App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
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1.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Menu → Offers → Search → Pay
Design B: Home → Confirm → Address - 2.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
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3.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 17 px
Footer: 18 px
Body text: 11 px
Label: 25 px
Menu: 16 px (a) Footer (b) Label (c) Body text (d) Caption -
4.💾 What does this code show? (Positions start at 0.)
let songs = ["Ocean", "Kites", "Sunrise", "Rain"];
show(songs[2]); (a) Kites (b) Sunrise (c) Ocean (d) Rain - 5.🔍 Which is the odd one out? (a) labels on every icon (b) captions on videos (c) text that can grow (d) tiny tap areas
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 18 px
Caption: 16 px
Label: 24 px
Hint: 24 px
Title: 12 px -
7.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Friend list”
2. tap Back
3. open “Friend list”
4. open “Friend list”
Which screen are you on now? (a) Home (b) Profile (c) Search (d) Friend list - 8.True or false: buttons almost touching is good button design. (a) True (b) False
- 9.True or false: how users feel after is about UX (the experience). (a) True (b) False
- 10.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a bright colour (c) a sound (d) a text label
- 11.🧭 Which part of navigation sits at the bottom? (a) a tab bar (b) the back button (c) a menu button
- 12.🔘 Our rule: buttons are at least 48 px tall. The Next button is 32 px tall. How many px taller must it be?
- 13.True or false: a wireframe has the real colours. (a) True (b) False
- 14.🔢 In a photo-post flow, what comes right after “take the photo”? (a) post the photo (b) write a caption (c) open the camera screen (d) add a filter
- 15.Which of these is about UX (the experience)? (a) the screen layout (b) the button colours (c) the theme colours (d) how easy sign-up is
- 16.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 17.✏️ Is this true of a wireframe or of a final design: looks like the real app? (a) a wireframe (b) a final design
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18.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Save button: 32 px tall
Back button: 64 px tall
Send button: 36 px tall - 19.🧭 Which part of navigation undoes one move? (a) a menu button (b) a tab bar (c) the back button
- 20.🔘 Is this good or poor button design: grey text on grey? (a) good design (b) poor design
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21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Pens → Address → Results → Menu
Design B: Home → Address → Offers → Size (a) Design B (b) Design A -
22.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ Save button ]
[ big picture ]
[ top bar ]
[ tab bar ]
[ menu icon ] (a) top bar (b) tab bar (c) menu icon (d) big picture -
23.💾 pop() takes off the last item. What does this code show?
let friends = ["Aman", "Riya", "Meera", "Kabir", "Arjun"];
friends.pop();
show(friends[friends.length - 1]); (a) Riya (b) Aman (c) Meera (d) Kabir - 24.💾 Where should the app save photos on two devices: on the phone or in the cloud? (a) in the cloud (b) on the phone
- 25.Which of these is true of a wireframe? (a) has the real colours (b) uses the final pictures (c) shows where things go (d) looks like the real app
- 26.🔢 In a food-order flow, what comes right after “add it to the cart”? (a) track the order (b) pick a dish (c) check the cart (d) open the menu
- 27.🧭 What does the back button usually do? (a) opens settings (b) closes all apps (c) goes to the last screen (d) deletes the page
- 28.🔍 Which is the odd one out? (a) the theme colours (b) how fast a task is done (c) how easy sign-up is (d) how many taps it takes
- 29.💾 Where should the app save a class leaderboard: on the phone or in the cloud? (a) on the phone (b) in the cloud
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30.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Search → Address → Size → Shop
Design B: Home → Address → Pens (a) Design A (b) Design B -
31.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Cancel button: 60 px tall
Back button: 40 px tall
Save button: 32 px tall
Send button: 60 px tall - 32.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
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33.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. tap the Chat tab
2. open “Help page”
3. tap Back
How many times must you tap Back to reach the main screen of this tab? -
34.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Send button: 40 px tall
Start button: 56 px tall
Cancel button: 44 px tall
Help button: 44 px tall - 35.🔢 In a food-order flow, which comes LAST? (a) track the order (b) pick a dish (c) open the menu (d) add it to the cart
- 36.🔘 Is this good or poor button design: a clear word like Save? (a) poor design (b) good design
- 37.💾 Saving data in the cloud lets you ___. (a) use it on any device (b) shrink the app (c) never need a password (d) skip the internet
- 38.True or false: a clear word like Save is poor button design. (a) True (b) False
- 39.🎨 Fewer taps to finish a task usually means ___. (a) a bigger app (b) better UX (c) worse UX (d) more colours
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40.🖼️ How many parts (boxes) does this wireframe have?
[ Add button ]
[ list of items ]
[ search box ]
[ filter buttons ]
[ menu icon ]
[ title text ]
Answer key
- 5
- helps everyone
- Body text
- Sunrise
- tiny tap areas
- 1
- Friend list
- False
- True
- a text label
- a tab bar
- 16
- False
- add a filter
- how easy sign-up is
- makes it harder
- a final design
- 1
- the back button
- poor design
- Design B
- menu icon
- Kabir
- in the cloud
- shows where things go
- check the cart
- goes to the last screen
- the theme colours
- in the cloud
- Design B
- 2
- makes it harder
- 0
- 1
- track the order
- good design
- use it on any device
- False
- better UX
- 6
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students