App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.♿ Why add captions to videos? (a) to hide the sound (b) to slow them down (c) so anyone can follow (d) to add colour
- 2.🧭 Tapping a tab usually takes you to ___. (a) a random page (b) the phone settings (c) the last app used (d) that tab’s main screen
- 3.Which of these is about UX (the experience)? (a) the button colours (b) the theme colours (c) whether users get lost (d) the screen layout
- 4.True or false: the font size is about UI (the look). (a) True (b) False
- 5.🔢 In a food-order flow, which comes LAST? (a) pay for the order (b) check the cart (c) pick a dish (d) track the order
- 6.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
- 7.✏️ Is this true of a wireframe or of a final design: uses plain grey boxes? (a) a final design (b) a wireframe
- 8.🔢 In a food-order flow, what comes right after “check the cart”? (a) pay for the order (b) track the order (c) open the menu (d) pick a dish
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9.🖼️ How many parts (boxes) does this wireframe have?
[ Save button ]
[ tab bar ]
[ Add button ]
[ title text ]
[ filter buttons ] -
10.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Address → Offers → Size → Shop → Cart
Design B: Home → Address → Pay (a) Design A (b) Design B - 11.🔢 In a food-order flow, which comes first: “check the cart” or “pick a dish”? (a) check the cart (b) pick a dish
- 12.♿ A screen has 11 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 13.🔀 In a good flow, each screen should lead to ___. (a) a dead end (b) the same screen (c) a random page (d) a clear next step
- 14.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
-
15.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Start button: 32 px tall
Help button: 52 px tall
Next button: 52 px tall
Save button: 52 px tall (a) Next (b) Help (c) Save (d) Start - 16.🔢 In a sign-up flow, what comes right after “make a password”? (a) enter the code sent (b) see the home screen (c) open the app (d) type name and email
- 17.🧭 Where is a tab bar usually placed in a phone app? (a) in the middle (b) inside a button (c) nowhere (d) at the bottom
- 18.True or false: a final design has no real colours. (a) True (b) False
-
19.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Next button: 32 px tall
Start button: 44 px tall
Done button: 48 px tall
Save button: 44 px tall - 20.🧭 Which part of navigation hides extra links? (a) the back button (b) a menu button (c) a tab bar
- 21.🧭 What does the back button usually do? (a) deletes the page (b) goes to the last screen (c) opens settings (d) closes all apps
-
22.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Friend list”
2. open “Badges”
3. tap Back
4. open “Match report”
Which screen are you on now? (a) Friend list (b) Feed (c) Match report (d) Badges - 23.🔢 In a quiz-app flow, what comes right after “read a question”? (a) tap “Start quiz” (b) see if it is right (c) pick an answer (d) see the final score
- 24.🔢 In a sign-up flow, which comes first: “tap “Sign up”” or “type name and email”? (a) type name and email (b) tap “Sign up”
- 25.True or false: the button colours is about UX (the experience). (a) True (b) False
-
26.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Map”
2. tap the Settings tab
3. open “Score card”
How many times must you tap Back to reach the main screen of this tab? -
27.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Score card”
2. open “Friend list”
3. open “Edit photo”
4. tap Back
5. tap Back
Which screen are you on now? (a) Home (b) Score card (c) Edit photo (d) Friend list - 28.🔢 In a photo-post flow, which comes FIRST? (a) add a filter (b) write a caption (c) post the photo (d) open the camera screen
- 29.🌗 Is light grey on white easy or hard to read on a button? (a) hard to read (b) easy to read
- 30.💾 Where should the app save a class leaderboard: on the phone or in the cloud? (a) in the cloud (b) on the phone
- 31.Which of these is true of the back button? (a) sits at the bottom (b) undoes one move (c) switches main sections (d) opens a list of pages
-
32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Pay → Address → Confirm
Design B: Home → Offers → Menu (a) Design A (b) Design B - 33.Which of these is true of a wireframe? (a) looks like the real app (b) has the real colours (c) uses the final pictures (d) has no real colours
- 34.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
-
35.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Cancel button: 40 px tall
Save button: 56 px tall
Done button: 60 px tall - 36.🧭 Which part of navigation opens a list of pages? (a) a menu button (b) a tab bar (c) the back button
- 37.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
- 38.Which of these is true of a wireframe? (a) uses plain grey boxes (b) has the real colours (c) looks like the real app (d) uses the final pictures
- 39.🎨 UX stands for user ___. (a) extra (b) example (c) experience (d) express
-
40.💾 What number does this code show?
let notes = ["Music", "Sports", "Maths", "Art"];
notes.push("Science");
show(notes.length);
Answer key
- so anyone can follow
- that tab’s main screen
- whether users get lost
- True
- track the order
- UI
- a wireframe
- pay for the order
- 5
- Design B
- pick a dish
- 5
- a clear next step
- UX
- Start
- enter the code sent
- at the bottom
- False
- 1
- a menu button
- goes to the last screen
- Match report
- pick an answer
- tap “Sign up”
- False
- 1
- Score card
- open the camera screen
- hard to read
- in the cloud
- undoes one move
- Design B
- has no real colours
- 6
- 2
- a menu button
- UX
- uses plain grey boxes
- experience
- 5
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students