App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.💾 Where should the app save a class leaderboard: on the phone or in the cloud? (a) on the phone (b) in the cloud
- 2.🔢 In a photo-post flow, which comes FIRST? (a) write a caption (b) add a filter (c) open the camera screen (d) take the photo
- 3.🔘 Is this good or poor button design: strong colour contrast? (a) poor design (b) good design
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4.🖼️ In this wireframe (top to bottom), what is right above the list of items?
[ top bar ]
[ big picture ]
[ title text ]
[ list of items ] (a) top bar (b) big picture (c) title text -
5.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Cart → Size
Design B: Home → Shop → Menu → Pay → Cart → Size → Pens -
6.💾 What number does this code show?
let friends = ["Riya", "Meera"];
friends.push("Kabir");
friends.push("Aman");
show(friends.length); -
7.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Pens → Confirm → Offers → Menu → Search
Design B: Home → Address → Size (a) Design A (b) Design B - 8.Which of these is true of a tab bar? (a) undoes one move (b) hides extra links (c) goes to the last screen (d) shows 3 to 5 icons
- 9.Which of these is true of the back button? (a) sits at the bottom (b) goes to the last screen (c) switches main sections (d) hides extra links
- 10.🔢 In a photo-post flow, which comes LAST? (a) post the photo (b) take the photo (c) add a filter (d) open the camera screen
- 11.🔘 Our rule: buttons are at least 48 px tall. The Next button is 24 px tall. How many px taller must it be?
- 12.Which of these fits saving on the phone? (a) chat messages to friends (b) a class leaderboard (c) your last game level (d) photos on two devices
- 13.🔀 Why plan the user flow before building? (a) to add more taps (b) so each step is clear (c) to skip testing (d) to hide the buttons
- 14.Which colour pair is easy to read? (a) white on dark green (b) pale pink on white (c) dark blue on black (d) light grey on white
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15.🖼️ In this wireframe (top to bottom), what is right below the top bar?
[ top bar ]
[ list of items ]
[ tab bar ]
[ Save button ]
[ search box ]
[ Add button ] (a) Save button (b) Add button (c) tab bar (d) list of items -
16.💾 What number does this code show?
let songs = ["Kites", "Stars", "Monsoon", "Sunrise"];
songs.push("Rain");
show(songs.length); - 17.True or false: a final design uses plain grey boxes. (a) True (b) False
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18.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Feed tab
2. open “Help page”
3. tap Back
4. open “Score card”
5. open “Friend list”
Which screen are you on now? (a) Score card (b) Feed (c) Friend list (d) Help page - 19.🔘 Our rule: buttons are at least 48 px tall. The Send button is 20 px tall. How many px taller must it be?
- 20.Which colour pair is hard to read? (a) light grey on white (b) black on pale grey (c) white on black (d) black on yellow
- 21.🔢 In a food-order flow, which comes FIRST? (a) add it to the cart (b) pick a dish (c) pay for the order (d) open the menu
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22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 27 px
Hint: 19 px
Body text: 11 px (a) Title (b) Hint (c) Body text - 23.Which of these makes the app harder to use? (a) captions on videos (b) big touch targets (c) sudden loud sounds (d) strong colour contrast
- 24.🔘 Is this good or poor button design: a big, easy tap area? (a) poor design (b) good design
- 25.🌗 Is yellow on white easy or hard to read on a button? (a) easy to read (b) hard to read
- 26.True or false: photos on two devices fits saving in the cloud. (a) False (b) True
- 27.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 11 px
Title: 11 px
Hint: 16 px -
29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Offers → Size
Design B: Home → Pens → Results - 30.Which of these is about UI (the look)? (a) how easy sign-up is (b) the icon shapes (c) how fast a task is done (d) how users feel after
- 31.Which colour pair is hard to read? (a) white on dark green (b) dark blue on black (c) black on yellow (d) dark blue on white
- 32.True or false: a final design uses the final pictures. (a) False (b) True
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33.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 14 px
Menu: 21 px
Footer: 14 px
Caption: 13 px
Hint: 13 px - 34.🌗 Is light grey on white easy or hard to read on a button? (a) easy to read (b) hard to read
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35.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Send button: 56 px tall
Next button: 68 px tall
Cancel button: 40 px tall (a) Send (b) Next (c) Cancel - 36.🔢 In a food-order flow, which comes first: “open the menu” or “add it to the cart”? (a) open the menu (b) add it to the cart
- 37.✏️ Why draw a wireframe before coding? (a) it runs the app (b) it adds colours (c) changes are quick (d) it saves data
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38.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Done button: 48 px tall
Start button: 40 px tall
Save button: 64 px tall
Send button: 36 px tall - 39.Which of these is true of the back button? (a) opens a list of pages (b) hides extra links (c) undoes one move (d) shows 3 to 5 icons
- 40.🔀 In a good flow, each screen should lead to ___. (a) a random page (b) a dead end (c) the same screen (d) a clear next step
Answer key
- in the cloud
- open the camera screen
- good design
- title text
- 3
- 4
- Design B
- shows 3 to 5 icons
- goes to the last screen
- post the photo
- 24
- your last game level
- so each step is clear
- white on dark green
- list of items
- 5
- False
- Friend list
- 28
- light grey on white
- open the menu
- Body text
- sudden loud sounds
- good design
- hard to read
- True
- UX
- 2
- 3
- the icon shapes
- dark blue on black
- True
- 4
- hard to read
- Cancel
- open the menu
- changes are quick
- 2
- undoes one move
- a clear next step
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students