App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.True or false: the button colours is about UI (the look). (a) False (b) True
- 2.🔢 In a food-order flow, what comes right after “pay for the order”? (a) track the order (b) check the cart (c) add it to the cart (d) open the menu
- 3.🔢 In a photo-post flow, which comes LAST? (a) add a filter (b) post the photo (c) write a caption (d) take the photo
- 4.True or false: icons with no meaning is poor button design. (a) False (b) True
- 5.🔢 In a food-order flow, which comes FIRST? (a) track the order (b) open the menu (c) pay for the order (d) pick a dish
- 6.💾 What is a variable? (a) a type of screen (b) a picture (c) a phone setting (d) a named box for a value
- 7.Which of these fits saving on the phone? (a) a draft you are typing (b) photos on two devices (c) chat messages to friends (d) a class leaderboard
- 8.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
- 9.True or false: the theme colours is about UI (the look). (a) True (b) False
- 10.🔢 In a quiz-app flow, what comes right after “tap “Start quiz””? (a) pick an answer (b) see if it is right (c) read a question (d) see the final score
-
11.💾 pop() takes off the last item. What does this code show?
let songs = ["Kites", "Monsoon", "Sunrise", "Rain", "Stars"];
songs.pop();
show(songs[songs.length - 1]); (a) Rain (b) Sunrise (c) Kites (d) Monsoon - 12.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
-
13.🖼️ In this wireframe (top to bottom), what is right above the list of items?
[ Save button ]
[ Add button ]
[ list of items ]
[ big picture ] (a) big picture (b) Add button (c) Save button -
14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Confirm → Search → Pens → Address
Design B: Home → Confirm → Item → Size -
15.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Search
Design B: Home → Offers → Item → Pay - 16.💾 Where should the app save a class leaderboard: on the phone or in the cloud? (a) in the cloud (b) on the phone
-
17.🖼️ In this wireframe (top to bottom), what is right above the list of items?
[ Add button ]
[ list of items ]
[ search box ]
[ top bar ]
[ menu icon ]
[ filter buttons ] (a) search box (b) Add button (c) menu icon (d) top bar -
18.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ list of items ]
[ search box ]
[ tab bar ]
[ top bar ]
[ title text ] (a) search box (b) top bar (c) list of items (d) title text -
19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 10 px
Caption: 20 px
Menu: 22 px - 20.True or false: notes to read offline fits saving on the phone. (a) True (b) False
- 21.Which colour pair is hard to read? (a) dark blue on white (b) yellow on white (c) black on yellow (d) white on black
-
22.💾 pop() takes off the last item. What does this code show?
let songs = ["Monsoon", "Sunrise", "Kites", "Stars"];
songs.pop();
show(songs[songs.length - 1]); (a) Kites (b) Monsoon (c) Sunrise (d) Stars -
23.🖼️ In this wireframe (top to bottom), what is right below the search box?
[ top bar ]
[ search box ]
[ menu icon ]
[ filter buttons ] (a) filter buttons (b) top bar (c) menu icon -
24.💾 What number does this code show?
let songs = ["Stars", "Rain", "Kites"];
songs.push("Sunrise");
songs.push("Monsoon");
show(songs.length); - 25.🌗 Is dark blue on white easy or hard to read on a button? (a) hard to read (b) easy to read
-
26.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Search tab
2. open “Match report”
3. tap Back
4. open “Score card”
5. tap Back
Which screen are you on now? (a) Home (b) Match report (c) Search (d) Score card -
27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Menu → Search → Size
Design B: Home → Confirm → Search → Cart → Menu → Address → Pens - 28.🔢 In a sign-up flow, which comes first: “type name and email” or “open the app”? (a) open the app (b) type name and email
- 29.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) reads the screen aloud (d) plays music
-
30.🖼️ In this wireframe (top to bottom), which part is at the very bottom?
[ Save button ]
[ big picture ]
[ title text ]
[ Add button ]
[ list of items ]
[ tab bar ] (a) big picture (b) Save button (c) title text (d) tab bar -
31.💾 What does this code show? (Positions start at 0.)
let songs = ["Sunrise", "Stars", "Rain", "Kites"];
show(songs[0]); (a) Kites (b) Sunrise (c) Rain (d) Stars - 32.🔀 What is a user flow? (a) a colour theme (b) the path through screens (c) a charging cable (d) a type of font
-
33.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Friend list”
2. tap the Me tab
3. open “Badges”
Which screen are you on now? (a) Friend list (b) Badges (c) Lessons (d) Quiz - 34.🎨 Is this about UI or UX: how users feel after? (a) UI (b) UX
- 35.🔘 Is this good or poor button design: icons with no meaning? (a) good design (b) poor design
- 36.💾 In most code, the first item of a list is at position ___. (a) 2 (b) 10 (c) 0 (d) 1
- 37.🧭 Which part of navigation hides extra links? (a) a menu button (b) the back button (c) a tab bar
- 38.Which of these fits saving on the phone? (a) chat messages to friends (b) a class leaderboard (c) photos on two devices (d) your last game level
- 39.Which of these makes the app harder to use? (a) text that can grow (b) tiny tap areas (c) captions on videos (d) labels on every icon
- 40.✏️ Is this true of a wireframe or of a final design: uses the final pictures? (a) a wireframe (b) a final design
Answer key
- True
- track the order
- post the photo
- True
- open the menu
- a named box for a value
- a draft you are typing
- UI
- True
- read a question
- Rain
- False
- Add button
- 3
- 2
- in the cloud
- Add button
- title text
- 1
- True
- yellow on white
- Kites
- menu icon
- 5
- easy to read
- Search
- 6
- open the app
- reads the screen aloud
- tab bar
- Sunrise
- the path through screens
- Badges
- UX
- poor design
- 0
- a menu button
- your last game level
- tiny tap areas
- a final design
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students