App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) the font size (b) the button colours (c) how many taps it takes (d) the screen layout
- 2.🎨 Who should you test the UX with? (a) real users (b) the app icon (c) only yourself (d) nobody
- 3.🔘 Is this good or poor button design: a big, easy tap area? (a) poor design (b) good design
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4.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Map”
2. open “Match report”
3. tap the Chat tab
4. tap the Chat tab
5. open “Edit photo”
Which screen are you on now? (a) Feed (b) Edit photo (c) Map (d) Match report - 5.🔢 In a quiz-app flow, what comes right after “tap “Start quiz””? (a) see if it is right (b) read a question (c) pick an answer (d) see the final score
- 6.✏️ Is this true of a wireframe or of a final design: is a quick sketch? (a) a final design (b) a wireframe
- 7.True or false: a wireframe uses plain grey boxes. (a) False (b) True
- 8.🔢 In a photo-post flow, which comes first: “add a filter” or “open the camera screen”? (a) open the camera screen (b) add a filter
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9.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Help page”
2. tap the Chat tab
3. open “Help page”
4. tap Back
5. open “Help page”
How many times must you tap Back to reach the main screen of this tab? -
10.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Search → Item → Cart → Address → Menu
Design B: Home → Results → Pens → Size - 11.🧭 Why should every screen show where you are? (a) to hide the menu (b) so users do not get lost (c) to use more battery (d) to look busy
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12.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Score card”
2. tap Back
3. tap the Me tab
Which screen are you on now? (a) Lessons (b) Quiz (c) Score card (d) Me - 13.🔘 Is this good or poor button design: space between buttons? (a) poor design (b) good design
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14.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Profile tab
2. open “Score card”
3. tap the Profile tab
4. open “Friend list”
Which screen are you on now? (a) Home (b) Friend list (c) Score card (d) Search - 15.Which of these is true of a wireframe? (a) shows the real fonts (b) has no real colours (c) uses the final pictures (d) has the real colours
- 16.🔍 Which is the odd one out? (a) the icon shapes (b) how users feel after (c) the font size (d) the screen layout
- 17.🔢 In a food-order flow, what comes right after “add it to the cart”? (a) check the cart (b) open the menu (c) track the order (d) pick a dish
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 14 px
Caption: 27 px
Title: 28 px (a) Menu (b) Caption (c) Title -
19.🖼️ How many parts (boxes) does this wireframe have?
[ Add button ]
[ tab bar ]
[ filter buttons ]
[ menu icon ]
[ list of items ]
[ search box ] -
20.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Home tab
2. open “Friend list”
3. tap the Search tab
How many times must you tap Back to reach the main screen of this tab? - 21.True or false: the button colours is about UI (the look). (a) False (b) True
- 22.🌗 Is white on black easy or hard to read on a button? (a) easy to read (b) hard to read
- 23.🔢 In a food-order flow, which comes FIRST? (a) pay for the order (b) open the menu (c) track the order (d) check the cart
- 24.True or false: “sudden loud sounds” makes the app harder to use. (a) True (b) False
- 25.✏️ Do wireframes usually show the final colours? (a) Yes (b) No
- 26.True or false: a final design shows the real fonts. (a) False (b) True
- 27.True or false: a final design has the real colours. (a) True (b) False
- 28.💾 Where should the app save photos on two devices: on the phone or in the cloud? (a) in the cloud (b) on the phone
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29.💾 What number does this code show?
let friends = ["Zoya", "Aman"];
friends.push("Riya");
show(friends.length); - 30.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
-
31.🖼️ How many parts (boxes) does this wireframe have?
[ Add button ]
[ Save button ]
[ big picture ]
[ filter buttons ] - 32.🧭 About how many tabs suit a tab bar best? (a) 10 to 12 (b) 3 to 5 (c) 1 (d) 20
- 33.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 34.Which of these fits saving in the cloud? (a) the sound on/off setting (b) a draft you are typing (c) photos on two devices (d) notes to read offline
- 35.🧭 Which part of navigation hides extra links? (a) the back button (b) a menu button (c) a tab bar
- 36.True or false: how many taps it takes is about UX (the experience). (a) False (b) True
- 37.🎨 Is this about UI or UX: the button colours? (a) UX (b) UI
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38.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
Done button: 68 px tall
Next button: 28 px tall
Help button: 52 px tall (a) Next (b) Help (c) Done -
39.💾 What number does this code show?
let coins = 7;
coins = coins - 6;
coins = coins + 2;
show(coins); - 40.🔢 In a food-order flow, which comes first: “check the cart” or “open the menu”? (a) open the menu (b) check the cart
Answer key
- how many taps it takes
- real users
- good design
- Edit photo
- read a question
- a wireframe
- True
- open the camera screen
- 1
- 5
- so users do not get lost
- Me
- good design
- Friend list
- has no real colours
- how users feel after
- check the cart
- Menu
- 6
- 0
- True
- easy to read
- open the menu
- True
- No
- True
- True
- in the cloud
- 3
- False
- 4
- 3 to 5
- helps everyone
- photos on two devices
- a menu button
- True
- UI
- Next
- 3
- open the menu
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students