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App Dev Worksheet: Part 2 Test

App development lesson 16: Designing apps: Part 2 test · Set 722 · 40 questions
TalentJR

Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.

NameDateTime takenScore ___ / 40
  1. 1.True or false: notes to read offline fits saving in the cloud. (a) True (b) False
  2. 2.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
    [ filter buttons ]
    [ menu icon ]
    [ big picture ]
    [ Add button ]
    [ search box ]
    [ top bar ]
    (a) search box (b) Add button (c) top bar (d) menu icon
  3. 3.💾 What does this code show? (Positions start at 0.)
    let friends = ["Riya", "Kabir", "Meera", "Aman"];
    show(friends[3]);
    (a) Meera (b) Aman (c) Kabir (d) Riya
  4. 4.🔀 A screen with no way forward or back is called a ___. (a) tab bar (b) home screen (c) shortcut (d) dead end
  5. 5.🖼️ How many parts (boxes) does this wireframe have?
    [ filter buttons ]
    [ list of items ]
    [ Save button ]
    [ search box ]
    [ Add button ]
    [ menu icon ]
  6. 6.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
    Done button: 64 px tall
    Cancel button: 32 px tall
    Save button: 44 px tall
  7. 7.🔢 In a food-order flow, which comes FIRST? (a) pick a dish (b) pay for the order (c) open the menu (d) add it to the cart
  8. 8.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Confirm → Item
    Design B: Home → Menu → Pens → Confirm → Offers → Item → Size
    (a) Design A (b) Design B
  9. 9.🔢 In a quiz-app flow, which comes first: “tap “Start quiz”” or “read a question”? (a) tap “Start quiz” (b) read a question
  10. 10.💾 What does this code show? (Positions start at 0.)
    let songs = ["Sunrise", "Kites", "Stars"];
    show(songs[0]);
    (a) Stars (b) Kites (c) Sunrise
  11. 11.True or false: a clear word like Save is good button design. (a) True (b) False
  12. 12.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
    1. tap the Me tab
    2. open “Match report”
    3. open “Edit photo”
    4. open “Match report”
    Which screen are you on now?
    (a) Edit photo (b) Quiz (c) Match report (d) Lessons
  13. 13.Which colour pair is easy to read? (a) yellow on white (b) light grey on white (c) white on dark green (d) pale pink on white
  14. 14.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pay → Results → Pens → Confirm → Shop → Address
    Design B: Home → Item → Menu
  15. 15.🖼️ In this wireframe (top to bottom), what is right below the title text?
    [ menu icon ]
    [ title text ]
    [ search box ]
    [ big picture ]
    [ filter buttons ]
    [ tab bar ]
    (a) filter buttons (b) menu icon (c) search box (d) big picture
  16. 16.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
    1. open “Match report”
    2. tap Back
    3. tap the Search tab
    4. open “Friend list”
    How many times must you tap Back to reach the main screen of this tab?
  17. 17.🔢 In a food-order flow, which comes first: “add it to the cart” or “open the menu”? (a) open the menu (b) add it to the cart
  18. 18.🌗 Is black on pale grey easy or hard to read on a button? (a) hard to read (b) easy to read
  19. 19.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
    1. open “Edit photo”
    2. tap Back
    3. open “Badges”
    4. tap the Profile tab
    5. tap the Home tab
    Which screen are you on now?
    (a) Search (b) Edit photo (c) Home (d) Badges
  20. 20.🖼️ In this wireframe (top to bottom), what is right above the tab bar?
    [ big picture ]
    [ menu icon ]
    [ Add button ]
    [ tab bar ]
    (a) menu icon (b) Add button (c) big picture
  21. 21.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
    1. open “Match report”
    2. open “Badges”
    3. open “Friend list”
    4. tap Back
    Which screen are you on now?
    (a) Badges (b) Friend list (c) Match report (d) Feed
  22. 22.True or false: strong colour contrast is poor button design. (a) True (b) False
  23. 23.🔍 Which is the odd one out? (a) text that can grow (b) icons with no labels (c) captions on videos (d) strong colour contrast
  24. 24.💾 What number does this code show?
    let points = 5;
    points = points - 5;
    points = points + 1;
    show(points);
  25. 25.🔀 What is a user flow? (a) a colour theme (b) the path through screens (c) a type of font (d) a charging cable
  26. 26.Which of these is true of a final design? (a) looks like the real app (b) uses plain grey boxes (c) shows where things go (d) has no real colours
  27. 27.Which colour pair is hard to read? (a) white on dark green (b) white on black (c) pale pink on white (d) black on pale grey
  28. 28.✏️ Is this true of a wireframe or of a final design: shows the real fonts? (a) a wireframe (b) a final design
  29. 29.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) good UX but poor UI (c) no UI at all (d) perfect UX
  30. 30.🔍 Which is the odd one out? (a) how fast a task is done (b) the icon shapes (c) whether users get lost (d) how users feel after
  31. 31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Address → Search → Results
    Design B: Home → Offers → Item → Cart → Search → Confirm
  32. 32.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
  33. 33.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Menu → Item → Pay → Search → Shop
    Design B: Home → Pens → Shop → Item → Address
  34. 34.🖼️ In this wireframe (top to bottom), what is right below the top bar?
    [ filter buttons ]
    [ list of items ]
    [ top bar ]
    [ tab bar ]
    [ title text ]
    (a) title text (b) filter buttons (c) tab bar (d) list of items
  35. 35.Which of these is about UX (the experience)? (a) the icon shapes (b) how users feel after (c) the button colours (d) the theme colours
  36. 36.🧭 Why should every screen show where you are? (a) to look busy (b) to use more battery (c) to hide the menu (d) so users do not get lost
  37. 37.🔀 Why plan the user flow before building? (a) to add more taps (b) so each step is clear (c) to hide the buttons (d) to skip testing
  38. 38.True or false: the screen layout is about UI (the look). (a) True (b) False
  39. 39.Which of these fits saving in the cloud? (a) chat messages to friends (b) your last game level (c) notes to read offline (d) a draft you are typing
  40. 40.True or false: the icon shapes is about UI (the look). (a) True (b) False

Answer key

  1. False
  2. top bar
  3. Aman
  4. dead end
  5. 6
  6. 1
  7. open the menu
  8. Design A
  9. tap “Start quiz”
  10. Sunrise
  11. True
  12. Match report
  13. white on dark green
  14. 4
  15. search box
  16. 1
  17. open the menu
  18. easy to read
  19. Home
  20. Add button
  21. Badges
  22. False
  23. icons with no labels
  24. 1
  25. the path through screens
  26. looks like the real app
  27. pale pink on white
  28. a final design
  29. good UI but poor UX
  30. the icon shapes
  31. 2
  32. UX
  33. 5
  34. tab bar
  35. how users feel after
  36. so users do not get lost
  37. so each step is clear
  38. True
  39. chat messages to friends
  40. True

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