App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) labels on every icon (b) strong colour contrast (c) tiny tap areas (d) text that can grow
- 2.💾 Saving data in the cloud lets you ___. (a) use it on any device (b) never need a password (c) shrink the app (d) skip the internet
- 3.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) worse UX (c) a bigger app (d) better UX
- 4.Which of these is true of a final design? (a) is a quick sketch (b) uses plain grey boxes (c) uses the final pictures (d) shows where things go
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5.💾 pop() takes off the last item. What does this code show?
let notes = ["Art", "Music", "Science"];
notes.pop();
show(notes[notes.length - 1]); (a) Art (b) Science (c) Music -
6.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Match report”
2. open “Help page”
3. open “Video”
Which screen are you on now? (a) Lessons (b) Match report (c) Help page (d) Video - 7.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) sudden loud sounds (d) captions on videos
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8.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Friend list”
2. open “Map”
3. open “Score card”
Which screen are you on now? (a) Friend list (b) Map (c) Home (d) Score card -
9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Hint: 23 px
Menu: 9 px
Label: 16 px (a) Label (b) Hint (c) Menu (d) Title -
10.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 9 px
Hint: 21 px
Menu: 25 px (a) Label (b) Hint (c) Menu - 11.🔢 In a sign-up flow, which comes first: “tap “Sign up”” or “open the app”? (a) tap “Sign up” (b) open the app
- 12.🔢 In a photo-post flow, which comes FIRST? (a) open the camera screen (b) post the photo (c) take the photo (d) write a caption
- 13.🔘 Is this good or poor button design: grey text on grey? (a) good design (b) poor design
- 14.🎨 Is this about UI or UX: the icon shapes? (a) UI (b) UX
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15.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Help page”
2. tap the Home tab
3. tap the Home tab
4. open “Badges”
5. tap Back
Which screen are you on now? (a) Search (b) Help page (c) Badges (d) Home -
16.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Done button: 40 px tall
Help button: 44 px tall
Save button: 48 px tall - 17.Which of these is true of the back button? (a) hides extra links (b) shows 3 to 5 icons (c) goes to the last screen (d) switches main sections
- 18.True or false: the icon shapes is about UI (the look). (a) False (b) True
- 19.Which colour pair is easy to read? (a) dark blue on black (b) yellow on white (c) black on pale grey (d) red on green
- 20.🔢 In a quiz-app flow, which comes first: “pick an answer” or “see the final score”? (a) pick an answer (b) see the final score
- 21.✏️ Is this true of a wireframe or of a final design: shows where things go? (a) a wireframe (b) a final design
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22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 11 px
Body text: 11 px
Menu: 16 px
Label: 24 px
Caption: 10 px - 23.🔢 In a food-order flow, which comes LAST? (a) pick a dish (b) pay for the order (c) track the order (d) check the cart
- 24.🔍 Which is the odd one out? (a) labels on every icon (b) colour as the only clue (c) sudden loud sounds (d) icons with no labels
- 25.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 26.Which of these fits saving in the cloud? (a) your last game level (b) a draft you are typing (c) photos on two devices (d) the sound on/off setting
- 27.🔢 In a food-order flow, which comes first: “check the cart” or “add it to the cart”? (a) add it to the cart (b) check the cart
- 28.🔍 Which is the odd one out? (a) how users feel after (b) the theme colours (c) how easy sign-up is (d) whether users get lost
- 29.💾 Which works with no internet at all? (a) a shared chat (b) data saved on the phone (c) a cloud backup (d) a cloud leaderboard
- 30.🔢 In a photo-post flow, what comes right after “add a filter”? (a) open the camera screen (b) take the photo (c) write a caption (d) post the photo
- 31.Which of these is about UI (the look)? (a) how easy sign-up is (b) how users feel after (c) whether users get lost (d) the icon shapes
- 32.True or false: your last game level fits saving in the cloud. (a) False (b) True
- 33.True or false: a shared to-do list fits saving in the cloud. (a) False (b) True
- 34.🌗 Is black on yellow easy or hard to read on a button? (a) easy to read (b) hard to read
- 35.🔘 Our rule: buttons are at least 48 px tall. The Next button is 28 px tall. How many px taller must it be?
- 36.🔢 In a sign-up flow, which comes first: “make a password” or “enter the code sent”? (a) make a password (b) enter the code sent
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37.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ top bar ]
[ search box ]
[ big picture ]
[ menu icon ] (a) top bar (b) big picture (c) menu icon (d) search box - 38.🔀 Why plan the user flow before building? (a) so each step is clear (b) to skip testing (c) to hide the buttons (d) to add more taps
- 39.🔢 In a photo-post flow, which comes first: “take the photo” or “open the camera screen”? (a) take the photo (b) open the camera screen
- 40.🔀 In a good flow, each screen should lead to ___. (a) a clear next step (b) a random page (c) a dead end (d) the same screen
Answer key
- tiny tap areas
- use it on any device
- better UX
- uses the final pictures
- Music
- Video
- sudden loud sounds
- Score card
- Menu
- Label
- open the app
- open the camera screen
- poor design
- UI
- Home
- 1
- goes to the last screen
- True
- black on pale grey
- pick an answer
- a wireframe
- 3
- track the order
- labels on every icon
- 6
- photos on two devices
- add it to the cart
- the theme colours
- data saved on the phone
- write a caption
- the icon shapes
- False
- True
- easy to read
- 20
- make a password
- menu icon
- so each step is clear
- open the camera screen
- a clear next step
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students