App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🔢 In a food-order flow, which comes first: “track the order” or “check the cart”? (a) check the cart (b) track the order
-
2.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ top bar ]
[ list of items ]
[ tab bar ]
[ title text ]
[ big picture ] (a) big picture (b) top bar (c) list of items (d) tab bar - 3.🔘 Is this good or poor button design: space between buttons? (a) poor design (b) good design
- 4.Which of these is true of a final design? (a) is a quick sketch (b) has no real colours (c) shows the real fonts (d) uses plain grey boxes
- 5.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 6.Which of these is true of a final design? (a) is a quick sketch (b) shows where things go (c) has no real colours (d) has the real colours
-
7.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Me tab
2. tap the Lessons tab
3. open “Score card”
4. tap Back
How many times must you tap Back to reach the main screen of this tab? -
8.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Done button: 32 px tall
Send button: 32 px tall
Save button: 44 px tall - 9.Which of these is true of a menu button? (a) hides extra links (b) undoes one move (c) shows 3 to 5 icons (d) goes to the last screen
- 10.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 11.True or false: a final design looks like the real app. (a) False (b) True
-
12.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 17 px
Hint: 20 px
Body text: 9 px
Label: 22 px
Menu: 19 px (a) Label (b) Body text (c) Hint (d) Caption - 13.🌗 Is dark blue on black easy or hard to read on a button? (a) hard to read (b) easy to read
- 14.🔀 Why plan the user flow before building? (a) to add more taps (b) so each step is clear (c) to skip testing (d) to hide the buttons
- 15.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
- 16.Which colour pair is easy to read? (a) white on black (b) pale pink on white (c) red on green (d) dark blue on black
- 17.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) better UX (c) more colours (d) worse UX
- 18.✏️ What is the easiest way to draw a first wireframe? (a) a phone case (b) a 3D printer (c) pencil and paper (d) a microphone
-
19.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Done button: 32 px tall
Send button: 32 px tall
Next button: 36 px tall -
20.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Cart → Confirm → Menu → Pay
Design B: Home → Results → Confirm → Item → Search → Pens → Offers (a) Design A (b) Design B - 21.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) nobody (d) only experts
- 22.🔢 In a sign-up flow, which comes first: “open the app” or “tap “Sign up””? (a) tap “Sign up” (b) open the app
-
23.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Next button: 64 px tall
Save button: 52 px tall
Done button: 32 px tall
Start button: 36 px tall -
24.🖼️ In this wireframe (top to bottom), what is right above the filter buttons?
[ top bar ]
[ filter buttons ]
[ Add button ]
[ Save button ] (a) Add button (b) top bar (c) Save button - 25.🔘 Is this good or poor button design: a clear word like Save? (a) poor design (b) good design
- 26.Which colour pair is easy to read? (a) pale pink on white (b) black on pale grey (c) dark blue on black (d) light grey on white
-
27.💾 What number does this code show?
let songs = ["Sunrise", "Rain"];
songs.push("Ocean");
songs.push("Stars");
show(songs.length); -
28.🖼️ In this wireframe (top to bottom), what is right above the big picture?
[ Save button ]
[ top bar ]
[ big picture ]
[ filter buttons ] (a) filter buttons (b) Save button (c) top bar -
29.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Edit photo”
2. tap Back
3. open “Video”
Which screen are you on now? (a) Chat (b) Feed (c) Edit photo (d) Video - 30.True or false: strong colour contrast is good button design. (a) False (b) True
- 31.True or false: the sound on/off setting fits saving on the phone. (a) True (b) False
-
32.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Quiz tab
2. tap the Me tab
3. open “Badges”
Which screen are you on now? (a) Quiz (b) Me (c) Lessons (d) Badges - 33.Which of these helps everyone use the app? (a) labels on every icon (b) colour as the only clue (c) sudden loud sounds (d) fast-flashing lights
- 34.🔀 What is a user flow? (a) a charging cable (b) a type of font (c) a colour theme (d) the path through screens
- 35.✏️ A box with a cross in a wireframe usually means ___. (a) an error (b) a closed app (c) delete this (d) a picture goes here
-
36.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Friend list”
2. tap the Chat tab
3. tap the Chat tab
4. open “Badges”
Which screen are you on now? (a) Feed (b) Chat (c) Friend list (d) Badges - 37.💾 Where should the app save photos on two devices: on the phone or in the cloud? (a) on the phone (b) in the cloud
- 38.🔘 Our rule: buttons are at least 48 px tall. The Help button is 24 px tall. How many px taller must it be?
-
39.🖼️ How many parts (boxes) does this wireframe have?
[ filter buttons ]
[ big picture ]
[ menu icon ]
[ list of items ] - 40.✏️ What is a wireframe? (a) a simple screen sketch (b) a type of password (c) a charging cable (d) the finished app
Answer key
- check the cart
- big picture
- good design
- shows the real fonts
- makes it harder
- has the real colours
- 0
- 0
- hides extra links
- makes it harder
- True
- Body text
- hard to read
- so each step is clear
- False
- white on black
- better UX
- pencil and paper
- 0
- Design A
- everyone
- open the app
- 2
- top bar
- good design
- black on pale grey
- 4
- top bar
- Video
- True
- True
- Badges
- labels on every icon
- the path through screens
- a picture goes here
- Badges
- in the cloud
- 24
- 4
- a simple screen sketch
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students