App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.Which of these makes the app harder to use? (a) big touch targets (b) fast-flashing lights (c) labels on every icon (d) strong colour contrast
- 2.True or false: photos on two devices fits saving in the cloud. (a) True (b) False
- 3.🎨 Is this about UI or UX: whether users get lost? (a) UX (b) UI
-
4.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Offers → Pens
Design B: Home → Menu → Item (a) Design A (b) Design B - 5.🔢 In a food-order flow, what comes right after “add it to the cart”? (a) pay for the order (b) check the cart (c) open the menu (d) pick a dish
- 6.Which of these fits saving in the cloud? (a) your last game level (b) a shared to-do list (c) the sound on/off setting (d) notes to read offline
- 7.True or false: a final design shows the real fonts. (a) True (b) False
- 8.🔘 Is this good or poor button design: a clear word like Save? (a) good design (b) poor design
- 9.🔀 Why plan the user flow before building? (a) to skip testing (b) to hide the buttons (c) so each step is clear (d) to add more taps
- 10.🔢 In a quiz-app flow, which comes first: “see the final score” or “tap “Start quiz””? (a) tap “Start quiz” (b) see the final score
- 11.🧭 Which part of navigation opens a list of pages? (a) the back button (b) a menu button (c) a tab bar
- 12.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
-
13.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Size → Menu → Pay → Shop → Address
Design B: Home → Confirm → Size → Menu → Offers → Address → Search -
14.💾 What number does this code show?
let friends = ["Arjun", "Aman"];
friends.push("Zoya");
show(friends.length); -
15.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Edit photo”
2. open “Help page”
3. open “Match report”
4. tap the Search tab
Which screen are you on now? (a) Search (b) Edit photo (c) Match report (d) Help page -
16.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Feed tab
2. open “Match report”
3. open “Friend list”
4. tap Back
5. open “Help page”
How many times must you tap Back to reach the main screen of this tab? - 17.✏️ What is a wireframe? (a) a type of password (b) the finished app (c) a simple screen sketch (d) a charging cable
-
18.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Menu
Design B: Home → Shop → Confirm → Pens → Offers -
19.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Shop → Offers → Pens
Design B: Home → Confirm → Pens → Item → Search → Address → Shop - 20.✏️ Is this true of a wireframe or of a final design: has the real colours? (a) a final design (b) a wireframe
- 21.🔢 In a photo-post flow, what comes right after “take the photo”? (a) write a caption (b) post the photo (c) add a filter (d) open the camera screen
- 22.✏️ Is this true of a wireframe or of a final design: uses the final pictures? (a) a wireframe (b) a final design
- 23.🔢 In a sign-up flow, which comes first: “type name and email” or “see the home screen”? (a) see the home screen (b) type name and email
-
24.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Edit photo”
2. tap Back
3. open “Match report”
4. tap Back
Which screen are you on now? (a) Chat (b) Edit photo (c) Feed (d) Match report - 25.🔢 In a photo-post flow, what comes right after “add a filter”? (a) open the camera screen (b) take the photo (c) write a caption (d) post the photo
- 26.Which of these fits saving on the phone? (a) chat messages to friends (b) a shared to-do list (c) a class leaderboard (d) your last game level
- 27.🔢 In a food-order flow, which comes first: “add it to the cart” or “open the menu”? (a) open the menu (b) add it to the cart
-
28.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Cancel button: 48 px tall
Help button: 52 px tall
Start button: 28 px tall (a) Cancel (b) Help (c) Start -
29.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Feed tab
2. open “Video”
3. tap Back
4. open “Friend list”
How many times must you tap Back to reach the main screen of this tab? -
30.🖼️ How many parts (boxes) does this wireframe have?
[ search box ]
[ list of items ]
[ big picture ]
[ tab bar ] -
31.💾 pop() takes off the last item. What does this code show?
let friends = ["Aman", "Riya", "Zoya", "Kabir", "Meera"];
friends.pop();
show(friends[friends.length - 1]); (a) Kabir (b) Zoya (c) Aman (d) Riya - 32.True or false: how fast a task is done is about UX (the experience). (a) False (b) True
-
33.💾 What number does this code show?
let points = 5;
points = points - 4;
points = points + 4;
show(points); - 34.💾 Saving data in the cloud lets you ___. (a) shrink the app (b) use it on any device (c) skip the internet (d) never need a password
-
35.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Lessons tab
2. open “Video”
3. tap the Lessons tab
Which screen are you on now? (a) Lessons (b) Video (c) Quiz (d) Me - 36.🔍 Which is the odd one out? (a) the font size (b) the button colours (c) the theme colours (d) how easy sign-up is
- 37.True or false: a clear word like Save is poor button design. (a) False (b) True
- 38.🔘 Is this good or poor button design: buttons almost touching? (a) good design (b) poor design
-
39.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Friend list”
2. open “Friend list”
3. open “Help page”
4. tap the Feed tab
Which screen are you on now? (a) Feed (b) Chat (c) Friend list (d) Help page - 40.Which colour pair is easy to read? (a) yellow on white (b) red on green (c) black on pale grey (d) pale pink on white
Answer key
- fast-flashing lights
- True
- UX
- Design B
- check the cart
- a shared to-do list
- True
- good design
- so each step is clear
- tap “Start quiz”
- a menu button
- UI
- 6
- 3
- Search
- 2
- a simple screen sketch
- 2
- 2
- a final design
- add a filter
- a final design
- type name and email
- Feed
- write a caption
- your last game level
- open the menu
- Start
- 1
- 4
- Kabir
- True
- 5
- use it on any device
- Lessons
- how easy sign-up is
- False
- poor design
- Feed
- black on pale grey
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students