App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
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1.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Cancel button: 60 px tall
Done button: 28 px tall
Save button: 64 px tall (a) Save (b) Cancel (c) Done -
2.🖼️ In this wireframe (top to bottom), what is right above the top bar?
[ Add button ]
[ tab bar ]
[ top bar ]
[ filter buttons ]
[ menu icon ] (a) Add button (b) tab bar (c) filter buttons (d) menu icon - 3.♿ A screen has 8 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 4.🔢 In a quiz-app flow, which comes first: “read a question” or “see if it is right”? (a) read a question (b) see if it is right
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5.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 13 px
Title: 18 px
Caption: 17 px
Body text: 28 px (a) Title (b) Footer (c) Caption (d) Body text -
6.🖼️ In this wireframe (top to bottom), what is right above the tab bar?
[ list of items ]
[ tab bar ]
[ menu icon ]
[ Add button ] (a) Add button (b) menu icon (c) list of items -
7.💾 What does this code show? (Positions start at 0.)
let notes = ["Sports", "Science", "Music", "Hindi"];
show(notes[0]); (a) Science (b) Hindi (c) Sports (d) Music - 8.Which of these is about UX (the experience)? (a) the font size (b) the theme colours (c) the icon shapes (d) how many taps it takes
- 9.🔀 Why plan the user flow before building? (a) so each step is clear (b) to skip testing (c) to hide the buttons (d) to add more taps
- 10.🔍 Which is the odd one out? (a) the screen layout (b) the icon shapes (c) the button colours (d) whether users get lost
- 11.🔘 Our rule: buttons are at least 48 px tall. The Next button is 40 px tall. How many px taller must it be?
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12.💾 What number does this code show?
let friends = ["Aman", "Kabir"];
friends.push("Arjun");
show(friends.length); -
13.💾 What does this code show? (Positions start at 0.)
let notes = ["Maths", "Sports", "Hindi", "Music"];
show(notes[0]); (a) Music (b) Maths (c) Sports (d) Hindi -
14.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 11 px
Footer: 24 px
Menu: 23 px
Caption: 24 px (a) Menu (b) Title (c) Caption (d) Footer -
15.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Chat tab
2. open “Match report”
3. tap Back
4. tap the Settings tab
Which screen are you on now? (a) Feed (b) Match report (c) Chat (d) Settings -
16.🖼️ In this wireframe (top to bottom), what is right below the filter buttons?
[ search box ]
[ filter buttons ]
[ list of items ]
[ top bar ] (a) search box (b) top bar (c) list of items - 17.✏️ Why draw a wireframe before coding? (a) it runs the app (b) it adds colours (c) changes are quick (d) it saves data
- 18.Which colour pair is hard to read? (a) black on pale grey (b) dark blue on black (c) white on dark green (d) white on black
- 19.🔀 A screen with no way forward or back is called a ___. (a) shortcut (b) home screen (c) dead end (d) tab bar
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20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 11 px
Caption: 24 px
Menu: 21 px -
21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Address → Menu → Shop → Pay
Design B: Home → Pay → Shop (a) Design A (b) Design B - 22.🔍 Which is the odd one out? (a) how users feel after (b) the font size (c) the button colours (d) the icon shapes
- 23.🔀 In a good flow, each screen should lead to ___. (a) a random page (b) a dead end (c) a clear next step (d) the same screen
- 24.🔢 In a food-order flow, which comes FIRST? (a) add it to the cart (b) check the cart (c) open the menu (d) track the order
- 25.🧭 Which part of navigation shows 3 to 5 icons? (a) the back button (b) a menu button (c) a tab bar
- 26.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
- 27.Which of these fits saving in the cloud? (a) your last game level (b) chat messages to friends (c) a draft you are typing (d) notes to read offline
- 28.🔢 In a quiz-app flow, what comes right after “see if it is right”? (a) see the final score (b) pick an answer (c) tap “Start quiz” (d) read a question
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29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 13 px
Footer: 22 px
Label: 23 px
Menu: 11 px
Title: 10 px -
30.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ Add button ]
[ list of items ]
[ search box ]
[ top bar ]
[ filter buttons ] (a) list of items (b) top bar (c) search box (d) filter buttons - 31.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 32.🧭 Where is a tab bar usually placed in a phone app? (a) at the bottom (b) nowhere (c) inside a button (d) in the middle
- 33.💾 What is a variable? (a) a type of screen (b) a picture (c) a phone setting (d) a named box for a value
- 34.🧭 Which part of navigation undoes one move? (a) the back button (b) a tab bar (c) a menu button
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35.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Badges”
2. tap Back
3. open “Video”
4. open “Badges”
How many times must you tap Back to reach the main screen of this tab? - 36.True or false: the screen layout is about UX (the experience). (a) False (b) True
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37.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Match report”
2. tap the Home tab
3. open “Video”
4. open “Edit photo”
5. tap the Home tab
Which screen are you on now? (a) Edit photo (b) Video (c) Home (d) Match report - 38.🌗 Is red on green easy or hard to read on a button? (a) hard to read (b) easy to read
- 39.🔢 In a photo-post flow, what comes right after “add a filter”? (a) write a caption (b) take the photo (c) open the camera screen (d) post the photo
- 40.♿ Why add captions to videos? (a) so anyone can follow (b) to slow them down (c) to hide the sound (d) to add colour
Answer key
- Done
- tab bar
- 1
- read a question
- Footer
- list of items
- Sports
- how many taps it takes
- so each step is clear
- whether users get lost
- 8
- 3
- Maths
- Title
- Settings
- list of items
- changes are quick
- dark blue on black
- dead end
- 1
- Design B
- how users feel after
- a clear next step
- open the menu
- a tab bar
- UI
- chat messages to friends
- see the final score
- 3
- filter buttons
- False
- at the bottom
- a named box for a value
- the back button
- 2
- False
- Home
- hard to read
- write a caption
- so anyone can follow
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students