App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 21 px
Label: 10 px
Title: 20 px
Footer: 18 px
Hint: 23 px - 2.🔢 In a food-order flow, what comes right after “check the cart”? (a) open the menu (b) add it to the cart (c) pick a dish (d) pay for the order
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3.💾 What number does this code show?
let lives = 8;
lives = lives - 7;
lives = lives + 3;
show(lives); -
4.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Help page”
2. tap the Search tab
3. tap the Profile tab
4. open “Edit photo”
5. open “Match report”
How many times must you tap Back to reach the main screen of this tab? -
5.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Me tab
2. tap the Lessons tab
3. open “Map”
4. tap the Quiz tab
5. tap the Me tab
How many times must you tap Back to reach the main screen of this tab? - 6.🔘 Is this good or poor button design: a clear word like Save? (a) poor design (b) good design
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7.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Item
Design B: Home → Pens → Confirm → Cart → Offers → Shop (a) Design B (b) Design A -
8.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Done button: 52 px tall
Save button: 40 px tall
Help button: 52 px tall - 9.🔢 In a sign-up flow, which comes LAST? (a) tap “Sign up” (b) enter the code sent (c) type name and email (d) see the home screen
- 10.✏️ What is a wireframe? (a) the finished app (b) a charging cable (c) a simple screen sketch (d) a type of password
- 11.🔘 Is this good or poor button design: strong colour contrast? (a) poor design (b) good design
- 12.True or false: grey text on grey is good button design. (a) True (b) False
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13.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Chat tab
2. open “Map”
3. tap Back
4. open “Video”
5. open “Video”
How many times must you tap Back to reach the main screen of this tab? - 14.Which of these fits saving on the phone? (a) a shared to-do list (b) photos on two devices (c) a draft you are typing (d) chat messages to friends
- 15.💾 Which works with no internet at all? (a) data saved on the phone (b) a cloud leaderboard (c) a shared chat (d) a cloud backup
- 16.💾 Data saved only on the phone is lost when ___. (a) the screen turns off (b) the app is closed (c) you send a message (d) the phone is lost
- 17.✏️ Is this true of a wireframe or of a final design: shows where things go? (a) a wireframe (b) a final design
- 18.🔍 Which is the odd one out? (a) captions on videos (b) labels on every icon (c) big touch targets (d) fast-flashing lights
- 19.🎨 Fewer taps to finish a task usually means ___. (a) worse UX (b) a bigger app (c) more colours (d) better UX
- 20.🔘 Our rule: buttons are at least 48 px tall. The Next button is 20 px tall. How many px taller must it be?
- 21.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 22.🔢 In a quiz-app flow, which comes FIRST? (a) see the final score (b) read a question (c) pick an answer (d) tap “Start quiz”
- 23.Which colour pair is hard to read? (a) black on pale grey (b) white on dark green (c) dark blue on black (d) white on black
- 24.💾 What is a variable? (a) a phone setting (b) a picture (c) a named box for a value (d) a type of screen
- 25.🔢 In a food-order flow, what comes right after “open the menu”? (a) pay for the order (b) pick a dish (c) add it to the cart (d) check the cart
- 26.🎨 Is this about UI or UX: the screen layout? (a) UI (b) UX
- 27.✏️ Do wireframes usually show the final colours? (a) Yes (b) No
- 28.True or false: a final design uses plain grey boxes. (a) False (b) True
- 29.True or false: how users feel after is about UX (the experience). (a) False (b) True
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30.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Cart → Address
Design B: Home → Search → Size → Pens → Cart → Menu - 31.True or false: a class leaderboard fits saving on the phone. (a) True (b) False
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32.💾 What number does this code show?
let points = 8;
points = points - 6;
points = points + 2;
show(points); - 33.🔢 In a sign-up flow, which comes FIRST? (a) see the home screen (b) type name and email (c) tap “Sign up” (d) open the app
- 34.✏️ Is this true of a wireframe or of a final design: has the real colours? (a) a wireframe (b) a final design
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35.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Video”
2. tap Back
3. tap the Feed tab
4. open “Help page”
How many times must you tap Back to reach the main screen of this tab? - 36.🔢 In a food-order flow, which comes FIRST? (a) add it to the cart (b) track the order (c) open the menu (d) pay for the order
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37.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Search tab
2. open “Score card”
3. tap Back
4. tap the Profile tab
5. tap the Home tab
How many times must you tap Back to reach the main screen of this tab? -
38.🖼️ In this wireframe (top to bottom), what is right above the menu icon?
[ search box ]
[ menu icon ]
[ Save button ]
[ filter buttons ]
[ tab bar ] (a) Save button (b) filter buttons (c) search box (d) tab bar - 39.True or false: a tiny 20 px button is poor button design. (a) False (b) True
- 40.Which of these fits saving in the cloud? (a) photos on two devices (b) the sound on/off setting (c) notes to read offline (d) your last game level
Answer key
- 1
- pay for the order
- 4
- 2
- 0
- good design
- Design A
- 2
- see the home screen
- a simple screen sketch
- good design
- False
- 2
- a draft you are typing
- data saved on the phone
- the phone is lost
- a wireframe
- fast-flashing lights
- better UX
- 28
- UX
- tap “Start quiz”
- dark blue on black
- a named box for a value
- pick a dish
- UI
- No
- False
- True
- 5
- False
- 4
- open the app
- a final design
- 1
- open the menu
- 0
- search box
- True
- photos on two devices
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students