App Dev Worksheet: Part 2 Test
Developer's tip (Think like the user): First decide which topic the question is about. Use that lesson’s rule: 48 px buttons, 16 px text, the screen stack, the flow order. For code, count positions from 0.
NameDateTime takenScore ___ / 40
- 1.True or false: a final design shows the real fonts. (a) False (b) True
- 2.True or false: the screen layout is about UX (the experience). (a) False (b) True
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 17 px
Body text: 21 px
Footer: 12 px
Menu: 13 px - 4.🔍 Which is the odd one out? (a) icons with no labels (b) colour as the only clue (c) big touch targets (d) fast-flashing lights
- 5.🔍 Which is the odd one out? (a) labels on every icon (b) text that can grow (c) icons with no labels (d) captions on videos
- 6.🔀 Why plan the user flow before building? (a) so each step is clear (b) to skip testing (c) to hide the buttons (d) to add more taps
- 7.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 8.🔢 In a sign-up flow, which comes first: “make a password” or “see the home screen”? (a) see the home screen (b) make a password
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9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Search → Confirm → Address → Pens → Pay
Design B: Home → Pens → Offers → Pay → Address → Menu → Confirm (a) Design B (b) Design A - 10.🔢 In a sign-up flow, what comes right after “type name and email”? (a) see the home screen (b) make a password (c) enter the code sent (d) open the app
- 11.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 12.Which of these helps everyone use the app? (a) sudden loud sounds (b) text that can grow (c) icons with no labels (d) colour as the only clue
- 13.🔢 In a photo-post flow, which comes FIRST? (a) post the photo (b) open the camera screen (c) add a filter (d) write a caption
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14.🖼️ In this wireframe (top to bottom), what is right below the big picture?
[ menu icon ]
[ big picture ]
[ tab bar ]
[ filter buttons ]
[ title text ]
[ list of items ] (a) list of items (b) filter buttons (c) tab bar (d) menu icon - 15.True or false: space between buttons is good button design. (a) False (b) True
- 16.🎨 UX stands for user ___. (a) extra (b) example (c) experience (d) express
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17.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Cart
Design B: Home → Pens → Cart → Results → Search → Shop → Menu -
18.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Home tab
2. open “Score card”
3. open “Match report”
Which screen are you on now? (a) Home (b) Search (c) Match report (d) Score card - 19.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
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20.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. open “Help page”
2. tap the Home tab
3. tap the Profile tab
Which screen are you on now? (a) Profile (b) Help page (c) Search (d) Home - 21.💾 Which works with no internet at all? (a) data saved on the phone (b) a shared chat (c) a cloud leaderboard (d) a cloud backup
- 22.Which of these is true of the back button? (a) goes to the last screen (b) sits at the bottom (c) shows 3 to 5 icons (d) switches main sections
- 23.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
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24.💾 What does this code show? (Positions start at 0.)
let songs = ["Kites", "Ocean", "Rain", "Monsoon"];
show(songs[3]); (a) Kites (b) Ocean (c) Rain (d) Monsoon -
25.💾 What number does this code show?
let songs = ["Sunrise", "Kites", "Monsoon", "Rain"];
songs.push("Stars");
show(songs.length); - 26.True or false: strong colour contrast is good button design. (a) True (b) False
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27.🧭 The app has tabs Home, Search, Profile. You start on Home, then:
1. tap the Profile tab
2. open “Edit photo”
3. tap the Home tab
How many times must you tap Back to reach the main screen of this tab? - 28.🎨 Who should you test the UX with? (a) the app icon (b) nobody (c) only yourself (d) real users
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29.🧭 The app has tabs Feed, Chat, Settings. You start on Feed, then:
1. open “Help page”
2. open “Edit photo”
3. tap Back
4. tap Back
5. open “Map”
Which screen are you on now? (a) Map (b) Help page (c) Edit photo (d) Feed - 30.🔘 Is this good or poor button design: icons with no meaning? (a) poor design (b) good design
- 31.🔘 Is this good or poor button design: space between buttons? (a) good design (b) poor design
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32.🧭 The app has tabs Lessons, Quiz, Me. You start on Lessons, then:
1. open “Badges”
2. tap the Lessons tab
3. open “Video”
4. open “Badges”
5. open “Friend list”
How many times must you tap Back to reach the main screen of this tab? - 33.True or false: a draft you are typing fits saving on the phone. (a) False (b) True
- 34.♿ Accessibility means an app works for ___. (a) only experts (b) nobody (c) only the coder (d) everyone
- 35.🔀 What is a user flow? (a) a charging cable (b) the path through screens (c) a colour theme (d) a type of font
- 36.🔢 In a sign-up flow, which comes first: “make a password” or “enter the code sent”? (a) enter the code sent (b) make a password
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37.🔘 Our rule: buttons are at least 48 px tall. How many of these buttons follow the rule?
Cancel button: 60 px tall
Save button: 64 px tall
Done button: 36 px tall - 38.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) tiny tap areas (d) big touch targets
- 39.🔢 In a sign-up flow, which comes first: “open the app” or “enter the code sent”? (a) open the app (b) enter the code sent
- 40.Which colour pair is easy to read? (a) red on green (b) white on black (c) dark blue on black (d) light grey on white
Answer key
- True
- False
- 2
- big touch targets
- icons with no labels
- so each step is clear
- helps everyone
- make a password
- Design A
- make a password
- False
- text that can grow
- open the camera screen
- tab bar
- True
- experience
- 2
- Match report
- True
- Profile
- data saved on the phone
- goes to the last screen
- UI
- Monsoon
- 5
- True
- 0
- real users
- Map
- poor design
- good design
- 3
- True
- everyone
- the path through screens
- make a password
- 2
- big touch targets
- open the app
- white on black
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students