App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.✏️ What is a wireframe? (a) a charging cable (b) the finished app (c) a type of password (d) a simple screen sketch
- 2.True or false: the icon shapes is about UI (the look). (a) False (b) True
- 3.Which of these fits saving in the cloud? (a) the sound on/off setting (b) your last game level (c) a draft you are typing (d) a shared to-do list
- 4.True or false: a tiny 20 px button is poor button design. (a) True (b) False
- 5.Which colour pair is easy to read? (a) light grey on white (b) dark blue on black (c) yellow on white (d) black on yellow
-
6.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Pens → Search
Design B: Home → Address → Results → Pens → Pay → Size → Menu (a) Design B (b) Design A - 7.Which of these fits saving on the phone? (a) a class leaderboard (b) chat messages to friends (c) the sound on/off setting (d) photos on two devices
- 8.🔢 In a sign-up flow, what comes right after “open the app”? (a) tap “Sign up” (b) enter the code sent (c) see the home screen (d) make a password
- 9.Which of these makes the app harder to use? (a) labels on every icon (b) text that can grow (c) captions on videos (d) fast-flashing lights
-
10.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Save button: 60 px tall
Send button: 32 px tall
Next button: 64 px tall
Help button: 40 px tall - 11.🔍 Which is the odd one out? (a) fast-flashing lights (b) tiny tap areas (c) captions on videos (d) colour as the only clue
- 12.🔢 In a food-order flow, which comes first: “pay for the order” or “check the cart”? (a) check the cart (b) pay for the order
- 13.Which of these is about UX (the experience)? (a) the button colours (b) how many taps it takes (c) the font size (d) the icon shapes
- 14.True or false: the button colours is about UX (the experience). (a) False (b) True
- 15.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
-
16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 28 px
Menu: 9 px
Caption: 18 px
Title: 21 px (a) Menu (b) Title (c) Label (d) Caption - 17.🔢 In a quiz-app flow, which comes LAST? (a) tap “Start quiz” (b) read a question (c) see the final score (d) pick an answer
- 18.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 19.✏️ Is this true of a wireframe or of a final design: looks like the real app? (a) a wireframe (b) a final design
- 20.🎨 UX stands for user ___. (a) experience (b) example (c) express (d) extra
-
21.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Offers → Pay → Address → Pens
Design B: Home → Search → Cart → Pens → Shop (a) Design A (b) Design B - 22.Which of these makes the app harder to use? (a) tiny tap areas (b) text that can grow (c) big touch targets (d) labels on every icon
-
23.💾 What does this code show? (Positions start at 0.)
let songs = ["Sunrise", "Kites", "Monsoon"];
show(songs[2]); (a) Kites (b) Sunrise (c) Monsoon - 24.🔀 In a good flow, each screen should lead to ___. (a) a clear next step (b) a random page (c) the same screen (d) a dead end
- 25.True or false: a final design shows where things go. (a) True (b) False
-
26.💾 What number does this code show?
let coins = 9;
coins = coins - 2;
coins = coins + 5;
show(coins); - 27.Which of these is true of the back button? (a) switches main sections (b) hides extra links (c) sits at the bottom (d) undoes one move
- 28.🔢 In a food-order flow, which comes LAST? (a) add it to the cart (b) track the order (c) pay for the order (d) check the cart
- 29.True or false: a wireframe uses the final pictures. (a) True (b) False
-
30.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Send button: 36 px tall
Cancel button: 32 px tall
Save button: 56 px tall - 31.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
-
32.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Confirm → Pay → Address → Pens → Menu → Shop
Design B: Home → Pay → Menu → Size → Pens → Address - 33.True or false: a big, easy tap area is good button design. (a) True (b) False
-
34.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Match report”
2. tap Back
3. open “Match report”
How many times must you tap Back to reach the main screen of this tab? - 35.Which colour pair is hard to read? (a) black on pale grey (b) white on dark green (c) dark blue on white (d) pale pink on white
-
36.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Confirm → Search → Pens
Design B: Home → Search → Item - 37.True or false: the screen layout is about UI (the look). (a) True (b) False
-
38.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Match report”
2. tap the Feed tab
3. open “Badges”
Which screen are you on now? (a) Badges (b) Chat (c) Match report (d) Feed - 39.🔍 Which is the odd one out? (a) strong colour contrast (b) text that can grow (c) captions on videos (d) sudden loud sounds
-
40.🖼️ How many parts (boxes) does this wireframe have?
[ Save button ]
[ Add button ]
[ tab bar ]
[ menu icon ]
[ title text ]
Answer key
- a simple screen sketch
- True
- a shared to-do list
- True
- black on yellow
- Design A
- the sound on/off setting
- tap “Sign up”
- fast-flashing lights
- 2
- captions on videos
- check the cart
- how many taps it takes
- False
- UX
- Menu
- see the final score
- helps everyone
- a final design
- experience
- Design B
- tiny tap areas
- Monsoon
- a clear next step
- False
- 12
- undoes one move
- track the order
- False
- 1
- helps everyone
- 6
- True
- 1
- pale pink on white
- 4
- True
- Badges
- sudden loud sounds
- 5
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students