App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
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1.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Map”
2. tap Back
3. open “Score card”
4. tap the Chat tab
How many times must you tap Back to reach the main screen of this tab? -
2.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Results → Pens → Confirm
Design B: Home → Offers → Item - 3.True or false: “text that can grow” helps everyone use the app. (a) True (b) False
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4.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Address → Item → Offers
Design B: Home → Pens → Item → Pay → Cart → Confirm → Results (a) Design A (b) Design B - 5.🔍 Which is the odd one out? (a) the theme colours (b) how many taps it takes (c) whether users get lost (d) how fast a task is done
- 6.Which of these fits saving in the cloud? (a) notes to read offline (b) your last game level (c) a class leaderboard (d) a draft you are typing
- 7.🎨 UI stands for user ___. (a) internet (b) idea (c) input (d) interface
- 8.Which of these is true of the back button? (a) switches main sections (b) undoes one move (c) hides extra links (d) sits at the bottom
- 9.♿ Showing right or wrong only in red and green is a problem for ___. (a) colour-blind users (b) fast typists (c) the server (d) the battery
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10.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Offers → Address → Pens → Shop → Menu
Design B: Home → Address → Item - 11.Which of these fits saving in the cloud? (a) notes to read offline (b) a shared to-do list (c) the sound on/off setting (d) your last game level
- 12.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
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13.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 18 px
Title: 26 px
Hint: 23 px
Caption: 20 px
Footer: 11 px (a) Title (b) Footer (c) Hint (d) Menu -
14.💾 pop() takes off the last item. What does this code show?
let notes = ["Sports", "Science", "Hindi", "Maths"];
notes.pop();
show(notes[notes.length - 1]); (a) Maths (b) Hindi (c) Sports (d) Science - 15.✏️ Is this true of a wireframe or of a final design: is a quick sketch? (a) a final design (b) a wireframe
- 16.🔀 In a good flow, each screen should lead to ___. (a) a clear next step (b) a random page (c) the same screen (d) a dead end
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17.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Friend list”
2. tap Back
3. tap the Feed tab
4. open “Friend list”
How many times must you tap Back to reach the main screen of this tab? - 18.🔘 Is this good or poor button design: a tiny 20 px button? (a) poor design (b) good design
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19.🖼️ How many parts (boxes) does this wireframe have?
[ Save button ]
[ title text ]
[ Add button ]
[ search box ] - 20.🔍 Which is the odd one out? (a) the screen layout (b) the button colours (c) how easy sign-up is (d) the theme colours
- 21.Which of these is true of a final design? (a) uses plain grey boxes (b) shows where things go (c) has no real colours (d) looks like the real app
- 22.🔍 Which is the odd one out? (a) the screen layout (b) how users feel after (c) the icon shapes (d) the theme colours
- 23.🔢 In a quiz-app flow, what comes right after “pick an answer”? (a) see the final score (b) tap “Start quiz” (c) read a question (d) see if it is right
- 24.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
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25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 13 px
Hint: 21 px
Label: 20 px - 26.🌗 Is dark blue on white easy or hard to read on a button? (a) hard to read (b) easy to read
- 27.✏️ A box with a cross in a wireframe usually means ___. (a) a picture goes here (b) delete this (c) a closed app (d) an error
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28.💾 What number does this code show?
let score = 7;
score = score - 1;
score = score + 2;
show(score); -
29.🖼️ In this wireframe (top to bottom), what is right above the filter buttons?
[ search box ]
[ Add button ]
[ filter buttons ]
[ title text ]
[ Save button ] (a) search box (b) Add button (c) title text (d) Save button -
30.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Pay → Shop
Design B: Home → Item → Pens → Pay → Results → Shop → Address (a) Design B (b) Design A - 31.🎨 Is this about UI or UX: how many taps it takes? (a) UX (b) UI
- 32.Which colour pair is hard to read? (a) white on dark green (b) yellow on white (c) white on black (d) black on yellow
- 33.Which of these fits saving on the phone? (a) chat messages to friends (b) a class leaderboard (c) the sound on/off setting (d) a shared to-do list
- 34.Which of these fits saving on the phone? (a) a shared to-do list (b) photos on two devices (c) a class leaderboard (d) a draft you are typing
- 35.🔢 In a sign-up flow, which comes first: “type name and email” or “tap “Sign up””? (a) tap “Sign up” (b) type name and email
- 36.True or false: space between buttons is poor button design. (a) True (b) False
- 37.🔍 Which is the odd one out? (a) text that can grow (b) icons with no labels (c) big touch targets (d) labels on every icon
- 38.🔀 What is a user flow? (a) the path through screens (b) a colour theme (c) a type of font (d) a charging cable
- 39.🔢 In a quiz-app flow, what comes right after “see if it is right”? (a) tap “Start quiz” (b) read a question (c) see the final score (d) pick an answer
- 40.🔢 In a sign-up flow, which comes FIRST? (a) make a password (b) open the app (c) enter the code sent (d) see the home screen
Answer key
- 0
- 3
- True
- Design A
- the theme colours
- a class leaderboard
- interface
- undoes one move
- colour-blind users
- 5
- a shared to-do list
- True
- Footer
- Hindi
- a wireframe
- a clear next step
- 1
- poor design
- 4
- how easy sign-up is
- looks like the real app
- how users feel after
- see if it is right
- helps everyone
- 1
- easy to read
- a picture goes here
- 8
- Add button
- Design A
- UX
- yellow on white
- the sound on/off setting
- a draft you are typing
- tap “Sign up”
- False
- icons with no labels
- the path through screens
- see the final score
- open the app
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students