App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
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1.💾 What number does this code show?
let score = 4;
score = score - 2;
score = score + 4;
show(score); -
2.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Save button: 64 px tall
Start button: 32 px tall
Next button: 40 px tall - 3.🔢 In a food-order flow, what comes right after “pick a dish”? (a) check the cart (b) open the menu (c) add it to the cart (d) track the order
- 4.🔍 Which is the odd one out? (a) the font size (b) how many taps it takes (c) how fast a task is done (d) whether users get lost
- 5.💾 Where should the app save notes to read offline: on the phone or in the cloud? (a) in the cloud (b) on the phone
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6.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Address → Pay → Cart → Shop → Menu
Design B: Home → Size → Item (a) Design B (b) Design A - 7.💾 Where should the app save photos on two devices: on the phone or in the cloud? (a) in the cloud (b) on the phone
- 8.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 9.🔘 Is this good or poor button design: grey text on grey? (a) good design (b) poor design
- 10.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
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11.🖼️ In this wireframe (top to bottom), what is right above the top bar?
[ menu icon ]
[ list of items ]
[ top bar ]
[ Save button ] (a) list of items (b) Save button (c) menu icon -
12.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Me tab
2. open “Match report”
3. tap Back
4. open “Video”
How many times must you tap Back to reach the main screen of this tab? - 13.🔘 Is this good or poor button design: a clear word like Save? (a) poor design (b) good design
- 14.Which of these is about UX (the experience)? (a) the button colours (b) the theme colours (c) how easy sign-up is (d) the font size
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15.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Shop → Cart → Confirm
Design B: Home → Size → Menu → Item → Pens → Search (a) Design A (b) Design B -
16.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Back button: 52 px tall
Next button: 52 px tall
Help button: 40 px tall (a) Next (b) Help (c) Back - 17.🔢 In a quiz-app flow, which comes FIRST? (a) read a question (b) see if it is right (c) tap “Start quiz” (d) see the final score
- 18.🔢 In a sign-up flow, which comes FIRST? (a) tap “Sign up” (b) open the app (c) see the home screen (d) type name and email
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19.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Badges”
2. tap the Me tab
3. open “Edit photo”
4. tap Back
Which screen are you on now? (a) Lessons (b) Me (c) Edit photo (d) Badges - 20.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 21.Which of these is true of a menu button? (a) goes to the last screen (b) switches main sections (c) shows 3 to 5 icons (d) hides extra links
- 22.✏️ A box with a cross in a wireframe usually means ___. (a) a picture goes here (b) an error (c) a closed app (d) delete this
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23.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Results → Address → Item → Pens
Design B: Home → Item → Address → Pay → Size → Search (a) Design B (b) Design A - 24.✏️ Why draw a wireframe before coding? (a) it runs the app (b) it saves data (c) changes are quick (d) it adds colours
- 25.🔍 Which is the odd one out? (a) how easy sign-up is (b) the font size (c) the button colours (d) the icon shapes
- 26.💾 Where should the app save the sound on/off setting: on the phone or in the cloud? (a) on the phone (b) in the cloud
- 27.Which colour pair is easy to read? (a) pale pink on white (b) light grey on white (c) black on yellow (d) red on green
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28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Confirm → Cart → Shop
Design B: Home → Pens → Pay → Results → Address → Size → Confirm - 29.🔢 In a quiz-app flow, which comes first: “see the final score” or “pick an answer”? (a) see the final score (b) pick an answer
- 30.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
- 31.🔢 In a quiz-app flow, what comes right after “read a question”? (a) tap “Start quiz” (b) see if it is right (c) see the final score (d) pick an answer
- 32.🔢 In a photo-post flow, which comes LAST? (a) add a filter (b) write a caption (c) take the photo (d) post the photo
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33.🖼️ In this wireframe (top to bottom), what is right below the menu icon?
[ menu icon ]
[ search box ]
[ list of items ]
[ filter buttons ] (a) search box (b) filter buttons (c) list of items - 34.True or false: a big, easy tap area is poor button design. (a) False (b) True
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35.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Send button: 60 px tall
Start button: 60 px tall
Help button: 44 px tall
Done button: 40 px tall -
36.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Map”
2. open “Score card”
3. open “Help page”
4. tap the Feed tab
Which screen are you on now? (a) Feed (b) Map (c) Help page (d) Score card -
37.🖼️ How many parts (boxes) does this wireframe have?
[ title text ]
[ top bar ]
[ menu icon ]
[ list of items ] -
38.💾 What number does this code show?
let friends = ["Kabir", "Aman"];
friends.push("Arjun");
show(friends.length); - 39.Which of these makes the app harder to use? (a) text that can grow (b) icons with no labels (c) captions on videos (d) big touch targets
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40.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ top bar ]
[ search box ]
[ big picture ]
[ Add button ]
[ list of items ] (a) Add button (b) list of items (c) big picture (d) top bar
Answer key
- 6
- 1
- add it to the cart
- the font size
- on the phone
- Design B
- in the cloud
- helps everyone
- poor design
- UX
- list of items
- 1
- good design
- how easy sign-up is
- Design A
- Help
- tap “Start quiz”
- open the app
- Me
- True
- hides extra links
- a picture goes here
- Design A
- changes are quick
- how easy sign-up is
- on the phone
- black on yellow
- 6
- pick an answer
- UX
- pick an answer
- post the photo
- search box
- False
- 2
- Feed
- 4
- 3
- icons with no labels
- list of items
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students