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App Dev Worksheet: Part 2 Test

App development lesson 16: Designing apps: Part 2 test · Set 591 · 40 questions
TalentJR

Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.

NameDateTime takenScore ___ / 40
  1. 1.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
    1. open “Edit photo”
    2. tap Back
    3. open “Score card”
    Which screen are you on now?
    (a) Score card (b) Edit photo (c) Feed (d) Chat
  2. 2.Which colour pair is easy to read? (a) white on black (b) pale pink on white (c) light grey on white (d) yellow on white
  3. 3.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
  4. 4.Which of these fits saving on the phone? (a) a class leaderboard (b) the sound on/off setting (c) chat messages to friends (d) a shared to-do list
  5. 5.🔢 In a photo-post flow, what comes right after “open the camera screen”? (a) take the photo (b) write a caption (c) post the photo (d) add a filter
  6. 6.Which of these fits saving in the cloud? (a) your last game level (b) notes to read offline (c) a class leaderboard (d) the sound on/off setting
  7. 7.🔢 In a sign-up flow, which comes LAST? (a) open the app (b) enter the code sent (c) type name and email (d) see the home screen
  8. 8.Which of these makes the app harder to use? (a) text that can grow (b) big touch targets (c) tiny tap areas (d) strong colour contrast
  9. 9.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
  10. 10.🔢 In a photo-post flow, which comes LAST? (a) write a caption (b) post the photo (c) take the photo (d) add a filter
  11. 11.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
  12. 12.True or false: a draft you are typing fits saving in the cloud. (a) False (b) True
  13. 13.True or false: a draft you are typing fits saving on the phone. (a) False (b) True
  14. 14.🔢 In a food-order flow, what comes right after “pay for the order”? (a) track the order (b) pick a dish (c) add it to the cart (d) check the cart
  15. 15.🖼️ How many parts (boxes) does this wireframe have?
    [ menu icon ]
    [ search box ]
    [ tab bar ]
    [ list of items ]
  16. 16.🔢 In a food-order flow, what comes right after “add it to the cart”? (a) pay for the order (b) track the order (c) check the cart (d) pick a dish
  17. 17.🌗 Is yellow on white easy or hard to read on a button? (a) easy to read (b) hard to read
  18. 18.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Item → Pay → Confirm → Address
    Design B: Home → Shop → Pay
  19. 19.Which of these is about UI (the look)? (a) how users feel after (b) whether users get lost (c) the font size (d) how fast a task is done
  20. 20.✏️ What is a wireframe? (a) a charging cable (b) the finished app (c) a simple screen sketch (d) a type of password
  21. 21.Which of these fits saving on the phone? (a) a class leaderboard (b) photos on two devices (c) a shared to-do list (d) a draft you are typing
  22. 22.🔢 In a sign-up flow, what comes right after “enter the code sent”? (a) make a password (b) tap “Sign up” (c) type name and email (d) see the home screen
  23. 23.True or false: a tiny 20 px button is good button design. (a) False (b) True
  24. 24.💾 pop() takes off the last item. What does this code show?
    let notes = ["Sports", "Art", "Music"];
    notes.pop();
    show(notes[notes.length - 1]);
    (a) Music (b) Sports (c) Art
  25. 25.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Size → Pay → Results
    Design B: Home → Results → Shop
  26. 26.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
    Start button: 64 px tall
    Help button: 52 px tall
    Done button: 36 px tall
  27. 27.💾 Where should the app save a shared to-do list: on the phone or in the cloud? (a) in the cloud (b) on the phone
  28. 28.🖼️ How many parts (boxes) does this wireframe have?
    [ title text ]
    [ big picture ]
    [ menu icon ]
    [ Save button ]
    [ Add button ]
  29. 29.🎨 A beautiful app that confuses everyone has ___. (a) no UI at all (b) perfect UX (c) good UI but poor UX (d) good UX but poor UI
  30. 30.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
    Cancel button: 48 px tall
    Next button: 52 px tall
    Start button: 44 px tall
    Back button: 48 px tall
    (a) Next (b) Start (c) Back (d) Cancel
  31. 31.🔀 A screen with no way forward or back is called a ___. (a) dead end (b) tab bar (c) shortcut (d) home screen
  32. 32.Which of these helps everyone use the app? (a) colour as the only clue (b) big touch targets (c) tiny tap areas (d) icons with no labels
  33. 33.💾 What number does this code show?
    let notes = ["Music", "Art", "Sports", "Hindi"];
    notes.push("Maths");
    notes.push("Science");
    show(notes.length);
  34. 34.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
    Send button: 48 px tall
    Cancel button: 52 px tall
    Start button: 24 px tall
    Back button: 60 px tall
    (a) Start (b) Send (c) Back (d) Cancel
  35. 35.🧭 What does the back button usually do? (a) closes all apps (b) opens settings (c) goes to the last screen (d) deletes the page
  36. 36.♿ A screen has 10 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
  37. 37.🎨 UX stands for user ___. (a) example (b) express (c) experience (d) extra
  38. 38.True or false: a final design has no real colours. (a) True (b) False
  39. 39.💾 Where should the app save a class leaderboard: on the phone or in the cloud? (a) on the phone (b) in the cloud
  40. 40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 12 px
    Label: 20 px
    Footer: 21 px
    Caption: 21 px

Answer key

  1. Score card
  2. white on black
  3. UI
  4. the sound on/off setting
  5. take the photo
  6. a class leaderboard
  7. see the home screen
  8. tiny tap areas
  9. 6
  10. post the photo
  11. makes it harder
  12. False
  13. True
  14. track the order
  15. 4
  16. check the cart
  17. hard to read
  18. 2
  19. the font size
  20. a simple screen sketch
  21. a draft you are typing
  22. see the home screen
  23. False
  24. Art
  25. 3
  26. 2
  27. in the cloud
  28. 5
  29. good UI but poor UX
  30. Start
  31. dead end
  32. big touch targets
  33. 6
  34. Start
  35. goes to the last screen
  36. 8
  37. experience
  38. False
  39. in the cloud
  40. 1

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