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App Dev Worksheet: Part 2 Test

App development lesson 16: Designing apps: Part 2 test · Set 86 · 40 questions
TalentJR

Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.

NameDateTime takenScore ___ / 40
  1. 1.Which of these fits saving in the cloud? (a) the sound on/off setting (b) your last game level (c) chat messages to friends (d) notes to read offline
  2. 2.🔢 In a sign-up flow, which comes first: “tap “Sign up”” or “type name and email”? (a) type name and email (b) tap “Sign up”
  3. 3.🌗 Is dark blue on black easy or hard to read on a button? (a) easy to read (b) hard to read
  4. 4.🧭 Which part of navigation shows 3 to 5 icons? (a) a tab bar (b) the back button (c) a menu button
  5. 5.🔢 In a food-order flow, which comes FIRST? (a) add it to the cart (b) check the cart (c) open the menu (d) pay for the order
  6. 6.True or false: a wireframe shows the real fonts. (a) False (b) True
  7. 7.🧭 About how many tabs suit a tab bar best? (a) 10 to 12 (b) 20 (c) 1 (d) 3 to 5
  8. 8.✏️ Is this true of a wireframe or of a final design: has the real colours? (a) a final design (b) a wireframe
  9. 9.✏️ Is this true of a wireframe or of a final design: looks like the real app? (a) a final design (b) a wireframe
  10. 10.💾 Which works with no internet at all? (a) a shared chat (b) data saved on the phone (c) a cloud leaderboard (d) a cloud backup
  11. 11.💾 What number does this code show?
    let friends = ["Riya", "Arjun", "Zoya"];
    friends.push("Meera");
    show(friends.length);
  12. 12.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
    Design A: Home → Item → Menu → Pens → Size
    Design B: Home → Address → Cart → Search → Shop → Size → Menu
  13. 13.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
  14. 14.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Offers → Size → Pens → Address → Shop
    Design B: Home → Pay → Shop
  15. 15.Which of these is true of a wireframe? (a) uses the final pictures (b) looks like the real app (c) shows the real fonts (d) uses plain grey boxes
  16. 16.🎨 UX stands for user ___. (a) extra (b) experience (c) express (d) example
  17. 17.🔢 In a quiz-app flow, what comes right after “read a question”? (a) see if it is right (b) tap “Start quiz” (c) see the final score (d) pick an answer
  18. 18.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Offers → Shop → Pens → Results
    Design B: Home → Cart → Search → Address → Size → Pens → Menu
  19. 19.Which of these is true of the back button? (a) opens a list of pages (b) hides extra links (c) sits at the bottom (d) goes to the last screen
  20. 20.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
  21. 21.🔀 Why plan the user flow before building? (a) so each step is clear (b) to hide the buttons (c) to add more taps (d) to skip testing
  22. 22.Which of these is true of a tab bar? (a) opens a list of pages (b) goes to the last screen (c) switches main sections (d) undoes one move
  23. 23.🔢 In a sign-up flow, which comes LAST? (a) type name and email (b) see the home screen (c) enter the code sent (d) open the app
  24. 24.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Address → Offers
    Design B: Home → Item → Offers → Shop → Search
  25. 25.🔢 In a food-order flow, which comes first: “add it to the cart” or “pay for the order”? (a) pay for the order (b) add it to the cart
  26. 26.🔍 Which is the odd one out? (a) sudden loud sounds (b) labels on every icon (c) captions on videos (d) big touch targets
  27. 27.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
    1. open “Video”
    2. tap the Quiz tab
    3. open “Score card”
    How many times must you tap Back to reach the main screen of this tab?
  28. 28.Which of these fits saving in the cloud? (a) a shared to-do list (b) a draft you are typing (c) notes to read offline (d) your last game level
  29. 29.True or false: the theme colours is about UI (the look). (a) True (b) False
  30. 30.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
    1. open “Friend list”
    2. tap the Profile tab
    3. open “Edit photo”
    How many times must you tap Back to reach the main screen of this tab?
  31. 31.✏️ Is this true of a wireframe or of a final design: uses plain grey boxes? (a) a final design (b) a wireframe
  32. 32.🎨 UI stands for user ___. (a) interface (b) idea (c) internet (d) input
  33. 33.🧭 Which part of navigation switches main sections? (a) the back button (b) a menu button (c) a tab bar
  34. 34.✏️ Is this true of a wireframe or of a final design: shows the real fonts? (a) a final design (b) a wireframe
  35. 35.🔢 In a photo-post flow, which comes first: “take the photo” or “add a filter”? (a) add a filter (b) take the photo
  36. 36.✏️ What is a wireframe? (a) a type of password (b) the finished app (c) a charging cable (d) a simple screen sketch
  37. 37.🔢 In a photo-post flow, which comes first: “take the photo” or “open the camera screen”? (a) take the photo (b) open the camera screen
  38. 38.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
    1. tap the Feed tab
    2. open “Match report”
    3. tap the Feed tab
    Which screen are you on now?
    (a) Settings (b) Feed (c) Chat (d) Match report
  39. 39.💾 What number does this code show?
    let songs = ["Monsoon", "Sunrise", "Rain", "Stars"];
    songs.push("Kites");
    songs.push("Ocean");
    show(songs.length);
  40. 40.🔢 In a sign-up flow, what comes right after “tap “Sign up””? (a) open the app (b) see the home screen (c) enter the code sent (d) type name and email

Answer key

  1. chat messages to friends
  2. tap “Sign up”
  3. hard to read
  4. a tab bar
  5. open the menu
  6. False
  7. 3 to 5
  8. a final design
  9. a final design
  10. data saved on the phone
  11. 4
  12. 4
  13. helps everyone
  14. 3
  15. uses plain grey boxes
  16. experience
  17. pick an answer
  18. 2
  19. goes to the last screen
  20. UX
  21. so each step is clear
  22. switches main sections
  23. see the home screen
  24. 4
  25. add it to the cart
  26. sudden loud sounds
  27. 1
  28. a shared to-do list
  29. True
  30. 1
  31. a wireframe
  32. interface
  33. a tab bar
  34. a final design
  35. take the photo
  36. a simple screen sketch
  37. open the camera screen
  38. Feed
  39. 6
  40. type name and email

Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students