App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🔢 In a food-order flow, which comes first: “open the menu” or “pay for the order”? (a) open the menu (b) pay for the order
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2.🖼️ How many parts (boxes) does this wireframe have?
[ Save button ]
[ title text ]
[ big picture ]
[ Add button ] -
3.💾 What number does this code show?
let score = 4;
score = score - 1;
score = score + 2;
show(score); - 4.🔍 Which is the odd one out? (a) text that can grow (b) colour as the only clue (c) sudden loud sounds (d) fast-flashing lights
- 5.Which of these fits saving on the phone? (a) the sound on/off setting (b) chat messages to friends (c) a class leaderboard (d) photos on two devices
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6.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Menu → Shop → Results → Pens
Design B: Home → Size → Cart - 7.🔢 In a sign-up flow, which comes first: “make a password” or “see the home screen”? (a) see the home screen (b) make a password
- 8.🌗 Is dark blue on black easy or hard to read on a button? (a) easy to read (b) hard to read
- 9.🌗 Is dark blue on white easy or hard to read on a button? (a) easy to read (b) hard to read
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10.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Confirm → Size → Pens → Shop → Cart
Design B: Home → Item → Search → Size - 11.🔍 Which is the odd one out? (a) whether users get lost (b) the theme colours (c) how easy sign-up is (d) how users feel after
- 12.Which of these is about UI (the look)? (a) how many taps it takes (b) the button colours (c) how fast a task is done (d) how users feel after
- 13.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
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14.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Video”
2. open “Help page”
3. tap Back
Which screen are you on now? (a) Feed (b) Chat (c) Help page (d) Video - 15.Which of these is true of a final design? (a) has no real colours (b) shows where things go (c) is a quick sketch (d) has the real colours
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16.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Match report”
2. tap Back
3. open “Help page”
4. open “Edit photo”
Which screen are you on now? (a) Help page (b) Edit photo (c) Lessons (d) Match report -
17.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Friend list”
2. tap Back
3. open “Match report”
How many times must you tap Back to reach the main screen of this tab? - 18.🔢 In a quiz-app flow, what comes right after “read a question”? (a) see if it is right (b) tap “Start quiz” (c) see the final score (d) pick an answer
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19.🖼️ In this wireframe (top to bottom), what is right below the filter buttons?
[ filter buttons ]
[ big picture ]
[ top bar ]
[ title text ] (a) top bar (b) title text (c) big picture - 20.Which of these is true of a wireframe? (a) has the real colours (b) shows the real fonts (c) shows where things go (d) looks like the real app
- 21.🌗 Is pale pink on white easy or hard to read on a button? (a) easy to read (b) hard to read
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22.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Pay → Pens
Design B: Home → Menu → Item → Offers - 23.Which of these fits saving on the phone? (a) photos on two devices (b) a class leaderboard (c) a draft you are typing (d) chat messages to friends
- 24.🔘 Is this good or poor button design: icons with no meaning? (a) poor design (b) good design
- 25.💾 Data saved only on the phone is lost when ___. (a) the phone is lost (b) you send a message (c) the screen turns off (d) the app is closed
- 26.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
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27.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Cart
Design B: Home → Search → Pay → Item - 28.True or false: the button colours is about UX (the experience). (a) False (b) True
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29.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Score card”
2. tap Back
3. open “Map”
4. open “Score card”
5. tap Back
How many times must you tap Back to reach the main screen of this tab? - 30.Which of these is about UX (the experience)? (a) the button colours (b) the screen layout (c) how easy sign-up is (d) the font size
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31.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Match report”
2. open “Video”
3. open “Video”
4. open “Match report”
5. open “Help page”
Which screen are you on now? (a) Video (b) Match report (c) Home (d) Help page - 32.🔢 In a food-order flow, which comes first: “open the menu” or “add it to the cart”? (a) add it to the cart (b) open the menu
- 33.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) perfect UX (c) no UI at all (d) good UI but poor UX
- 34.💾 Where should the app save notes to read offline: on the phone or in the cloud? (a) in the cloud (b) on the phone
- 35.🔢 In a food-order flow, what comes right after “add it to the cart”? (a) pick a dish (b) track the order (c) check the cart (d) pay for the order
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36.🖼️ How many parts (boxes) does this wireframe have?
[ Add button ]
[ list of items ]
[ Save button ]
[ filter buttons ]
[ menu icon ]
[ tab bar ] - 37.🔢 In a sign-up flow, which comes FIRST? (a) type name and email (b) make a password (c) tap “Sign up” (d) open the app
- 38.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 39.Which of these is about UX (the experience)? (a) the button colours (b) the icon shapes (c) how many taps it takes (d) the font size
- 40.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
Answer key
- open the menu
- 4
- 5
- text that can grow
- the sound on/off setting
- 2
- make a password
- hard to read
- easy to read
- 3
- the theme colours
- the button colours
- UI
- Video
- has the real colours
- Edit photo
- 1
- pick an answer
- big picture
- shows where things go
- hard to read
- 3
- a draft you are typing
- poor design
- the phone is lost
- UI
- 1
- False
- 1
- how easy sign-up is
- Help page
- open the menu
- good UI but poor UX
- on the phone
- check the cart
- 6
- open the app
- False
- how many taps it takes
- makes it harder
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students