App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.💾 Where should the app save the sound on/off setting: on the phone or in the cloud? (a) in the cloud (b) on the phone
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2.🖼️ In this wireframe (top to bottom), what is right below the big picture?
[ menu icon ]
[ big picture ]
[ Add button ]
[ filter buttons ]
[ tab bar ] (a) Add button (b) tab bar (c) filter buttons (d) menu icon - 3.🔢 In a sign-up flow, what comes right after “type name and email”? (a) enter the code sent (b) make a password (c) tap “Sign up” (d) open the app
- 4.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) colour-blind users (c) fast typists (d) the battery
- 5.🌗 Is dark blue on white easy or hard to read on a button? (a) hard to read (b) easy to read
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6.💾 What number does this code show?
let lives = 7;
lives = lives - 6;
lives = lives + 5;
show(lives); -
7.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Friend list”
2. tap Back
3. tap the Quiz tab
How many times must you tap Back to reach the main screen of this tab? - 8.🌗 Is pale pink on white easy or hard to read on a button? (a) hard to read (b) easy to read
- 9.Which of these makes the app harder to use? (a) text that can grow (b) sudden loud sounds (c) labels on every icon (d) big touch targets
- 10.Which of these is true of a wireframe? (a) has the real colours (b) is a quick sketch (c) shows the real fonts (d) uses the final pictures
- 11.🔢 In a quiz-app flow, which comes first: “read a question” or “pick an answer”? (a) read a question (b) pick an answer
- 12.Which of these helps everyone use the app? (a) big touch targets (b) tiny tap areas (c) icons with no labels (d) sudden loud sounds
- 13.🔢 In a sign-up flow, which comes first: “open the app” or “enter the code sent”? (a) enter the code sent (b) open the app
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14.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Match report”
2. tap Back
3. open “Friend list”
4. open “Match report”
Which screen are you on now? (a) Match report (b) Friend list (c) Search (d) Home -
15.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Badges”
2. open “Video”
3. tap the Profile tab
How many times must you tap Back to reach the main screen of this tab? -
16.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Send button: 32 px tall
Cancel button: 44 px tall
Start button: 36 px tall - 17.💾 Saving data in the cloud lets you ___. (a) shrink the app (b) skip the internet (c) never need a password (d) use it on any device
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18.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ menu icon ]
[ big picture ]
[ top bar ]
[ tab bar ]
[ title text ]
[ list of items ] (a) big picture (b) list of items (c) title text (d) tab bar -
19.🖼️ In this wireframe (top to bottom), what is right below the top bar?
[ list of items ]
[ top bar ]
[ Add button ]
[ title text ]
[ menu icon ]
[ filter buttons ] (a) list of items (b) filter buttons (c) menu icon (d) Add button -
20.🖼️ In this wireframe (top to bottom), what is right below the tab bar?
[ tab bar ]
[ big picture ]
[ list of items ]
[ top bar ]
[ Save button ]
[ title text ] (a) top bar (b) list of items (c) Save button (d) big picture - 21.🔘 Is this good or poor button design: buttons almost touching? (a) poor design (b) good design
- 22.🔢 In a photo-post flow, what comes right after “add a filter”? (a) write a caption (b) take the photo (c) open the camera screen (d) post the photo
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23.🖼️ In this wireframe (top to bottom), what is right below the search box?
[ filter buttons ]
[ search box ]
[ list of items ]
[ title text ] (a) list of items (b) filter buttons (c) title text - 24.🎨 Is this about UI or UX: how fast a task is done? (a) UI (b) UX
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25.💾 What number does this code show?
let stars = 3;
stars = stars - 1;
stars = stars + 2;
show(stars); - 26.True or false: a big, easy tap area is poor button design. (a) True (b) False
- 27.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 28.🧭 Tapping a tab usually takes you to ___. (a) a random page (b) the last app used (c) the phone settings (d) that tab’s main screen
- 29.🔍 Which is the odd one out? (a) sudden loud sounds (b) tiny tap areas (c) big touch targets (d) fast-flashing lights
- 30.✏️ Is this true of a wireframe or of a final design: has the real colours? (a) a final design (b) a wireframe
- 31.💾 Which works with no internet at all? (a) a cloud backup (b) data saved on the phone (c) a shared chat (d) a cloud leaderboard
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32.💾 What number does this code show?
let notes = ["Sports", "Music", "Maths"];
notes.push("Art");
notes.push("Science");
show(notes.length); -
33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 12 px
Caption: 22 px
Hint: 16 px
Menu: 17 px (a) Caption (b) Footer (c) Hint (d) Menu - 34.🎨 UI stands for user ___. (a) input (b) internet (c) interface (d) idea
- 35.🔍 Which is the odd one out? (a) the theme colours (b) the screen layout (c) the icon shapes (d) how easy sign-up is
- 36.✏️ Is this true of a wireframe or of a final design: shows where things go? (a) a final design (b) a wireframe
- 37.Which of these helps everyone use the app? (a) colour as the only clue (b) icons with no labels (c) text that can grow (d) sudden loud sounds
- 38.🔍 Which is the odd one out? (a) how many taps it takes (b) the button colours (c) the font size (d) the icon shapes
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39.💾 pop() takes off the last item. What does this code show?
let notes = ["Art", "Music", "Maths", "Sports", "Hindi"];
notes.pop();
show(notes[notes.length - 1]); (a) Maths (b) Sports (c) Music (d) Art - 40.True or false: a clear word like Save is good button design. (a) False (b) True
Answer key
- on the phone
- Add button
- make a password
- colour-blind users
- easy to read
- 6
- 0
- hard to read
- sudden loud sounds
- is a quick sketch
- read a question
- big touch targets
- open the app
- Match report
- 0
- 0
- use it on any device
- list of items
- Add button
- big picture
- poor design
- write a caption
- list of items
- UX
- 4
- False
- makes it harder
- that tab’s main screen
- big touch targets
- a final design
- data saved on the phone
- 5
- Footer
- interface
- how easy sign-up is
- a wireframe
- text that can grow
- how many taps it takes
- Sports
- True
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students