App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.💾 Where should the app save the sound on/off setting: on the phone or in the cloud? (a) in the cloud (b) on the phone
- 2.🔘 Is this good or poor button design: grey text on grey? (a) poor design (b) good design
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 22 px
Caption: 12 px
Footer: 23 px -
4.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Help button: 24 px tall
Send button: 60 px tall
Start button: 68 px tall
Cancel button: 48 px tall (a) Help (b) Start (c) Cancel (d) Send -
5.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Pens → Shop → Pay → Offers
Design B: Home → Search → Shop → Results → Confirm → Cart → Pay (a) Design B (b) Design A - 6.🧭 Which part of navigation switches main sections? (a) a tab bar (b) the back button (c) a menu button
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7.💾 What does this code show? (Positions start at 0.)
let songs = ["Ocean", "Monsoon", "Rain", "Kites"];
show(songs[3]); (a) Ocean (b) Rain (c) Kites (d) Monsoon -
8.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Lessons tab
2. tap the Me tab
3. open “Badges”
4. tap the Lessons tab
5. open “Help page”
How many times must you tap Back to reach the main screen of this tab? - 9.Which of these is true of a tab bar? (a) hides extra links (b) goes to the last screen (c) switches main sections (d) opens a list of pages
- 10.🔢 In a quiz-app flow, which comes first: “tap “Start quiz”” or “read a question”? (a) read a question (b) tap “Start quiz”
- 11.True or false: a wireframe looks like the real app. (a) True (b) False
- 12.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 13.🌗 Is light grey on white easy or hard to read on a button? (a) easy to read (b) hard to read
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14.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Cancel button: 40 px tall
Send button: 40 px tall
Save button: 60 px tall
Help button: 32 px tall - 15.🌗 Is dark blue on white easy or hard to read on a button? (a) easy to read (b) hard to read
- 16.✏️ Is this true of a wireframe or of a final design: uses the final pictures? (a) a final design (b) a wireframe
- 17.True or false: the sound on/off setting fits saving in the cloud. (a) False (b) True
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 28 px
Menu: 9 px
Title: 23 px
Label: 28 px
Caption: 25 px (a) Footer (b) Menu (c) Title (d) Label - 19.✏️ What is a wireframe? (a) a charging cable (b) a simple screen sketch (c) the finished app (d) a type of password
- 20.🧭 Which part of navigation shows 3 to 5 icons? (a) the back button (b) a tab bar (c) a menu button
- 21.Which of these is true of a final design? (a) uses plain grey boxes (b) shows where things go (c) is a quick sketch (d) looks like the real app
- 22.💾 Where should the app save your last game level: on the phone or in the cloud? (a) in the cloud (b) on the phone
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23.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Item → Address
Design B: Home → Confirm → Search → Pay → Item (a) Design B (b) Design A - 24.🔢 In a sign-up flow, which comes first: “tap “Sign up”” or “type name and email”? (a) tap “Sign up” (b) type name and email
- 25.🧭 About how many tabs suit a tab bar best? (a) 10 to 12 (b) 1 (c) 3 to 5 (d) 20
- 26.🧭 Which part of navigation sits at the bottom? (a) a menu button (b) the back button (c) a tab bar
- 27.🔍 Which is the odd one out? (a) strong colour contrast (b) fast-flashing lights (c) tiny tap areas (d) colour as the only clue
- 28.True or false: the theme colours is about UX (the experience). (a) False (b) True
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29.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Offers → Search → Pay → Size → Pens
Design B: Home → Results → Pens → Item -
30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 25 px
Caption: 9 px
Body text: 17 px (a) Menu (b) Caption (c) Body text - 31.Which colour pair is easy to read? (a) dark blue on white (b) red on green (c) light grey on white (d) pale pink on white
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32.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Item → Pay → Confirm
Design B: Home → Menu → Size (a) Design B (b) Design A -
33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 18 px
Caption: 27 px
Body text: 10 px
Title: 17 px (a) Title (b) Label (c) Body text (d) Caption -
34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 16 px
Hint: 16 px
Title: 21 px
Label: 9 px (a) Hint (b) Label (c) Body text (d) Title -
35.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Score card”
2. tap the Chat tab
3. open “Help page”
4. open “Map”
5. open “Friend list”
How many times must you tap Back to reach the main screen of this tab? - 36.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
- 37.✏️ Why draw a wireframe before coding? (a) it saves data (b) it adds colours (c) changes are quick (d) it runs the app
- 38.🔍 Which is the odd one out? (a) the icon shapes (b) how many taps it takes (c) how fast a task is done (d) how easy sign-up is
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39.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Menu → Item
Design B: Home → Pens → Size - 40.🔀 What is a user flow? (a) a type of font (b) a charging cable (c) the path through screens (d) a colour theme
Answer key
- on the phone
- poor design
- 1
- Help
- Design A
- a tab bar
- Kites
- 1
- switches main sections
- tap “Start quiz”
- False
- helps everyone
- hard to read
- 1
- easy to read
- a final design
- False
- Menu
- a simple screen sketch
- a tab bar
- looks like the real app
- on the phone
- Design A
- tap “Sign up”
- 3 to 5
- a tab bar
- strong colour contrast
- False
- 5
- Caption
- dark blue on white
- Design B
- Body text
- Label
- 3
- UI
- changes are quick
- the icon shapes
- 1
- the path through screens
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students