App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🔀 In a good flow, each screen should lead to ___. (a) a random page (b) the same screen (c) a dead end (d) a clear next step
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2.🖼️ In this wireframe (top to bottom), what is right below the big picture?
[ search box ]
[ list of items ]
[ filter buttons ]
[ big picture ]
[ top bar ] (a) search box (b) top bar (c) list of items (d) filter buttons - 3.🔍 Which is the odd one out? (a) tiny tap areas (b) captions on videos (c) text that can grow (d) labels on every icon
- 4.🔘 Our rule: buttons are at least 48 px tall. The Save button is 28 px tall. How many px taller must it be?
- 5.♿ What does a screen reader do? (a) takes photos (b) makes text tiny (c) reads the screen aloud (d) plays music
- 6.Which of these fits saving on the phone? (a) a shared to-do list (b) a class leaderboard (c) notes to read offline (d) chat messages to friends
- 7.True or false: a wireframe shows the real fonts. (a) True (b) False
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8.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Offers
Design B: Home → Pens → Confirm → Results → Shop → Cart → Offers - 9.True or false: a final design is a quick sketch. (a) False (b) True
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10.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Next button: 52 px tall
Start button: 32 px tall
Back button: 56 px tall
Send button: 68 px tall (a) Next (b) Back (c) Send (d) Start -
11.💾 What number does this code show?
let songs = ["Stars", "Sunrise"];
songs.push("Ocean");
show(songs.length); -
12.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Send button: 48 px tall
Save button: 44 px tall
Back button: 64 px tall
Next button: 56 px tall (a) Send (b) Save (c) Next (d) Back -
13.💾 What number does this code show?
let songs = ["Stars", "Monsoon", "Kites"];
songs.push("Rain");
songs.push("Ocean");
show(songs.length); - 14.🌗 Is red on green easy or hard to read on a button? (a) easy to read (b) hard to read
- 15.🔍 Which is the odd one out? (a) labels on every icon (b) fast-flashing lights (c) tiny tap areas (d) colour as the only clue
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16.💾 What number does this code show?
let friends = ["Aman", "Kabir", "Riya"];
friends.push("Meera");
friends.push("Arjun");
show(friends.length); -
17.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Me tab
2. tap the Lessons tab
3. tap the Quiz tab
How many times must you tap Back to reach the main screen of this tab? - 18.Which of these makes the app harder to use? (a) labels on every icon (b) strong colour contrast (c) captions on videos (d) colour as the only clue
- 19.Which of these is about UI (the look)? (a) how easy sign-up is (b) whether users get lost (c) the icon shapes (d) how fast a task is done
- 20.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
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21.💾 What number does this code show?
let points = 5;
points = points - 4;
points = points + 4;
show(points); - 22.🔢 In a food-order flow, which comes FIRST? (a) check the cart (b) open the menu (c) track the order (d) pay for the order
- 23.Which of these is true of a tab bar? (a) goes to the last screen (b) hides extra links (c) sits at the bottom (d) undoes one move
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24.🖼️ In this wireframe (top to bottom), what is right below the top bar?
[ top bar ]
[ big picture ]
[ menu icon ]
[ tab bar ]
[ list of items ]
[ Add button ] (a) Add button (b) menu icon (c) list of items (d) big picture - 25.💾 What is a variable? (a) a type of screen (b) a phone setting (c) a picture (d) a named box for a value
- 26.Which of these fits saving in the cloud? (a) your last game level (b) notes to read offline (c) the sound on/off setting (d) a class leaderboard
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27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 10 px
Body text: 28 px
Title: 18 px
Caption: 18 px
Menu: 19 px (a) Caption (b) Hint (c) Title (d) Body text - 28.✏️ Is this true of a wireframe or of a final design: uses the final pictures? (a) a wireframe (b) a final design
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29.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ title text ]
[ top bar ]
[ big picture ]
[ Add button ]
[ list of items ] (a) list of items (b) title text (c) big picture (d) Add button - 30.True or false: the button colours is about UX (the experience). (a) True (b) False
- 31.Which of these is true of a wireframe? (a) has the real colours (b) looks like the real app (c) shows where things go (d) uses the final pictures
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32.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Feed tab
2. open “Edit photo”
3. open “Friend list”
4. tap the Chat tab
How many times must you tap Back to reach the main screen of this tab? - 33.🔢 In a sign-up flow, which comes first: “see the home screen” or “tap “Sign up””? (a) see the home screen (b) tap “Sign up”
- 34.✏️ What is the easiest way to draw a first wireframe? (a) a microphone (b) pencil and paper (c) a phone case (d) a 3D printer
- 35.♿ Why add captions to videos? (a) to slow them down (b) to hide the sound (c) to add colour (d) so anyone can follow
- 36.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
- 37.🔀 A screen with no way forward or back is called a ___. (a) tab bar (b) shortcut (c) home screen (d) dead end
- 38.🧭 Why should every screen show where you are? (a) so users do not get lost (b) to look busy (c) to use more battery (d) to hide the menu
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39.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Profile tab
2. tap the Profile tab
3. open “Map”
4. tap Back
How many times must you tap Back to reach the main screen of this tab? -
40.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Friend list”
2. tap Back
3. open “Score card”
4. open “Video”
Which screen are you on now? (a) Score card (b) Friend list (c) Feed (d) Video
Answer key
- a clear next step
- top bar
- tiny tap areas
- 20
- reads the screen aloud
- notes to read offline
- False
- 4
- False
- Start
- 3
- Save
- 5
- hard to read
- labels on every icon
- 5
- 0
- colour as the only clue
- the icon shapes
- helps everyone
- 5
- open the menu
- sits at the bottom
- big picture
- a named box for a value
- a class leaderboard
- Hint
- a final design
- list of items
- False
- shows where things go
- 0
- tap “Sign up”
- pencil and paper
- so anyone can follow
- UX
- dead end
- so users do not get lost
- 0
- Video
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students