← Designing apps: Part 2 test lesson New set →

App Dev Worksheet: Part 2 Test

App development lesson 16: Designing apps: Part 2 test · Set 815 · 40 questions
TalentJR

Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.

NameDateTime takenScore ___ / 40
  1. 1.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Size → Item
    Design B: Home → Shop → Confirm → Offers → Pay → Cart → Search
  2. 2.🔢 In a food-order flow, which comes LAST? (a) track the order (b) add it to the cart (c) check the cart (d) pay for the order
  3. 3.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
    1. open “Score card”
    2. open “Match report”
    3. tap Back
    4. open “Edit photo”
    Which screen are you on now?
    (a) Score card (b) Home (c) Edit photo (d) Match report
  4. 4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Caption: 22 px
    Body text: 10 px
    Footer: 16 px
  5. 5.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Pens → Pay → Cart
    Design B: Home → Results → Address → Confirm → Item → Shop → Menu
    (a) Design B (b) Design A
  6. 6.💾 pop() takes off the last item. What does this code show?
    let songs = ["Sunrise", "Monsoon", "Ocean", "Kites"];
    songs.pop();
    show(songs[songs.length - 1]);
    (a) Sunrise (b) Monsoon (c) Kites (d) Ocean
  7. 7.True or false: a wireframe looks like the real app. (a) False (b) True
  8. 8.💾 What number does this code show?
    let coins = 9;
    coins = coins - 9;
    coins = coins + 2;
    show(coins);
  9. 9.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
    Done button: 56 px tall
    Send button: 32 px tall
    Cancel button: 52 px tall
  10. 10.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) good UI but poor UX (c) no UI at all (d) perfect UX
  11. 11.Which of these fits saving in the cloud? (a) photos on two devices (b) the sound on/off setting (c) notes to read offline (d) a draft you are typing
  12. 12.Which of these is about UX (the experience)? (a) the screen layout (b) the button colours (c) the theme colours (d) how easy sign-up is
  13. 13.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Menu → Item → Shop → Confirm → Pay
    Design B: Home → Item → Cart → Address → Shop → Menu → Pens
  14. 14.✏️ Is this true of a wireframe or of a final design: shows where things go? (a) a final design (b) a wireframe
  15. 15.💾 pop() takes off the last item. What does this code show?
    let friends = ["Zoya", "Kabir", "Riya", "Arjun", "Meera"];
    friends.pop();
    show(friends[friends.length - 1]);
    (a) Arjun (b) Kabir (c) Riya (d) Zoya
  16. 16.🔀 Why plan the user flow before building? (a) to skip testing (b) so each step is clear (c) to hide the buttons (d) to add more taps
  17. 17.True or false: space between buttons is good button design. (a) True (b) False
  18. 18.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
    1. open “Help page”
    2. tap Back
    3. open “Badges”
    4. tap Back
    How many times must you tap Back to reach the main screen of this tab?
  19. 19.🔍 Which is the odd one out? (a) the font size (b) the theme colours (c) whether users get lost (d) the icon shapes
  20. 20.🧭 What does the back button usually do? (a) opens settings (b) goes to the last screen (c) deletes the page (d) closes all apps
  21. 21.✏️ Is this true of a wireframe or of a final design: uses the final pictures? (a) a wireframe (b) a final design
  22. 22.True or false: a final design uses the final pictures. (a) False (b) True
  23. 23.True or false: a big, easy tap area is poor button design. (a) False (b) True
  24. 24.Which of these is true of a wireframe? (a) shows where things go (b) looks like the real app (c) shows the real fonts (d) has the real colours
  25. 25.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
    [ big picture ]
    [ filter buttons ]
    [ tab bar ]
    [ search box ]
    [ menu icon ]
    [ Add button ]
    (a) Add button (b) tab bar (c) big picture (d) filter buttons
  26. 26.💾 What number does this code show?
    let lives = 4;
    lives = lives - 2;
    lives = lives + 5;
    show(lives);
  27. 27.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True
  28. 28.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
  29. 29.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Address → Size
    Design B: Home → Pens → Results → Menu → Confirm
    (a) Design B (b) Design A
  30. 30.🖼️ How many parts (boxes) does this wireframe have?
    [ Add button ]
    [ list of items ]
    [ menu icon ]
    [ Save button ]
    [ big picture ]
  31. 31.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
    1. open “Help page”
    2. tap the Home tab
    3. open “Badges”
    4. tap the Home tab
    5. tap the Profile tab
    How many times must you tap Back to reach the main screen of this tab?
  32. 32.🔢 In a quiz-app flow, which comes first: “see the final score” or “pick an answer”? (a) pick an answer (b) see the final score
  33. 33.True or false: icons with no meaning is poor button design. (a) True (b) False
  34. 34.🔍 Which is the odd one out? (a) labels on every icon (b) colour as the only clue (c) sudden loud sounds (d) fast-flashing lights
  35. 35.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
    Cancel button: 36 px tall
    Save button: 32 px tall
    Next button: 64 px tall
    Done button: 56 px tall
  36. 36.🔢 In a food-order flow, what comes right after “add it to the cart”? (a) open the menu (b) pick a dish (c) pay for the order (d) check the cart
  37. 37.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Results → Item
    Design B: Home → Menu → Address → Offers → Shop → Confirm
    (a) Design A (b) Design B
  38. 38.♿ Accessibility means an app works for ___. (a) only experts (b) everyone (c) nobody (d) only the coder
  39. 39.🔢 In a photo-post flow, which comes first: “write a caption” or “post the photo”? (a) write a caption (b) post the photo
  40. 40.🎨 UX stands for user ___. (a) example (b) experience (c) express (d) extra

Answer key

  1. 4
  2. track the order
  3. Edit photo
  4. 1
  5. Design A
  6. Ocean
  7. False
  8. 2
  9. 2
  10. good UI but poor UX
  11. photos on two devices
  12. how easy sign-up is
  13. 5
  14. a wireframe
  15. Arjun
  16. so each step is clear
  17. True
  18. 0
  19. whether users get lost
  20. goes to the last screen
  21. a final design
  22. True
  23. False
  24. shows where things go
  25. Add button
  26. 7
  27. False
  28. False
  29. Design A
  30. 5
  31. 0
  32. pick an answer
  33. True
  34. labels on every icon
  35. 2
  36. check the cart
  37. Design A
  38. everyone
  39. write a caption
  40. experience

Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students