App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
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1.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Friend list”
2. tap the Feed tab
3. tap the Chat tab
4. open “Help page”
Which screen are you on now? (a) Friend list (b) Chat (c) Help page (d) Feed -
2.🖼️ In this wireframe (top to bottom), what is right above the menu icon?
[ tab bar ]
[ search box ]
[ title text ]
[ menu icon ] (a) title text (b) tab bar (c) search box - 3.💾 What is a variable? (a) a picture (b) a type of screen (c) a named box for a value (d) a phone setting
- 4.Which of these is true of a final design? (a) shows the real fonts (b) has no real colours (c) is a quick sketch (d) uses plain grey boxes
- 5.✏️ Is this true of a wireframe or of a final design: looks like the real app? (a) a wireframe (b) a final design
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6.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Menu
Design B: Home → Results → Offers → Address → Confirm → Search → Pens (a) Design B (b) Design A -
7.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Home tab
2. tap the Home tab
3. open “Video”
How many times must you tap Back to reach the main screen of this tab? - 8.Which of these helps everyone use the app? (a) colour as the only clue (b) icons with no labels (c) tiny tap areas (d) text that can grow
- 9.🔀 A screen with no way forward or back is called a ___. (a) dead end (b) shortcut (c) tab bar (d) home screen
- 10.Which of these is about UX (the experience)? (a) how fast a task is done (b) the button colours (c) the screen layout (d) the icon shapes
- 11.🔘 Is this good or poor button design: grey text on grey? (a) poor design (b) good design
- 12.♿ Why add captions to videos? (a) to slow them down (b) to hide the sound (c) so anyone can follow (d) to add colour
- 13.🔢 In a photo-post flow, which comes LAST? (a) open the camera screen (b) add a filter (c) write a caption (d) post the photo
- 14.🔍 Which is the odd one out? (a) big touch targets (b) strong colour contrast (c) text that can grow (d) tiny tap areas
- 15.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) sudden loud sounds (d) strong colour contrast
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16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 20 px
Body text: 11 px
Title: 24 px
Footer: 21 px
Caption: 24 px - 17.🔀 What is a user flow? (a) the path through screens (b) a colour theme (c) a charging cable (d) a type of font
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18.💾 pop() takes off the last item. What does this code show?
let notes = ["Music", "Science", "Maths"];
notes.pop();
show(notes[notes.length - 1]); (a) Science (b) Maths (c) Music - 19.🔢 In a quiz-app flow, which comes LAST? (a) tap “Start quiz” (b) pick an answer (c) see the final score (d) see if it is right
- 20.🧭 Which part of navigation undoes one move? (a) a tab bar (b) the back button (c) a menu button
- 21.🔢 In a photo-post flow, which comes first: “post the photo” or “write a caption”? (a) write a caption (b) post the photo
- 22.True or false: strong colour contrast is good button design. (a) False (b) True
- 23.🔢 In a sign-up flow, which comes FIRST? (a) open the app (b) see the home screen (c) type name and email (d) enter the code sent
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24.💾 What number does this code show?
let songs = ["Ocean", "Rain", "Monsoon", "Sunrise"];
songs.push("Kites");
songs.push("Stars");
show(songs.length); -
25.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Save button: 44 px tall
Help button: 52 px tall
Back button: 68 px tall (a) Save (b) Back (c) Help - 26.Which of these helps everyone use the app? (a) icons with no labels (b) fast-flashing lights (c) tiny tap areas (d) labels on every icon
- 27.True or false: the font size is about UI (the look). (a) False (b) True
- 28.✏️ Is this true of a wireframe or of a final design: uses plain grey boxes? (a) a final design (b) a wireframe
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29.💾 What number does this code show?
let lives = 6;
lives = lives - 5;
lives = lives + 1;
show(lives); - 30.True or false: chat messages to friends fits saving in the cloud. (a) True (b) False
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31.💾 What number does this code show?
let points = 7;
points = points - 5;
points = points + 2;
show(points); - 32.🔘 Our rule: buttons are at least 48 px tall. The Cancel button is 20 px tall. How many px taller must it be?
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33.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pens → Confirm → Menu → Offers → Shop → Size
Design B: Home → Pay → Shop → Item → Cart → Size - 34.💾 Where should the app save chat messages to friends: on the phone or in the cloud? (a) in the cloud (b) on the phone
- 35.🔢 In a food-order flow, what comes right after “open the menu”? (a) pay for the order (b) check the cart (c) pick a dish (d) track the order
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36.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Back button: 60 px tall
Cancel button: 44 px tall
Help button: 64 px tall
Start button: 48 px tall - 37.🔢 In a quiz-app flow, what comes right after “tap “Start quiz””? (a) see if it is right (b) see the final score (c) pick an answer (d) read a question
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38.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Search tab
2. open “Badges”
3. tap Back
How many times must you tap Back to reach the main screen of this tab? - 39.Which of these fits saving in the cloud? (a) your last game level (b) a draft you are typing (c) chat messages to friends (d) the sound on/off setting
- 40.Which of these is true of a wireframe? (a) is a quick sketch (b) shows the real fonts (c) uses the final pictures (d) has the real colours
Answer key
- Help page
- title text
- a named box for a value
- shows the real fonts
- a final design
- Design A
- 1
- text that can grow
- dead end
- how fast a task is done
- poor design
- so anyone can follow
- post the photo
- tiny tap areas
- strong colour contrast
- 1
- the path through screens
- Science
- see the final score
- the back button
- write a caption
- True
- open the app
- 6
- Save
- labels on every icon
- True
- a wireframe
- 2
- True
- 4
- 28
- 1
- in the cloud
- pick a dish
- 3
- read a question
- 0
- chat messages to friends
- is a quick sketch
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students