App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🔘 Our rule: buttons are at least 48 px tall. The Send button is 24 px tall. How many px taller must it be?
- 2.🔍 Which is the odd one out? (a) tiny tap areas (b) sudden loud sounds (c) labels on every icon (d) colour as the only clue
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3.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Badges”
2. open “Edit photo”
3. tap the Settings tab
4. tap the Chat tab
Which screen are you on now? (a) Edit photo (b) Badges (c) Feed (d) Chat - 4.True or false: icons with no meaning is good button design. (a) True (b) False
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5.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Results → Item
Design B: Home → Offers → Confirm → Item → Pens - 6.Which of these is true of a final design? (a) shows the real fonts (b) is a quick sketch (c) has no real colours (d) uses plain grey boxes
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7.🖼️ How many parts (boxes) does this wireframe have?
[ Add button ]
[ top bar ]
[ list of items ]
[ Save button ]
[ title text ] - 8.🧭 Which part of navigation undoes one move? (a) the back button (b) a tab bar (c) a menu button
- 9.Which of these fits saving on the phone? (a) chat messages to friends (b) a class leaderboard (c) photos on two devices (d) the sound on/off setting
- 10.True or false: a draft you are typing fits saving on the phone. (a) True (b) False
- 11.🔍 Which is the odd one out? (a) how fast a task is done (b) the icon shapes (c) the theme colours (d) the font size
- 12.Which of these makes the app harder to use? (a) colour as the only clue (b) strong colour contrast (c) captions on videos (d) big touch targets
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13.🖼️ In this wireframe (top to bottom), what is right below the Add button?
[ Add button ]
[ Save button ]
[ tab bar ]
[ title text ]
[ big picture ] (a) tab bar (b) title text (c) big picture (d) Save button -
14.🖼️ How many parts (boxes) does this wireframe have?
[ title text ]
[ Add button ]
[ Save button ]
[ big picture ] - 15.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
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16.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Address → Search → Pens → Cart
Design B: Home → Pay → Cart → Pens → Size → Address → Offers (a) Design B (b) Design A -
17.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Send button: 72 px tall
Next button: 40 px tall
Back button: 52 px tall (a) Next (b) Send (c) Back - 18.True or false: a final design uses plain grey boxes. (a) False (b) True
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19.💾 pop() takes off the last item. What does this code show?
let songs = ["Kites", "Monsoon", "Rain", "Sunrise"];
songs.pop();
show(songs[songs.length - 1]); (a) Monsoon (b) Rain (c) Kites (d) Sunrise - 20.🔢 In a sign-up flow, what comes right after “open the app”? (a) enter the code sent (b) make a password (c) see the home screen (d) tap “Sign up”
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21.💾 What number does this code show?
let coins = 5;
coins = coins - 5;
coins = coins + 4;
show(coins); -
22.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Save button: 36 px tall
Cancel button: 64 px tall
Back button: 32 px tall
Done button: 48 px tall - 23.💾 Where should the app save notes to read offline: on the phone or in the cloud? (a) in the cloud (b) on the phone
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24.💾 pop() takes off the last item. What does this code show?
let friends = ["Kabir", "Arjun", "Meera"];
friends.pop();
show(friends[friends.length - 1]); (a) Kabir (b) Arjun (c) Meera - 25.Which of these helps everyone use the app? (a) sudden loud sounds (b) big touch targets (c) tiny tap areas (d) colour as the only clue
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26.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 13 px
Body text: 14 px
Title: 19 px
Footer: 11 px - 27.🔢 In a quiz-app flow, which comes first: “see the final score” or “tap “Start quiz””? (a) see the final score (b) tap “Start quiz”
- 28.🔢 In a photo-post flow, which comes first: “add a filter” or “take the photo”? (a) take the photo (b) add a filter
- 29.Which of these is true of a final design? (a) has no real colours (b) looks like the real app (c) uses plain grey boxes (d) shows where things go
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30.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. tap the Quiz tab
2. open “Friend list”
3. open “Edit photo”
How many times must you tap Back to reach the main screen of this tab? - 31.🔍 Which is the odd one out? (a) captions on videos (b) text that can grow (c) tiny tap areas (d) big touch targets
- 32.🔢 In a photo-post flow, which comes first: “write a caption” or “post the photo”? (a) post the photo (b) write a caption
- 33.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 34.🔘 Is this good or poor button design: strong colour contrast? (a) good design (b) poor design
- 35.🔀 What is a user flow? (a) a charging cable (b) a type of font (c) a colour theme (d) the path through screens
- 36.🌗 Is pale pink on white easy or hard to read on a button? (a) easy to read (b) hard to read
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37.💾 What does this code show? (Positions start at 0.)
let friends = ["Meera", "Kabir", "Riya", "Zoya"];
show(friends[1]); (a) Riya (b) Zoya (c) Kabir (d) Meera - 38.Which of these is about UX (the experience)? (a) the button colours (b) the theme colours (c) the font size (d) how easy sign-up is
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39.💾 What number does this code show?
let score = 5;
score = score - 2;
score = score + 4;
show(score); - 40.🎨 Is this about UI or UX: how easy sign-up is? (a) UI (b) UX
Answer key
- 24
- labels on every icon
- Chat
- False
- 2
- shows the real fonts
- 5
- the back button
- the sound on/off setting
- True
- how fast a task is done
- colour as the only clue
- Save button
- 4
- helps everyone
- Design A
- Next
- False
- Rain
- tap “Sign up”
- 4
- 2
- on the phone
- Arjun
- big touch targets
- 3
- tap “Start quiz”
- take the photo
- looks like the real app
- 2
- tiny tap areas
- write a caption
- True
- good design
- the path through screens
- hard to read
- Kabir
- how easy sign-up is
- 7
- UX
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students