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App Dev Worksheet: Part 2 Test

App development lesson 16: Designing apps: Part 2 test · Set 851 · 40 questions
TalentJR

Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) how users feel after (b) how easy sign-up is (c) the button colours (d) how fast a task is done
  2. 2.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) better UX (c) a bigger app (d) worse UX
  3. 3.🎨 Who should you test the UX with? (a) nobody (b) the app icon (c) real users (d) only yourself
  4. 4.💾 What number does this code show?
    let notes = ["Maths", "Music"];
    notes.push("Hindi");
    show(notes.length);
  5. 5.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Address → Size → Pens → Pay
    Design B: Home → Cart → Confirm → Address
  6. 6.🔘 Our rule: buttons are at least 48 px tall. The Back button is 20 px tall. How many px taller must it be?
  7. 7.Which of these is about UI (the look)? (a) how users feel after (b) how fast a task is done (c) the icon shapes (d) whether users get lost
  8. 8.♿ A screen has 8 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
  9. 9.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
    Cancel button: 48 px tall
    Next button: 56 px tall
    Send button: 36 px tall
  10. 10.Which of these fits saving in the cloud? (a) notes to read offline (b) a shared to-do list (c) the sound on/off setting (d) your last game level
  11. 11.Which of these is about UI (the look)? (a) how many taps it takes (b) how easy sign-up is (c) the button colours (d) how fast a task is done
  12. 12.Which colour pair is hard to read? (a) black on yellow (b) red on green (c) white on black (d) white on dark green
  13. 13.🔢 In a photo-post flow, what comes right after “take the photo”? (a) add a filter (b) post the photo (c) open the camera screen (d) write a caption
  14. 14.♿ Accessibility means an app works for ___. (a) only the coder (b) nobody (c) only experts (d) everyone
  15. 15.💾 What number does this code show?
    let notes = ["Music", "Art"];
    notes.push("Science");
    show(notes.length);
  16. 16.True or false: grey text on grey is poor button design. (a) True (b) False
  17. 17.Which of these fits saving on the phone? (a) a shared to-do list (b) chat messages to friends (c) photos on two devices (d) notes to read offline
  18. 18.🔀 What is a user flow? (a) the path through screens (b) a charging cable (c) a type of font (d) a colour theme
  19. 19.🌗 Is black on yellow easy or hard to read on a button? (a) hard to read (b) easy to read
  20. 20.🧭 Why should every screen show where you are? (a) so users do not get lost (b) to use more battery (c) to hide the menu (d) to look busy
  21. 21.🖼️ How many parts (boxes) does this wireframe have?
    [ list of items ]
    [ big picture ]
    [ filter buttons ]
    [ menu icon ]
  22. 22.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
    Send button: 40 px tall
    Back button: 32 px tall
    Start button: 48 px tall
    Done button: 64 px tall
  23. 23.🔍 Which is the odd one out? (a) the font size (b) how users feel after (c) the theme colours (d) the button colours
  24. 24.✏️ Is this true of a wireframe or of a final design: has no real colours? (a) a final design (b) a wireframe
  25. 25.🧭 Where is a tab bar usually placed in a phone app? (a) nowhere (b) at the bottom (c) inside a button (d) in the middle
  26. 26.🔀 A screen with no way forward or back is called a ___. (a) tab bar (b) shortcut (c) dead end (d) home screen
  27. 27.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
  28. 28.🖼️ In this wireframe (top to bottom), what is right below the search box?
    [ menu icon ]
    [ title text ]
    [ search box ]
    [ filter buttons ]
    (a) filter buttons (b) menu icon (c) title text
  29. 29.✏️ Is this true of a wireframe or of a final design: uses plain grey boxes? (a) a wireframe (b) a final design
  30. 30.🔍 Which is the odd one out? (a) the font size (b) how many taps it takes (c) how fast a task is done (d) whether users get lost
  31. 31.True or false: strong colour contrast is poor button design. (a) False (b) True
  32. 32.True or false: “captions on videos” helps everyone use the app. (a) False (b) True
  33. 33.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
  34. 34.Which colour pair is hard to read? (a) light grey on white (b) white on black (c) white on dark green (d) dark blue on white
  35. 35.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) fast-flashing lights (d) captions on videos
  36. 36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Shop → Confirm → Item
    Design B: Home → Search → Pens → Offers → Confirm → Pay → Cart
    (a) Design B (b) Design A
  37. 37.🔘 Our rule: buttons are at least 48 px tall. Which button is too small?
    Back button: 44 px tall
    Save button: 56 px tall
    Next button: 68 px tall
    (a) Save (b) Back (c) Next
  38. 38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Cart → Results → Item → Confirm
    Design B: Home → Search → Address
    (a) Design A (b) Design B
  39. 39.🖼️ In this wireframe (top to bottom), what is right below the Save button?
    [ filter buttons ]
    [ Save button ]
    [ tab bar ]
    [ menu icon ]
    [ search box ]
    [ big picture ]
    (a) tab bar (b) filter buttons (c) menu icon (d) search box
  40. 40.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
    1. open “Map”
    2. open “Map”
    3. tap Back
    4. tap the Me tab
    5. tap the Quiz tab
    Which screen are you on now?
    (a) Map (b) Lessons (c) Me (d) Quiz

Answer key

  1. the button colours
  2. better UX
  3. real users
  4. 3
  5. 1
  6. 28
  7. the icon shapes
  8. 4
  9. 2
  10. a shared to-do list
  11. the button colours
  12. red on green
  13. add a filter
  14. everyone
  15. 3
  16. True
  17. notes to read offline
  18. the path through screens
  19. easy to read
  20. so users do not get lost
  21. 4
  22. 2
  23. how users feel after
  24. a wireframe
  25. at the bottom
  26. dead end
  27. UX
  28. filter buttons
  29. a wireframe
  30. the font size
  31. False
  32. True
  33. UI
  34. light grey on white
  35. fast-flashing lights
  36. Design A
  37. Back
  38. Design B
  39. tab bar
  40. Quiz

Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students