App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
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1.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ filter buttons ]
[ tab bar ]
[ title text ]
[ top bar ]
[ list of items ] (a) top bar (b) list of items (c) title text (d) filter buttons -
2.🖼️ In this wireframe (top to bottom), what is right above the title text?
[ Add button ]
[ search box ]
[ title text ]
[ Save button ] (a) Save button (b) search box (c) Add button - 3.Which of these is about UI (the look)? (a) how many taps it takes (b) the icon shapes (c) how fast a task is done (d) how easy sign-up is
- 4.Which of these is true of a final design? (a) shows the real fonts (b) uses plain grey boxes (c) is a quick sketch (d) has no real colours
- 5.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
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6.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Search tab
2. open “Badges”
3. tap Back
4. open “Help page”
5. tap Back
Which screen are you on now? (a) Search (b) Help page (c) Home (d) Badges - 7.✏️ What is the easiest way to draw a first wireframe? (a) a phone case (b) a microphone (c) a 3D printer (d) pencil and paper
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8.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Help page”
2. tap the Me tab
3. open “Video”
4. open “Friend list”
Which screen are you on now? (a) Video (b) Friend list (c) Help page (d) Lessons - 9.🔘 Is this good or poor button design: a clear word like Save? (a) good design (b) poor design
- 10.True or false: chat messages to friends fits saving on the phone. (a) True (b) False
- 11.💾 Saving data in the cloud lets you ___. (a) never need a password (b) shrink the app (c) skip the internet (d) use it on any device
- 12.🔢 In a quiz-app flow, which comes LAST? (a) pick an answer (b) see the final score (c) tap “Start quiz” (d) read a question
- 13.✏️ Is this true of a wireframe or of a final design: is a quick sketch? (a) a final design (b) a wireframe
- 14.🔘 Our rule: buttons are at least 48 px tall. The Back button is 20 px tall. How many px taller must it be?
- 15.Which of these is true of the back button? (a) undoes one move (b) hides extra links (c) sits at the bottom (d) opens a list of pages
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16.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Feed tab
2. open “Video”
3. tap Back
How many times must you tap Back to reach the main screen of this tab? - 17.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 18.Which colour pair is easy to read? (a) red on green (b) light grey on white (c) black on pale grey (d) yellow on white
- 19.🔘 Is this good or poor button design: grey text on grey? (a) good design (b) poor design
- 20.Which colour pair is hard to read? (a) black on pale grey (b) red on green (c) white on black (d) dark blue on white
- 21.True or false: a class leaderboard fits saving on the phone. (a) True (b) False
- 22.✏️ A box with a cross in a wireframe usually means ___. (a) an error (b) delete this (c) a closed app (d) a picture goes here
- 23.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
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24.💾 pop() takes off the last item. What does this code show?
let notes = ["Sports", "Science", "Maths"];
notes.pop();
show(notes[notes.length - 1]); (a) Maths (b) Sports (c) Science -
25.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Menu → Confirm → Size → Item
Design B: Home → Results → Item - 26.💾 Where should the app save a class leaderboard: on the phone or in the cloud? (a) in the cloud (b) on the phone
- 27.♿ What should every icon-only button have for screen readers? (a) a text label (b) a long animation (c) a sound (d) a bright colour
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28.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Item → Menu → Offers → Confirm
Design B: Home → Pens → Shop - 29.💾 Where should the app save the sound on/off setting: on the phone or in the cloud? (a) in the cloud (b) on the phone
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30.💾 pop() takes off the last item. What does this code show?
let notes = ["Music", "Science", "Maths", "Sports"];
notes.pop();
show(notes[notes.length - 1]); (a) Maths (b) Music (c) Sports (d) Science -
31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Shop → Pay → Search → Pens → Cart
Design B: Home → Shop → Address -
32.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Confirm → Menu → Cart → Size
Design B: Home → Offers → Shop → Pay → Address → Item → Menu - 33.🔢 In a food-order flow, which comes first: “check the cart” or “add it to the cart”? (a) check the cart (b) add it to the cart
- 34.True or false: a wireframe uses the final pictures. (a) True (b) False
- 35.💾 What is a variable? (a) a picture (b) a named box for a value (c) a phone setting (d) a type of screen
- 36.🌗 Is dark blue on black easy or hard to read on a button? (a) easy to read (b) hard to read
- 37.🔘 Is this good or poor button design: a big, easy tap area? (a) good design (b) poor design
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38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Item → Menu → Search → Cart → Offers
Design B: Home → Address → Item → Size (a) Design A (b) Design B - 39.Which of these helps everyone use the app? (a) captions on videos (b) colour as the only clue (c) tiny tap areas (d) sudden loud sounds
- 40.🔍 Which is the odd one out? (a) the font size (b) the theme colours (c) the icon shapes (d) how fast a task is done
Answer key
- list of items
- search box
- the icon shapes
- shows the real fonts
- UI
- Search
- pencil and paper
- Friend list
- good design
- False
- use it on any device
- see the final score
- a wireframe
- 28
- undoes one move
- 0
- helps everyone
- black on pale grey
- poor design
- red on green
- False
- a picture goes here
- helps everyone
- Science
- 3
- in the cloud
- a text label
- 2
- on the phone
- Maths
- 4
- 1
- add it to the cart
- False
- a named box for a value
- hard to read
- good design
- Design B
- captions on videos
- how fast a task is done
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students