App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.True or false: chat messages to friends fits saving in the cloud. (a) False (b) True
- 2.True or false: a final design shows where things go. (a) False (b) True
- 3.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
-
4.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Item → Pens → Shop → Results
Design B: Home → Offers → Cart (a) Design B (b) Design A -
5.💾 What number does this code show?
let points = 6;
points = points - 2;
points = points + 2;
show(points); - 6.Which of these is about UI (the look)? (a) how users feel after (b) the button colours (c) how fast a task is done (d) how easy sign-up is
- 7.🔀 In a good flow, each screen should lead to ___. (a) a clear next step (b) a random page (c) the same screen (d) a dead end
- 8.True or false: space between buttons is good button design. (a) False (b) True
- 9.🔢 In a sign-up flow, which comes first: “tap “Sign up”” or “enter the code sent”? (a) tap “Sign up” (b) enter the code sent
- 10.True or false: a final design uses the final pictures. (a) True (b) False
- 11.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 12.🧭 What does the back button usually do? (a) opens settings (b) goes to the last screen (c) closes all apps (d) deletes the page
- 13.🧭 Which part of navigation sits at the bottom? (a) a menu button (b) the back button (c) a tab bar
- 14.🔢 In a quiz-app flow, what comes right after “tap “Start quiz””? (a) see the final score (b) pick an answer (c) read a question (d) see if it is right
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15.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Address → Item → Shop → Menu → Search
Design B: Home → Shop → Size - 16.🔢 In a food-order flow, which comes LAST? (a) track the order (b) pick a dish (c) open the menu (d) pay for the order
-
17.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 23 px
Body text: 11 px
Footer: 25 px (a) Footer (b) Body text (c) Caption - 18.✏️ Is this true of a wireframe or of a final design: is a quick sketch? (a) a final design (b) a wireframe
- 19.Which of these is true of a wireframe? (a) uses the final pictures (b) shows the real fonts (c) has no real colours (d) looks like the real app
- 20.Which colour pair is easy to read? (a) yellow on white (b) pale pink on white (c) white on black (d) light grey on white
- 21.True or false: grey text on grey is good button design. (a) False (b) True
- 22.💾 Where should the app save your last game level: on the phone or in the cloud? (a) on the phone (b) in the cloud
- 23.💾 Where should the app save chat messages to friends: on the phone or in the cloud? (a) on the phone (b) in the cloud
-
24.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Item → Menu → Shop → Offers
Design B: Home → Pay → Shop → Results → Cart → Pens → Size (a) Design A (b) Design B - 25.True or false: a class leaderboard fits saving on the phone. (a) False (b) True
- 26.Which of these is true of a tab bar? (a) goes to the last screen (b) hides extra links (c) sits at the bottom (d) opens a list of pages
-
27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Label: 18 px
Hint: 9 px (a) Title (b) Label (c) Hint -
28.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Friend list”
2. tap Back
3. tap the Lessons tab
4. open “Friend list”
5. tap the Lessons tab
How many times must you tap Back to reach the main screen of this tab? - 29.✏️ What is a wireframe? (a) a charging cable (b) a type of password (c) the finished app (d) a simple screen sketch
- 30.🎨 Is this about UI or UX: how fast a task is done? (a) UX (b) UI
- 31.🔢 In a food-order flow, which comes first: “track the order” or “pay for the order”? (a) track the order (b) pay for the order
- 32.🔢 In a photo-post flow, which comes FIRST? (a) write a caption (b) add a filter (c) open the camera screen (d) take the photo
- 33.♿ What does a screen reader do? (a) takes photos (b) plays music (c) makes text tiny (d) reads the screen aloud
- 34.True or false: the icon shapes is about UI (the look). (a) True (b) False
- 35.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 36.💾 What is a variable? (a) a named box for a value (b) a picture (c) a type of screen (d) a phone setting
- 37.💾 Data saved only on the phone is lost when ___. (a) the phone is lost (b) the app is closed (c) the screen turns off (d) you send a message
- 38.🔘 Our rule: buttons are at least 48 px tall. The Help button is 28 px tall. How many px taller must it be?
- 39.🔢 In a photo-post flow, which comes first: “open the camera screen” or “write a caption”? (a) open the camera screen (b) write a caption
- 40.🔘 Is this good or poor button design: grey text on grey? (a) poor design (b) good design
Answer key
- True
- False
- makes it harder
- Design B
- 6
- the button colours
- a clear next step
- True
- tap “Sign up”
- True
- UI
- goes to the last screen
- a tab bar
- read a question
- 5
- track the order
- Body text
- a wireframe
- has no real colours
- white on black
- False
- on the phone
- in the cloud
- Design A
- False
- sits at the bottom
- Hint
- 0
- a simple screen sketch
- UX
- pay for the order
- open the camera screen
- reads the screen aloud
- True
- makes it harder
- a named box for a value
- the phone is lost
- 20
- open the camera screen
- poor design
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students