App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🔘 Our rule: buttons are at least 48 px tall. The Help button is 20 px tall. How many px taller must it be?
- 2.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 3.✏️ Is this true of a wireframe or of a final design: uses plain grey boxes? (a) a final design (b) a wireframe
- 4.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
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5.💾 What does this code show? (Positions start at 0.)
let songs = ["Sunrise", "Rain", "Ocean", "Monsoon"];
show(songs[1]); (a) Ocean (b) Monsoon (c) Rain (d) Sunrise - 6.Which of these is about UX (the experience)? (a) the screen layout (b) whether users get lost (c) the button colours (d) the theme colours
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7.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ big picture ]
[ search box ]
[ title text ]
[ list of items ] (a) title text (b) search box (c) big picture (d) list of items - 8.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) more colours (c) worse UX (d) better UX
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9.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ big picture ]
[ top bar ]
[ Save button ]
[ filter buttons ] (a) Save button (b) big picture (c) top bar (d) filter buttons - 10.🔍 Which is the odd one out? (a) strong colour contrast (b) captions on videos (c) labels on every icon (d) tiny tap areas
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11.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Confirm → Size
Design B: Home → Size → Offers -
12.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Address → Search
Design B: Home → Item → Menu → Offers → Confirm → Pens → Results (a) Design A (b) Design B - 13.Which of these is true of a wireframe? (a) uses the final pictures (b) has the real colours (c) looks like the real app (d) is a quick sketch
- 14.🧭 Which part of navigation sits at the bottom? (a) a tab bar (b) the back button (c) a menu button
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15.🖼️ In this wireframe (top to bottom), what is right below the filter buttons?
[ menu icon ]
[ Add button ]
[ big picture ]
[ filter buttons ]
[ tab bar ] (a) Add button (b) tab bar (c) big picture (d) menu icon - 16.🔢 In a photo-post flow, which comes first: “take the photo” or “add a filter”? (a) add a filter (b) take the photo
- 17.Which of these is true of a final design? (a) uses plain grey boxes (b) has no real colours (c) is a quick sketch (d) uses the final pictures
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18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 22 px
Title: 20 px
Hint: 11 px
Body text: 15 px
Menu: 14 px - 19.Which colour pair is hard to read? (a) white on black (b) white on dark green (c) black on pale grey (d) dark blue on black
- 20.🧭 Which part of navigation hides extra links? (a) a menu button (b) a tab bar (c) the back button
- 21.🔘 Is this good or poor button design: icons with no meaning? (a) good design (b) poor design
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22.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Help page”
2. tap Back
3. tap the Home tab
How many times must you tap Back to reach the main screen of this tab? - 23.🔢 In a food-order flow, which comes LAST? (a) add it to the cart (b) check the cart (c) pay for the order (d) track the order
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24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Offers
Design B: Home → Pay → Address → Size (a) Design A (b) Design B - 25.True or false: notes to read offline fits saving in the cloud. (a) False (b) True
- 26.🔀 Why plan the user flow before building? (a) to add more taps (b) so each step is clear (c) to skip testing (d) to hide the buttons
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27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Cart → Pens
Design B: Home → Offers → Menu → Results → Item -
28.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Lessons tab
2. tap the Lessons tab
3. open “Help page”
4. open “Friend list”
5. tap Back
How many times must you tap Back to reach the main screen of this tab? - 29.True or false: the icon shapes is about UX (the experience). (a) True (b) False
- 30.True or false: strong colour contrast is good button design. (a) False (b) True
- 31.🔢 In a sign-up flow, which comes first: “tap “Sign up”” or “make a password”? (a) make a password (b) tap “Sign up”
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32.💾 What number does this code show?
let songs = ["Stars", "Ocean", "Kites"];
songs.push("Monsoon");
show(songs.length); - 33.Which of these is true of a wireframe? (a) uses the final pictures (b) shows where things go (c) has the real colours (d) looks like the real app
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34.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Done button: 60 px tall
Send button: 44 px tall
Cancel button: 52 px tall -
35.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Save button: 56 px tall
Next button: 44 px tall
Back button: 48 px tall
Start button: 68 px tall (a) Start (b) Back (c) Next (d) Save - 36.🔢 In a sign-up flow, which comes FIRST? (a) enter the code sent (b) tap “Sign up” (c) make a password (d) open the app
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37.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Cart → Menu → Pay → Pens → Address
Design B: Home → Results → Menu → Search → Cart -
38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Pay → Search → Menu → Cart
Design B: Home → Results → Menu (a) Design A (b) Design B - 39.Which of these is about UI (the look)? (a) the theme colours (b) how users feel after (c) how fast a task is done (d) how easy sign-up is
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40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 9 px
Body text: 26 px
Title: 19 px
Footer: 19 px
Menu: 17 px (a) Body text (b) Title (c) Footer (d) Label
Answer key
- 28
- UI
- a wireframe
- UI
- Rain
- whether users get lost
- list of items
- better UX
- filter buttons
- tiny tap areas
- 1
- Design A
- is a quick sketch
- a tab bar
- tab bar
- take the photo
- uses the final pictures
- 3
- dark blue on black
- a menu button
- poor design
- 0
- track the order
- Design A
- False
- so each step is clear
- 4
- 1
- False
- True
- tap “Sign up”
- 4
- shows where things go
- 2
- Next
- open the app
- 1
- Design B
- the theme colours
- Label
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students