
- is a quick sketch
- False
- big touch targets
- better UX
- No
- a shared to-do list
- labels on every icon
- take the photo
- the theme colours
- Design B
- see the home screen
- write a caption
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students