App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.💾 In most code, the first item of a list is at position ___. (a) 2 (b) 10 (c) 1 (d) 0
- 2.🌗 Is black on yellow easy or hard to read on a button? (a) hard to read (b) easy to read
- 3.✏️ Is this true of a wireframe or of a final design: has the real colours? (a) a wireframe (b) a final design
- 4.✏️ Why draw a wireframe before coding? (a) it runs the app (b) it saves data (c) changes are quick (d) it adds colours
- 5.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 6.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 7.🔢 In a photo-post flow, which comes FIRST? (a) open the camera screen (b) add a filter (c) take the photo (d) write a caption
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8.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Help button: 48 px tall
Send button: 36 px tall
Start button: 40 px tall - 9.🔢 In a quiz-app flow, what comes right after “tap “Start quiz””? (a) pick an answer (b) see if it is right (c) see the final score (d) read a question
- 10.🔢 In a photo-post flow, what comes right after “add a filter”? (a) take the photo (b) write a caption (c) post the photo (d) open the camera screen
- 11.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
- 12.Which of these is about UX (the experience)? (a) the button colours (b) the icon shapes (c) how users feel after (d) the font size
- 13.♿ What should every icon-only button have for screen readers? (a) a sound (b) a long animation (c) a text label (d) a bright colour
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14.🖼️ How many parts (boxes) does this wireframe have?
[ menu icon ]
[ top bar ]
[ title text ]
[ Save button ]
[ Add button ] -
15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 13 px
Footer: 23 px
Menu: 17 px (a) Caption (b) Menu (c) Footer -
16.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Size → Menu
Design B: Home → Pens → Offers - 17.Which of these is about UI (the look)? (a) how many taps it takes (b) how users feel after (c) how easy sign-up is (d) the icon shapes
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18.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Friend list”
2. open “Badges”
3. open “Map”
How many times must you tap Back to reach the main screen of this tab? - 19.✏️ Is this true of a wireframe or of a final design: shows the real fonts? (a) a wireframe (b) a final design
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20.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Edit photo”
2. open “Badges”
3. tap Back
4. tap the Feed tab
How many times must you tap Back to reach the main screen of this tab? - 21.🔢 In a sign-up flow, what comes right after “tap “Sign up””? (a) make a password (b) enter the code sent (c) see the home screen (d) type name and email
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22.💾 What does this code show? (Positions start at 0.)
let songs = ["Stars", "Monsoon", "Rain"];
show(songs[1]); (a) Stars (b) Monsoon (c) Rain - 23.🌗 Is pale pink on white easy or hard to read on a button? (a) easy to read (b) hard to read
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24.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ list of items ]
[ title text ]
[ top bar ]
[ Add button ] (a) Add button (b) top bar (c) list of items (d) title text - 25.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
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26.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Friend list”
2. open “Score card”
3. tap Back
4. open “Friend list”
5. open “Friend list”
Which screen are you on now? (a) Score card (b) Search (c) Friend list (d) Home - 27.🔢 In a quiz-app flow, which comes LAST? (a) tap “Start quiz” (b) read a question (c) pick an answer (d) see the final score
- 28.Which of these is about UX (the experience)? (a) the theme colours (b) the screen layout (c) how fast a task is done (d) the icon shapes
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29.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ filter buttons ]
[ Save button ]
[ list of items ]
[ top bar ]
[ search box ]
[ menu icon ] (a) search box (b) menu icon (c) top bar (d) Save button - 30.✏️ Do wireframes usually show the final colours? (a) Yes (b) No
- 31.🔢 In a food-order flow, what comes right after “open the menu”? (a) track the order (b) add it to the cart (c) pick a dish (d) check the cart
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32.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Badges”
2. tap the Me tab
3. tap the Lessons tab
How many times must you tap Back to reach the main screen of this tab? - 33.🔘 Our rule: buttons are at least 48 px tall. The Done button is 24 px tall. How many px taller must it be?
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34.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Search tab
2. open “Score card”
3. tap Back
Which screen are you on now? (a) Score card (b) Search (c) Home (d) Profile -
35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 11 px
Label: 22 px
Caption: 14 px
Title: 18 px
Body text: 16 px -
36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 11 px
Body text: 23 px
Menu: 24 px (a) Body text (b) Menu (c) Hint -
37.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Pens → Shop → Results
Design B: Home → Shop → Search → Results → Address → Cart (a) Design A (b) Design B - 38.Which of these is true of the back button? (a) shows 3 to 5 icons (b) opens a list of pages (c) hides extra links (d) undoes one move
- 39.🧭 Which part of navigation sits at the bottom? (a) the back button (b) a tab bar (c) a menu button
- 40.🔢 In a food-order flow, which comes LAST? (a) check the cart (b) track the order (c) pick a dish (d) add it to the cart
Answer key
- 0
- easy to read
- a final design
- changes are quick
- True
- 2
- open the camera screen
- 1
- read a question
- write a caption
- UX
- how users feel after
- a text label
- 5
- Caption
- 1
- the icon shapes
- 3
- a final design
- 0
- type name and email
- Monsoon
- hard to read
- Add button
- UI
- Friend list
- see the final score
- how fast a task is done
- menu icon
- No
- pick a dish
- 0
- 24
- Search
- 2
- Hint
- Design A
- undoes one move
- a tab bar
- track the order
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students