App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.Which colour pair is easy to read? (a) light grey on white (b) red on green (c) white on dark green (d) pale pink on white
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2.💾 What number does this code show?
let songs = ["Sunrise", "Ocean", "Kites"];
songs.push("Monsoon");
show(songs.length); -
3.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Results → Shop → Confirm
Design B: Home → Shop → Cart - 4.🧭 Which part of navigation switches main sections? (a) a menu button (b) the back button (c) a tab bar
- 5.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
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6.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Map”
2. open “Help page”
3. tap Back
4. tap the Feed tab
Which screen are you on now? (a) Map (b) Feed (c) Chat (d) Help page - 7.Which of these fits saving in the cloud? (a) chat messages to friends (b) your last game level (c) notes to read offline (d) the sound on/off setting
- 8.🌗 Is dark blue on black easy or hard to read on a button? (a) hard to read (b) easy to read
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9.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Save button: 40 px tall
Start button: 60 px tall
Help button: 68 px tall
Cancel button: 64 px tall (a) Cancel (b) Save (c) Start (d) Help - 10.♿ A screen has 12 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
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11.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Menu → Item → Shop → Size
Design B: Home → Item → Cart → Pay → Address → Search → Pens -
12.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Results → Size → Pens → Address
Design B: Home → Confirm → Address → Pens → Size → Search → Item - 13.Which colour pair is hard to read? (a) light grey on white (b) black on pale grey (c) white on dark green (d) black on yellow
- 14.Which of these is about UX (the experience)? (a) the screen layout (b) the font size (c) whether users get lost (d) the theme colours
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15.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Address → Confirm → Results
Design B: Home → Pens → Cart → Results (a) Design A (b) Design B -
16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 21 px
Body text: 19 px
Caption: 21 px
Footer: 9 px (a) Body text (b) Footer (c) Caption (d) Title - 17.♿ A screen has 7 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
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18.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Menu → Item
Design B: Home → Confirm → Address - 19.Which colour pair is hard to read? (a) black on pale grey (b) red on green (c) white on black (d) dark blue on white
- 20.✏️ What is a wireframe? (a) the finished app (b) a simple screen sketch (c) a charging cable (d) a type of password
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21.🖼️ In this wireframe (top to bottom), what is right below the title text?
[ title text ]
[ tab bar ]
[ top bar ]
[ search box ]
[ filter buttons ]
[ Save button ] (a) top bar (b) search box (c) Save button (d) tab bar - 22.True or false: a final design has the real colours. (a) True (b) False
- 23.Which of these makes the app harder to use? (a) captions on videos (b) strong colour contrast (c) colour as the only clue (d) big touch targets
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24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 14 px
Title: 17 px
Footer: 22 px -
25.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Chat tab
2. tap the Chat tab
3. open “Score card”
How many times must you tap Back to reach the main screen of this tab? - 26.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 27.🌗 Is white on black easy or hard to read on a button? (a) easy to read (b) hard to read
- 28.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) better UX (c) more colours (d) worse UX
- 29.True or false: a wireframe has no real colours. (a) False (b) True
- 30.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
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31.💾 What does this code show? (Positions start at 0.)
let friends = ["Aman", "Kabir", "Riya"];
show(friends[2]); (a) Riya (b) Kabir (c) Aman - 32.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
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33.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Score card”
2. tap the Home tab
3. open “Help page”
How many times must you tap Back to reach the main screen of this tab? - 34.🔢 In a sign-up flow, which comes first: “tap “Sign up”” or “open the app”? (a) open the app (b) tap “Sign up”
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35.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Confirm → Cart
Design B: Home → Shop → Menu → Cart → Address → Pens (a) Design A (b) Design B -
36.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Save button: 72 px tall
Done button: 56 px tall
Start button: 44 px tall (a) Done (b) Start (c) Save - 37.Which colour pair is easy to read? (a) black on pale grey (b) yellow on white (c) light grey on white (d) pale pink on white
- 38.Which of these is true of a final design? (a) uses the final pictures (b) is a quick sketch (c) shows where things go (d) has no real colours
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39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 15 px
Title: 10 px
Footer: 12 px
Hint: 13 px - 40.✏️ Why draw a wireframe before coding? (a) it saves data (b) it runs the app (c) changes are quick (d) it adds colours
Answer key
- white on dark green
- 4
- 2
- a tab bar
- True
- Feed
- chat messages to friends
- hard to read
- Save
- 5
- 6
- 1
- light grey on white
- whether users get lost
- Design B
- Footer
- 1
- 3
- red on green
- a simple screen sketch
- tab bar
- True
- colour as the only clue
- 1
- 1
- helps everyone
- easy to read
- better UX
- True
- UX
- Riya
- UI
- 1
- open the app
- Design A
- Start
- black on pale grey
- uses the final pictures
- 4
- changes are quick
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students