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App Dev Worksheet: Part 2 Test

App development lesson 16: Designing apps: Part 2 test · Set 296 · 40 questions
TalentJR

Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.

NameDateTime takenScore ___ / 40
  1. 1.Which of these makes the app harder to use? (a) sudden loud sounds (b) labels on every icon (c) big touch targets (d) text that can grow
  2. 2.🔢 In a photo-post flow, which comes FIRST? (a) take the photo (b) post the photo (c) add a filter (d) open the camera screen
  3. 3.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
    1. open “Video”
    2. tap the Search tab
    3. open “Score card”
    How many times must you tap Back to reach the main screen of this tab?
  4. 4.♿ What should every icon-only button have for screen readers? (a) a sound (b) a bright colour (c) a text label (d) a long animation
  5. 5.🎨 Fewer taps to finish a task usually means ___. (a) better UX (b) a bigger app (c) worse UX (d) more colours
  6. 6.🔘 Our rule: buttons are at least 48 px tall. The Help button is 28 px tall. How many px taller must it be?
  7. 7.🖼️ In this wireframe (top to bottom), what is right above the big picture?
    [ title text ]
    [ top bar ]
    [ tab bar ]
    [ list of items ]
    [ big picture ]
    [ filter buttons ]
    (a) title text (b) tab bar (c) top bar (d) list of items
  8. 8.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
    1. open “Match report”
    2. open “Map”
    3. open “Map”
    Which screen are you on now?
    (a) Quiz (b) Match report (c) Lessons (d) Map
  9. 9.✏️ Is this true of a wireframe or of a final design: uses plain grey boxes? (a) a wireframe (b) a final design
  10. 10.✏️ What is a wireframe? (a) the finished app (b) a simple screen sketch (c) a type of password (d) a charging cable
  11. 11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Title: 23 px
    Hint: 25 px
    Body text: 13 px
    Label: 27 px
    Menu: 17 px
    (a) Label (b) Title (c) Hint (d) Body text
  12. 12.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 10 px
    Footer: 11 px
    Title: 23 px
    Caption: 19 px
    Hint: 14 px
  13. 13.💾 What does this code show? (Positions start at 0.)
    let friends = ["Zoya", "Arjun", "Kabir", "Meera", "Riya"];
    show(friends[2]);
    (a) Arjun (b) Zoya (c) Kabir (d) Meera
  14. 14.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
  15. 15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Caption: 14 px
    Menu: 28 px
    Body text: 22 px
    Title: 18 px
    (a) Caption (b) Body text (c) Menu (d) Title
  16. 16.True or false: how many taps it takes is about UX (the experience). (a) True (b) False
  17. 17.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
  18. 18.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
  19. 19.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
  20. 20.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
    1. open “Edit photo”
    2. open “Map”
    3. tap Back
    Which screen are you on now?
    (a) Feed (b) Map (c) Edit photo (d) Chat
  21. 21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Menu: 24 px
    Label: 24 px
    Body text: 21 px
  22. 22.🖼️ How many parts (boxes) does this wireframe have?
    [ search box ]
    [ top bar ]
    [ title text ]
    [ Add button ]
  23. 23.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
    Send button: 52 px tall
    Back button: 60 px tall
    Start button: 52 px tall
    Save button: 32 px tall
    (a) Back (b) Send (c) Save (d) Start
  24. 24.🔢 In a photo-post flow, what comes right after “open the camera screen”? (a) post the photo (b) write a caption (c) add a filter (d) take the photo
  25. 25.True or false: a final design is a quick sketch. (a) False (b) True
  26. 26.🖼️ How many parts (boxes) does this wireframe have?
    [ menu icon ]
    [ title text ]
    [ filter buttons ]
    [ big picture ]
  27. 27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Caption: 14 px
    Body text: 15 px
    Menu: 21 px
  28. 28.💾 Where should the app save your last game level: on the phone or in the cloud? (a) on the phone (b) in the cloud
  29. 29.💾 Where should the app save a class leaderboard: on the phone or in the cloud? (a) on the phone (b) in the cloud
  30. 30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Title: 22 px
    Hint: 19 px
    Footer: 21 px
    Body text: 13 px
    Caption: 17 px
  31. 31.True or false: buttons almost touching is good button design. (a) True (b) False
  32. 32.True or false: a wireframe is a quick sketch. (a) False (b) True
  33. 33.🖼️ In this wireframe (top to bottom), what is right above the top bar?
    [ list of items ]
    [ search box ]
    [ top bar ]
    [ filter buttons ]
    (a) filter buttons (b) search box (c) list of items
  34. 34.🔍 Which is the odd one out? (a) the button colours (b) the theme colours (c) the screen layout (d) whether users get lost
  35. 35.🧭 Which part of navigation hides extra links? (a) the back button (b) a menu button (c) a tab bar
  36. 36.💾 What is a variable? (a) a type of screen (b) a picture (c) a phone setting (d) a named box for a value
  37. 37.True or false: buttons almost touching is poor button design. (a) False (b) True
  38. 38.🔘 Our rule: buttons are at least 48 px tall. The Cancel button is 40 px tall. How many px taller must it be?
  39. 39.True or false: a big, easy tap area is good button design. (a) True (b) False
  40. 40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Title: 21 px
    Caption: 12 px
    Footer: 23 px
    Menu: 14 px

Answer key

  1. sudden loud sounds
  2. open the camera screen
  3. 1
  4. a text label
  5. better UX
  6. 20
  7. list of items
  8. Map
  9. a wireframe
  10. a simple screen sketch
  11. Body text
  12. 3
  13. Kabir
  14. True
  15. Caption
  16. True
  17. True
  18. UI
  19. True
  20. Edit photo
  21. 0
  22. 4
  23. Save
  24. take the photo
  25. False
  26. 4
  27. 2
  28. on the phone
  29. in the cloud
  30. 1
  31. False
  32. True
  33. search box
  34. whether users get lost
  35. a menu button
  36. a named box for a value
  37. True
  38. 8
  39. True
  40. 2

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