App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Pay
Design B: Home → Menu → Results → Shop - 2.🎨 Who should you test the UX with? (a) real users (b) the app icon (c) only yourself (d) nobody
- 3.Which colour pair is easy to read? (a) red on green (b) light grey on white (c) yellow on white (d) black on pale grey
- 4.💾 Which can hold many values in order? (a) a switch (b) a button (c) a list (d) a single number
- 5.🔀 What is a user flow? (a) a type of font (b) a charging cable (c) a colour theme (d) the path through screens
- 6.Which of these fits saving on the phone? (a) your last game level (b) a class leaderboard (c) photos on two devices (d) chat messages to friends
- 7.🔢 In a photo-post flow, which comes first: “open the camera screen” or “post the photo”? (a) post the photo (b) open the camera screen
- 8.🧭 Why should every screen show where you are? (a) to hide the menu (b) to look busy (c) so users do not get lost (d) to use more battery
- 9.🔀 In a good flow, each screen should lead to ___. (a) a dead end (b) the same screen (c) a clear next step (d) a random page
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10.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Size → Item
Design B: Home → Size → Results - 11.✏️ Is this true of a wireframe or of a final design: has the real colours? (a) a wireframe (b) a final design
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12.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Save button: 64 px tall
Start button: 68 px tall
Next button: 64 px tall
Done button: 28 px tall (a) Done (b) Next (c) Start (d) Save - 13.True or false: a shared to-do list fits saving on the phone. (a) False (b) True
- 14.🎨 UX stands for user ___. (a) express (b) example (c) extra (d) experience
- 15.🔢 In a sign-up flow, which comes FIRST? (a) see the home screen (b) type name and email (c) open the app (d) tap “Sign up”
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16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 11 px
Label: 10 px
Title: 17 px
Menu: 14 px
Body text: 21 px -
17.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Cart → Confirm
Design B: Home → Search → Menu → Address → Offers - 18.Which of these makes the app harder to use? (a) labels on every icon (b) big touch targets (c) captions on videos (d) icons with no labels
- 19.Which of these is true of a wireframe? (a) shows the real fonts (b) has no real colours (c) uses the final pictures (d) has the real colours
- 20.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 21.🔘 Our rule: buttons are at least 48 px tall. The Send button is 28 px tall. How many px taller must it be?
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22.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ top bar ]
[ list of items ]
[ menu icon ]
[ search box ] (a) search box (b) menu icon (c) list of items (d) top bar - 23.✏️ Is this true of a wireframe or of a final design: looks like the real app? (a) a final design (b) a wireframe
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24.💾 What number does this code show?
let friends = ["Kabir", "Arjun"];
friends.push("Meera");
friends.push("Aman");
show(friends.length); - 25.🔍 Which is the odd one out? (a) how many taps it takes (b) the theme colours (c) whether users get lost (d) how users feel after
- 26.Which of these is true of a final design? (a) is a quick sketch (b) uses plain grey boxes (c) has no real colours (d) uses the final pictures
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27.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Back button: 28 px tall
Cancel button: 64 px tall
Save button: 60 px tall (a) Cancel (b) Back (c) Save - 28.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) captions on videos (d) colour as the only clue
- 29.Which of these is true of a tab bar? (a) goes to the last screen (b) opens a list of pages (c) undoes one move (d) shows 3 to 5 icons
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30.💾 pop() takes off the last item. What does this code show?
let songs = ["Sunrise", "Rain", "Ocean", "Stars", "Kites"];
songs.pop();
show(songs[songs.length - 1]); (a) Ocean (b) Sunrise (c) Stars (d) Rain -
31.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Badges”
2. tap Back
3. open “Score card”
4. tap Back
5. open “Match report”
Which screen are you on now? (a) Badges (b) Match report (c) Lessons (d) Score card -
32.💾 What number does this code show?
let friends = ["Zoya", "Meera", "Arjun"];
friends.push("Aman");
friends.push("Riya");
show(friends.length); - 33.🔢 In a quiz-app flow, what comes right after “tap “Start quiz””? (a) see if it is right (b) see the final score (c) pick an answer (d) read a question
- 34.True or false: notes to read offline fits saving in the cloud. (a) True (b) False
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35.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Address → Menu → Cart → Shop
Design B: Home → Address → Search → Confirm → Shop - 36.Which of these is about UI (the look)? (a) how easy sign-up is (b) how many taps it takes (c) the font size (d) how fast a task is done
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37.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ big picture ]
[ menu icon ]
[ filter buttons ]
[ tab bar ]
[ top bar ] (a) filter buttons (b) big picture (c) menu icon (d) top bar -
38.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Friend list”
2. open “Edit photo”
3. tap Back
4. tap the Feed tab
How many times must you tap Back to reach the main screen of this tab? -
39.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Cart → Item
Design B: Home → Offers → Search → Size → Address - 40.🎨 UI stands for user ___. (a) internet (b) input (c) idea (d) interface
Answer key
- 1
- real users
- black on pale grey
- a list
- the path through screens
- your last game level
- open the camera screen
- so users do not get lost
- a clear next step
- 1
- a final design
- Done
- False
- experience
- open the app
- 3
- 1
- icons with no labels
- has no real colours
- makes it harder
- 20
- search box
- a final design
- 4
- the theme colours
- uses the final pictures
- Back
- colour as the only clue
- shows 3 to 5 icons
- Stars
- Match report
- 5
- read a question
- False
- 5
- the font size
- top bar
- 0
- 2
- interface
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students